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Stephen Radney-MacFarland

@delvesrm.bsky.social

Tabletop RPG designer (rules and narrative) and designer of the Delve RPG. Former D&D Developer and Pathfinder designer. Miniature painter, cartographer, and history and philosophy nerd.

75 Followers  |  41 Following  |  25 Posts  |  Joined: 07.02.2024  |  1.5863

Latest posts by delvesrm.bsky.social on Bluesky

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Story and Progress | Delve RPG Get more from Delve RPG on Patreon

Story and Progress www.patreon.com/posts/story-...

16.10.2025 19:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Of course, keep in mind this is the reading and opinion of one of the guys who created the rules, who no longer works as a designer for Paizo, and should not be considered an offical Paizo response.

01.10.2025 22:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

One might argue that a reach weapon might expand the default reach to yourself, but given the nature of most Reach weapons, that would be absurd. So, technically, when making an Attack against other creatures, you are not within your own reach.

01.10.2025 22:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Rules as intended, no. As written, I don't think so. You are not adjacent to yourself. Reach defaults to adjacent to you, and is expanded by the weapon's Reach.

01.10.2025 22:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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An enlightening read, especially the Ur-Fascism and Censorship and Silence essays.

20.08.2025 17:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We take a closer look at the power of Chaos in the DEVLE RPG, and provide tools for seeking out and vanquishing the scourge.

https://delve-rpg.com/2025/08/20/chaos/

20.08.2025 14:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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They say Chaos is inscrutable, but some have tried to make sense of it...and at great cost.

https://delve-rpg.com/2025/08/04/demons-prologue/

04.08.2025 19:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you, sir. I had more than half the group pull that level to take down a demon at Gary Con. A move and other real-life commitments have slowed me down, but the game is currently in its final development and layout phase. Stay tuned at www.delve-rpg.com and the Delve RPG Patreon.

06.07.2025 16:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Have you ever read a book or watched a documentary and came away from it thinking, β€œholy shit, I thought I knew how the world worked, but now I’m not so sure.” It can be very off-putting, sure, but I love that feeling.

https://delve-rpg.com/2025/07/03/necromancy/

03.07.2025 15:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Monster Monday: The Conniver | Delve RPG Get more from Delve RPG on Patreon

Today's Monster Monday takes a gander at the Bestiary's second Villain, the Conniver. A cunning, sassy, but ultimately cowardly manipulator of events and people, this villain will be showcased in this Friday's adventure site preview: Under the Hazelnut & Twig.

www.patreon.com/posts/monste...

30.06.2025 19:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Unpacking can be a trial. I have a bit of organization to finish, and I still need to find my hobby glasses (I found the lenses, but I have no idea where I put my frames). However, I'm looking forward to slapping some paint on minis very soon.

29.06.2025 18:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Maxim Society | Delve RPG Get more from Delve RPG on Patreon

The Maxim Society is up for Delvers on the Delve RPG Patreon. www.patreon.com/posts/maxim-...

27.06.2025 15:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Necromancy (Prologue) Healing and Necromancy in Delve are not as straight-forward as the priests would like you to believe.

Healing and necromancy in Delve RPG are not as clear-cut and straightforward as priests want you to believe.

delve-rpg.com/2025/06/26/n...

26.06.2025 15:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Necromancy (Prologue)

Healing and necromancy in Delve RPG is not as simple and clear-cut as priests want you to believe.

https://delve-rpg.com/2025/06/26/necromancy-prologue/

26.06.2025 15:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Achievements Experience points are bullsh…

Experience points are bullsh...
delve-rpg.com/2025/04/10/a...

10.04.2025 17:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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VTTs Not long ago, Wizards of the Coast laid off around 90% of the staff of their highly praised and vaunted Project Sigil. But what is truly remarkable is how they managed to get so close. Project Sigil wasn’t just a self-imposed benchmark of a successful 5e run; it’s been an intermittent obsession of WotC since before the turn of the century.

Some thoughts on VTT and tech in gaming and elsewhere.

29.03.2025 19:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Back in my Wizards of the Coast days, there was a weird and ultimately terrible initiative called Gleemax.

https://delve-rpg.com/2025/03/28/smarts/

28.03.2025 15:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Delve RPG: AccessoryΒ Bag This zippered black bag is big enough to hold your dice, Surge Token, Delve RPG cards, a writing utensil, and a well-packed or sturdy miniatureβ€”and it has space for more! These bags were given out to select 2024-2025 convention players, and the last few are available here for a limited time! While other accessory bags will be produced in the future, none will be quite like this set!

Delve RPG: Accessory Bag

17.03.2025 20:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Delve RPG Store is here. And there is more to come.

https://delve-rpg.com/2025/03/17/store/

17.03.2025 15:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've kicked the dust off the Patreon on the road toward release. We start with a PDF of Delve RPG Proto Chapter1: Start.
www.patreon.com/posts/start-...

14.03.2025 17:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Orcs Orcs, revisions, revolutions, and tomfoolery.

What the heck is going on with orcs? Well, it's complicated and stupidly simplistic.

28.02.2025 16:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Passage

Any great endeavor is about time, perseverance, and gumption. And Delve is no different.

https://delve-rpg.com/2025/02/24/passage/

24.02.2025 18:52 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

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