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PTrefall

@ptrefall.bsky.social

Creator of Fluid HTN, a simple htn planner using the builder pattern. Game programmer. Ex Facepunch Studios / Rust. https://tinyurl.com/fluidhtn

173 Followers  |  1,132 Following  |  4 Posts  |  Joined: 14.10.2023  |  1.9109

Latest posts by ptrefall.bsky.social on Bluesky

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GitHub - ptrefall/fluid-hierarchical-task-network: A simple HTN planner based around the principles of the Builder pattern. A simple HTN planner based around the principles of the Builder pattern. - ptrefall/fluid-hierarchical-task-network

Fluid HTN v0.4 released.
- Primitive task operators now with Start function.
- Abort function for forcibly terminated tasks (previous Aborted)
tinyurl.com/fluidhtn

07.11.2025 07:28 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Some of the #roguelike entries being developed for the fortnight! itch.io/jam/roguetem...

05.09.2025 15:01 β€” πŸ‘ 18    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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Bill Lowe | DARKSPIRE cinematic survival horror

Wrote about DARKSPIRE, a cinematic survival horror game devised by @dreofthedead.bsky.social that we worked on last year.

I'm super proud of what we made, hopefully we can release the demo one day!

www.bill-lowe.co.uk/projects/dar...

#gamedev #indiedev #survivalhorror #madewithunity #indiegame

06.06.2025 15:49 β€” πŸ‘ 24    πŸ” 12    πŸ’¬ 1    πŸ“Œ 2
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Texture Browser for Unity by Billowper old school texture browser for Unity

I made a thing!

"Texture Browser" is a Unity editor tool for... browsing and using textures! Inspired by @joewintergreen.com 's tool for UE, I made this for myself to work with Realtime CSG.

You can find it on Itch & GitHub!

billowper.itch.io/texture-brow...

#gamdev #unity3d #indiedev

16.04.2025 13:53 β€” πŸ‘ 53    πŸ” 18    πŸ’¬ 3    πŸ“Œ 0
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mucking about with pixels and colours and stuff

#gamedev #unity3d #trenchbroom #retroart

29.05.2025 17:53 β€” πŸ‘ 25    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0

I finally hit release today on the game I started last year for my 3 year old daughter then decided to finish and ship!

It's been a lot more effort than I thought it would be getting a 'simple' game out on Steam and Mobile.

Big respect to everyone else who's doing or done it πŸ’–

#indiedev #gamedev

28.05.2025 14:35 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Making things wobble is so satisfying πŸ€“

#gamedev #indiedev #unity3d

29.05.2025 10:32 β€” πŸ‘ 14    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Scheming Kobolds by PTrefall A knight in shining armor steps confidently into a kobold cave...

You play as a confident knight in shining armor, marching into a kobold-filled cave brimming with confidence. The knight assumes victory is guaranteed β€” but the kobolds have other plans...

#7drl #roguelike #indiegame #gameai #indiedev #gamedev

ptrefall.itch.io/scheming-kob...

15.03.2025 06:16 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

On Roguelike Radio, we’ve given a number of roguelike developers the opportunity to talk about what they’ve done for the last few years while we’ve been off the air, but I’d like to do a clip show for everyone else. 1/

24.01.2025 22:50 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

The AI of Dark Souls is, for me, the best video I've made in a while.

A project I'd been chipping away at gradually for years after modders figured out how to decompile some of the game's scripting files.

youtu.be/PrHKzKQdZxY?...

02.12.2024 07:52 β€” πŸ‘ 22    πŸ” 2    πŸ’¬ 3    πŸ“Œ 0

This was a very inspiring video! Thank you! Fluid HGN is in the works 😎

02.12.2024 08:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More of my environment work from Game of Thrones: Tale of Crows.

#Techart on this project was from from the excellent @bobacupcake.bsky.social

#gamedev #blender #unity

27.11.2024 15:13 β€” πŸ‘ 13    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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A quick #blender geometry nodes setup to get particles similar to the ones I made in #unity for Rallyallyally store.steampowered.com/app/1830540/...

I take it a bit for granted now but love having the power geometry nodes gives us.

#techart #indiedev #gamedev

28.11.2024 15:13 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Demonstration of the movement system from (the unfortunately cancelled) Before, I set it up in #Blender to measure the distance travelled for each locomotion animation then adjusted the framerate so each animation was at the same speed. Then in #Unity....
#indiedev #gamedev #techart #animation

26.11.2024 15:13 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
1 like = 1 piece of Goal State & AI and Games Lore

Support Goal State Now on KickStarter
http://bit.ly/GoalState
#GoalState

1 like = 1 piece of Goal State & AI and Games Lore Support Goal State Now on KickStarter http://bit.ly/GoalState #GoalState

With #GoalState still going strong with 19 days to go, I figured let's get in on the social media fun.

For every like, I'll drop a little bit of Goal State and/or AI and Games lore. Let's do this! 😁

Don't forget to check out the #Kickstarter too!
bit.ly/GoalState

26.11.2024 10:27 β€” πŸ‘ 38    πŸ” 8    πŸ’¬ 1    πŸ“Œ 2
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Quick #blender geometry nodes prototype for making ruined walls.

#techart #gamedev

25.11.2024 13:25 β€” πŸ‘ 88    πŸ” 4    πŸ’¬ 5    πŸ“Œ 0
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Here's a video of making particles follow a path to be used in a technical illustration of glaucoma for onerighteye.com/

#unity #techart

24.11.2024 15:13 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Heres a old prototype of a building system made with blender geometry nodes;

#gamedev #indiedev #techart #blender

20.11.2024 15:00 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

70% πŸš€

16.11.2024 10:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Goal State: the online course series from AI and Games
bit.ly/GoalState

Goal State: the online course series from AI and Games bit.ly/GoalState

#GoalState, the online course series from AI and Games is live on Kickstarter.
- Raising Β£25K for our 1st lecture series 'Game AI 101'.
- Stretch goals add tutorials & extra courses.
- Standard & premium tiers with bonus content.

Let's go!
http://www.kickstarter.com/projects/aiandgames/goalstate

15.11.2024 15:10 β€” πŸ‘ 38    πŸ” 20    πŸ’¬ 2    πŸ“Œ 12

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