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BodenGameDev

@bodengamedev.bsky.social

Creating games at Lost Rabbit Digital, currently working on #SpudCustoms and #ChefWobbles YouTube: https://www.youtube.com/@BodenGameDev Discord: https://discord.com/invite/Y7caBf7gBj Co-Developer: https://bsky.app/profile/heartcoded.bsky.social

1,653 Followers  |  2,282 Following  |  335 Posts  |  Joined: 22.10.2024
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Posts by BodenGameDev (@bodengamedev.bsky.social)

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And of course, fire propagation! What would a fire system be without the ability to scorch the entire Earth?

#gamedev #indiedev #godot #Tumblefire

11.11.2025 17:40 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Improvements to my little fire system for #Tumblefire in #Godot!

The flame is now a shader to mimic actual fire, and it's a singular quad facing the camera at all times instead of multiple quads intersecting.

#gamedev #indiedev #indiegame

11.11.2025 17:38 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Fire shader experiments for #Tumblefire in #Godot.

One day my dream will live!
#gamedev #indiedev

11.11.2025 04:12 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Reworked #Dagmar to be 8x8 art!

Also moving from my traditional approach of programmatic tilemaps to the built-in TileMapLayer nodes, took a few weeks to make both those transitions at the same time.

#godot #gamedev #indiedev

28.09.2025 00:34 โ€” ๐Ÿ‘ 19    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Animated flames for the background of the main menu in #Dagmar, created it with a shader!

I play gentle fire crackling sounds alongside it to build a bit more immersion.

#godot #gamedev #indiedev #shaders

28.09.2025 00:31 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been working on a new main menu for #Dagmar, I've had a good time figuring out the buttons and decided to go with a classic approach.

Alternate colors for the first letter and the rest of the button.

#gamedev #indiedev #godot

28.09.2025 00:28 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Still working on #ChefWobbles, GitHub has my active updates, forgetting to post to my BlueSky!

09.09.2025 23:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added the ability to equip the remains of your slain enemies and use them as a weapon in #Dagmar

#godot #gamedev #indiedev

09.09.2025 23:23 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Add [br] to bbcode parsing for `rich_text_label` by yahkr ยท Pull Request #105524 ยท godotengine/godot fixes BBCode [br]no work but [p]ย #105520 else if (tag == "br") { add_text("\r"); pos = brk_end + 1; }

Most hype feature for #Godot 4.5 is line break support in BBCode for the delight RichTextLabels

github.com/godotengine/...

16.08.2025 21:09 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I messed around with that for a bit but had some issues with the collisions, great suggestion though! If I fix the collision issue I'd definitely go that route.

Ended up rotating the joint around a bit and it works great now.

13.08.2025 18:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Dumpster lids can now be opened by hand!

#ChefWobbles

#gamedev #indiedev #godot

12.08.2025 20:02 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Still learning about HingeJoint3D in #Godot, doors aren't quite rotating the right way.

#chefwobbles #gamedev #indiedev

12.08.2025 20:01 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Modelled some dumpsters for the trash system in #ChefWobbles!

Working on rats next >:)

#gamedev #godot #indiedev

12.08.2025 13:47 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The creation of Wobbling - Chef Wobbles - Devlog 1
YouTube video by Boden The creation of Wobbling - Chef Wobbles - Devlog 1

Just published a devlog about #ChefWobbles! First longer form video I've made in a while, so a bit of rambling.

Check it out here:
www.youtube.com/watch?v=PoD9...

#gamedev #godot #devlog #indiedev

06.08.2025 02:48 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Getting the kitchen scene setup for #ChefWobbles, going to add some doors, the front of the store, and then begin working on the exterior and surroundings of the building.

#gamedev #indiedev #godot

04.08.2025 19:06 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#ChefWobbles, the chef has seen the void for too long

01.08.2025 20:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Alright, we got multiplayer! It's an absolute blast to toss each other around, almost forgot this game is about cooking.

#ChefWobbles #gamedev #indiedev #godot

01.08.2025 20:04 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a black and white photo of a cat 's face with a blurry background . ALT: a black and white photo of a cat 's face with a blurry background .

Days into implementing multiplayer for Chef Wobbles, please just let me have play with friends

#chefwobbles

#gamedev #indiedev #godot

30.07.2025 01:00 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

What a throwback! I remember playing that game years back, had a blast with it.

29.07.2025 15:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Getting the multiplayer setup, it's incredibly difficult lmao. Example of a lobby in the image below:

#ChefWobbles

#gamedev #indiedev #godot

29.07.2025 14:17 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sick prototype by @soupbyte.bsky.social, creating a physics-based cooking game!

#gamedev #indiedev #godot

29.07.2025 14:14 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh my goodness! Massive grin on my face seeing those patties plop down on each other.

Love to see someone else creating a cooking game and at similar a progress point in development.

What's the inspiration for it? I was inspired by Overcooked/Human Fall Flat to create a mixture of the genres

29.07.2025 14:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Ha! I had problems the other day when I was using dynamic trimesh on my gltf imports, but switching to the box shape type solved my interaction issues.

Gotta love boxes.

29.07.2025 13:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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29.07.2025 13:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#ChefWobbles

29.07.2025 13:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Absolutely loving @blockbench.net, first time using it to model all the objects for #ChefWobbles

#gamedev #lowpoly #3dmodelling #godot

28.07.2025 18:55 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Trickiest part has been the collisions and physics interactions.

Been loving Jolt Physics for interactions, as it solved my bouncing issues, but it makes the arms of my character a bit jank.

28.07.2025 18:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Lets see! Any physics?

28.07.2025 18:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Added a display for what items you're holding in each hand!

#ChefWobbles #gamedev #indiedev #godot #physics

28.07.2025 03:53 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Have a nice stack of burgers ready to perform some physics interactions.

#ChefWobbles #godot #gamedev #indiedev

28.07.2025 03:11 โ€” ๐Ÿ‘ 21    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0