There are many variants of mahjong. See if you can find a local group and learn the variant they're using.
Most are much like Rummy or Rummikub, though... just with additional rules about what constitutes a winning hand.
If you're interested in Japanese style, my app has tutorials and offline play
18.02.2026 03:54 — 👍 1 🔁 0 💬 0 📌 0
I'd like to suggest @kemonomahjong.bsky.social if you're at all interested in learning or playing Riichi (Japanese) mahjong. :)
No ads, no gatcha, no IAP... just the game. :)
#indieGame #mahjong
16.02.2026 20:26 — 👍 14 🔁 5 💬 0 📌 0
This update is rolling out for iOS and Android now, too.
10.02.2026 17:53 — 👍 3 🔁 2 💬 0 📌 0
1.51.00 is rolling out for Steam now; I'll be preparing iOS and Android builds shortly.
#mahjong #indieGameDev
08.02.2026 17:28 — 👍 9 🔁 1 💬 0 📌 1
This build should be rolling out now for iOS...
07.02.2026 02:03 — 👍 4 🔁 1 💬 0 📌 0
For those still on iOS 15-17... I've submitted a new build to Apple, and hopefully they'll approve it soon. This should restore basic gameplay... sorry for the issue.
I'll be supporting iOS 18+ going forward, but I wanted to ensure there's still a version that works on older OS's...
#indieGameDev
04.02.2026 00:33 — 👍 3 🔁 0 💬 0 📌 1
I hang out with so many game devs and marketeers that I always (mistakenly) assume this is common knowledge. If you want to do a gamedev a gigantic favor that costs you literally nothing but 3min of your time, write them a Steam review. ESPECIALLY if they have less than 500 or so.
31.01.2026 10:33 — 👍 123 🔁 54 💬 3 📌 5
The updated iOS version has been approved and is rolling out now, too. :)
30.01.2026 23:55 — 👍 0 🔁 0 💬 0 📌 0
New build (1.50.31) is out now for Steam (Win/Linux) and Android, and is currently being reviewed by Apple - hopefully will be approved soon.
If you're running Android 8.x or 9, you should get 1.49.00, which should launch correctly again.
30.01.2026 19:39 — 👍 6 🔁 1 💬 1 📌 0
Fresh *builds*. Not bulls. Sorry Farley.
30.01.2026 04:52 — 👍 17 🔁 1 💬 1 📌 0
Sorry for server issues; I've figured out what was going on, and have corrected it now (hopefully!). I'll make fresh bulls for the various platforms shortly, too.
30.01.2026 03:59 — 👍 1 🔁 0 💬 0 📌 2
There might be an issue with the new update and devices running Android 8.x... :/
Hopefully not affecting many, but I am investigating and will try to get a fix out soon, anyway.
28.01.2026 04:34 — 👍 3 🔁 0 💬 0 📌 0
Hmm. Thanks... I'll try to figure out what might be going on.
28.01.2026 02:23 — 👍 1 🔁 0 💬 0 📌 0
Oh... might be an Android phone?
28.01.2026 02:20 — 👍 0 🔁 0 💬 1 📌 0
Hmm. It does take a bit more time to initialize, but it shouldn't crash... :/ What model phone, and what version of iOS?
28.01.2026 02:19 — 👍 0 🔁 0 💬 1 📌 0
This version - 1.50.xx - is now rolling out on all platforms.
I hope you like it. :)
(Phone users shouldn't notice much of a difference... but the 3D/landscape view has the new graphics).
#mahjong #indieGameDev
28.01.2026 01:35 — 👍 7 🔁 4 💬 1 📌 1
Feel free to ask any questions, too. Will do my best to help. :)
26.01.2026 20:26 — 👍 2 🔁 0 💬 0 📌 0
Small, free act you can do to bring some good in this world: add positive reviews to ALL you Steam games, especially the small indies. You don't need to write anything smart, just "game good" is enough. Every positive steam review tips the algorithm and helps your fav artists get more sales
25.01.2026 15:58 — 👍 1092 🔁 421 💬 10 📌 28
Mahjong tiles on a table; boxy tiles
Mahjong tiles on a table; tiles with rounded edges, better lighting. Kan-box is in the middle of the table now.
Waiting on Apple and Google to approve the next update now. The new update will bring with it the new 3D graphics for landscape mode (tablets and PC), along with a few bug-fixes. I hope people like it. 8)
(Left: old style; Right: new)
#screenshotSaturday #mahjong #indieGameDev
24.01.2026 20:40 — 👍 23 🔁 5 💬 0 📌 1
Sorry for the online server being up-and-down the past hour; I was trying to install some new SSL certificates and was running into problems. Should be good now!
23.01.2026 21:11 — 👍 2 🔁 0 💬 0 📌 0
18.01.2026 12:43 — 👍 2176 🔁 1077 💬 6 📌 28
Google has approved v1.50.00 for Android now...
Google has approved it now, too...
... so now it's me getting over my paranoia to press the "release" button on each platform.
Still doing a bit of testing, but I think/hope it's okay... 8)
18.01.2026 23:07 — 👍 3 🔁 0 💬 0 📌 0
It's been approved. Phew. :)
Now waiting for Google to do the same... am testing the Steam builds too...
18.01.2026 18:19 — 👍 9 🔁 0 💬 1 📌 0
Notice from Apple that the new build of Kemono Mahjong is currently in review.
🤞
18.01.2026 16:54 — 👍 20 🔁 0 💬 1 📌 0
Not going to bother making screenshots for each supported language... that would take ages. But I've done the EN ones, and updated the various storefronts.
Kinda neat seeing how much the visuals have changed since I first introduced the 3D view (left) to now (right).
#screenshotSaturday #mahjong
17.01.2026 20:38 — 👍 7 🔁 2 💬 0 📌 0
An iPad (top) and an Android tablet (bottom), both running Kemono Mahjong in landscape mode with the new graphics engine.
Got the iOS and Android versions running, and am almost done with the Steam (Windows and Linux) builds.
Realized I have to make a bunch of new screenshots for the storefronts, as the landscape mode is significantly different now. Mildly annoying.
Progress, anyway.
#indieGameDev #mahjong
17.01.2026 04:18 — 👍 8 🔁 2 💬 2 📌 0
I've never been fully happy with the 3D/landscape mode visuals - they're serviceable, but a bit boxy.
I've been working on an update that aims to improve the 3D stuff with a new engine I've been learning. I hope you'll like it...
#indieGameDev #mahjong
10.01.2026 03:46 — 👍 6 🔁 1 💬 0 📌 0
Just wanted to note, my game does offer a toggle for Japanese terms.
Good luck, whichever path you take!
04.01.2026 13:31 — 👍 3 🔁 0 💬 2 📌 0
Happy New Year, everyone. :)
01.01.2026 06:05 — 👍 5 🔁 0 💬 0 📌 0
Wow, nice one! :)
22.12.2025 22:26 — 👍 0 🔁 0 💬 0 📌 0