SRBM launchers are ready to deploy a nuclear present to the enemy base
Cannons and SRBM launchers are done
23.10.2025 11:14 — 👍 11 🔁 2 💬 0 📌 0@choev.bsky.social
Beep-boop, maggots! -3D artist (kinda), mostly TF2 related stuff, which barely fits it's core artsyle. -Source Engine and Valve games enjoyer. -Medic main irl (almost). There's no NSFW, so you can watch my stuff with yo grandma! (please don't) #SFM #TF2
SRBM launchers are ready to deploy a nuclear present to the enemy base
Cannons and SRBM launchers are done
23.10.2025 11:14 — 👍 11 🔁 2 💬 0 📌 0Eternal Rivalry
IW: Banana boy...
IF: Iron whiner...
Announcer: Battle begins in 30 seconds
#SFM #TF2 #Warhammer
The fact thats the Badwater first spawn room
20.10.2025 01:37 — 👍 1 🔁 0 💬 0 📌 0Average Iron Warriors and Imperial Fists conversation:
- Banana boy
- Iron whiner
The mech suit I working on
Colt M4 and UH-1 Huey
Autoshotgun loadout, possible cartridges:
- buckshot, a lot of pellets, A LOT
- flechette, high piercing capability
- slug, becomes literal autocannon
- incendiary, who needs flamethrower anyway
- high-explosive, name says about itself
- non-lethal, pepper or rubber pellets
Classic zombie version, inspired with RE2R zombies
Thank god I saved the low poly version of mesh, so making shapekeys won't be a problem
About shapekeys, I've made the "mouth" close
I think after 3 big projects of mine I'll hop on zombie mercs project
And I have a lot of ideas to fuck up Scout's face or head in general. Then I'll start zombifying Soldier, also reusing his necromorph head (I'll start working on necro-Soldier after zombie Scout)
There's more
16.10.2025 02:57 — 👍 1 🔁 0 💬 0 📌 0MLRS with 80 unguided rockets are ready for barrage
16.10.2025 02:31 — 👍 19 🔁 5 💬 1 📌 0A bit polished render of my random lighting setup
#SFM
When I don't know what to do in SFM, I usually do some lighting setup and sometimes make it so hard, that I wonder that Source Engine can do this
Meantime Blender actively dying when I try to do heavy lighting setup
This is raw render btw
Making face flexes is pretty tough and tricky stuff
Seamless green pattern texture
Her previous pattern taken from Trepang2 assets, might make my own version later
The sole reason of that procedural camo material is to make my character's gear to look unique (not saying splinter pattern is unique enough lol)
10.10.2025 06:45 — 👍 1 🔁 0 💬 1 📌 0Made some magic trick for weapon manifesting effect
If I only could apply particles on that...
I've remembered how I made a procedural seamless flecktarn camo pattern, since I couldn't find any in good quality
09.10.2025 22:23 — 👍 1 🔁 0 💬 1 📌 0I can apply this to my modelling experience
I've only learned how to use Blender itself and few tutorials to start off, then self taught other features and it was fun, like that edge wear material I've made recently. Maybe someday I'll learn Geometry nodes...
Color scheme preview, not an actual textures, but a Blender made procedural materials
Also plasma cannon (totally not wh40k inspired)
Made a claw and sawblade, more to come in future
Scout for scale reference
"Jeremy... I can tun too, Jeremy!"
29.09.2025 11:22 — 👍 13 🔁 0 💬 1 📌 0"Fine, keep your secret evil within."
29.09.2025 10:34 — 👍 15 🔁 0 💬 3 📌 0Made base arm joints and remade the guns
27.09.2025 13:18 — 👍 15 🔁 1 💬 1 📌 0Autumn
My favorite season, yet it's not always like that
#SFM
- Can we have a Warhammer dreadnought model? - We already have a dreadnought at home <dreadnought at home>
Now its actually rigged, yay!
15.09.2025 11:41 — 👍 17 🔁 3 💬 0 📌 0Year 2025, 14th of September "Heavy Multipurpose Platform" is almost at its final form. Since 2021 It was a headache to design this, since I was making guns most of the time and this is one of the few complex projects. Here I've reused assets from "Sentinel Mk.III" turret model I've didn't textured yet
Year 2023 I've totally changed the appearance, I don't remember why I stopped working on it exactly. Here's also some reused guns assets from 2021 version
Year 2021 Very first iteration, at very dawn of my modelling experience. It looks a bit goofy from my current experience Also I'm surprised that I saved the project file
There's only cockpit is left to do and some other weapons or claws for an arm
Almost 4 years of development
Comparison
2025, 2023 and 2021 versions
Alaina's autumn outfit
13.09.2025 17:04 — 👍 22 🔁 4 💬 0 📌 0Didn't make any poster with summer season outfits
But I have some ideas for autumn, so I've made new seasonal outfit for Scarlett and revamped her weapon. Gonna make same seasonal outfit for Alaina as well, I have an idea for her too
Still work in progress tho
Trade offer:
You get - bullets and their box models
I get - headache from SFM's publishing errors
steamcommunity.com/sharedfiles/...
My sona in his gear
#tf2 #sfm
Quick revisit of M4, added few details, upper handle can be removed completely or replaced with ironsights
27.08.2025 12:44 — 👍 18 🔁 2 💬 2 📌 0Double release
[Winchester Model 1887]
steamcommunity.com/sharedfiles/...
[M2 Browning]
steamcommunity.com/sharedfiles/...
Well...
...Scout will fly off from a single shot
...Pyro is Pyro
...Demo is way too drunk
...Heavy have Sasha
...Engineer have his sentires
...Medic doesn't want to turn possible "candidates" for experiments into the paste
...Sniper doesn't need such firepower
...Spy is same as above