Just published a devlog about #ChefWobbles! First longer form video I've made in a while, so a bit of rambling.
Check it out here:
www.youtube.com/watch?v=PoD9...
#gamedev #godot #devlog #indiedev
@bodengamedev.bsky.social
Creating games at Lost Rabbit Digital, currently working on #SpudCustoms and #ChefWobbles YouTube: https://www.youtube.com/@BodenGameDev Discord: https://discord.com/invite/Y7caBf7gBj Co-Developer: https://bsky.app/profile/heartcoded.bsky.social
Just published a devlog about #ChefWobbles! First longer form video I've made in a while, so a bit of rambling.
Check it out here:
www.youtube.com/watch?v=PoD9...
#gamedev #godot #devlog #indiedev
Getting the kitchen scene setup for #ChefWobbles, going to add some doors, the front of the store, and then begin working on the exterior and surroundings of the building.
#gamedev #indiedev #godot
#ChefWobbles, the chef has seen the void for too long
01.08.2025 20:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Alright, we got multiplayer! It's an absolute blast to toss each other around, almost forgot this game is about cooking.
#ChefWobbles #gamedev #indiedev #godot
Days into implementing multiplayer for Chef Wobbles, please just let me have play with friends
#chefwobbles
#gamedev #indiedev #godot
What a throwback! I remember playing that game years back, had a blast with it.
29.07.2025 15:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Getting the multiplayer setup, it's incredibly difficult lmao. Example of a lobby in the image below:
#ChefWobbles
#gamedev #indiedev #godot
Sick prototype by @soupbyte.bsky.social, creating a physics-based cooking game!
#gamedev #indiedev #godot
Oh my goodness! Massive grin on my face seeing those patties plop down on each other.
Love to see someone else creating a cooking game and at similar a progress point in development.
What's the inspiration for it? I was inspired by Overcooked/Human Fall Flat to create a mixture of the genres
Ha! I had problems the other day when I was using dynamic trimesh on my gltf imports, but switching to the box shape type solved my interaction issues.
Gotta love boxes.
#ChefWobbles
29.07.2025 13:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Absolutely loving @blockbench.net, first time using it to model all the objects for #ChefWobbles
#gamedev #lowpoly #3dmodelling #godot
Trickiest part has been the collisions and physics interactions.
Been loving Jolt Physics for interactions, as it solved my bouncing issues, but it makes the arms of my character a bit jank.
Lets see! Any physics?
28.07.2025 18:06 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Added a display for what items you're holding in each hand!
#ChefWobbles #gamedev #indiedev #godot #physics
Have a nice stack of burgers ready to perform some physics interactions.
#ChefWobbles #godot #gamedev #indiedev
Added an easter egg on the screen of the terminal!
#gamedev #godot #morsecode #chefwobbles
Low poly retro computer terminal
Mostly worked on audio and collision impacts today, but had some time to model a terminal for #ChefWobbles, this will be where the player orders more food for their kitchen!
#blockbench #gamedev #lowpoly #stylised #godot
It's open-sourced, so feel free to pop it down to local and open up project.godot under the godot_project directory! It's created in Godot 4.4.1
27.07.2025 13:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Working on an active ragdoll cooking game! I was inspired by countless hours of overcooked, human fall flat, and finally PEAK put me over the edge to dive into active ragdolls.
#godot #gamedev #physics #godotdev #chefwobbles
github.com/Lost-Rabbit-...
Join the Lost Rabbit Digital Discord to get daily updates on our Roblox Experiences!
discord.gg/Y7caBf7gBj
#roblox #robloxstudio #robloxdev #gamedev #indiestudio
Working on a spinning obstacle!
#robloxdev #indiedev #robloxstudio #roblox
Thank you for the kind words, it's extremely motivating to work on putting life into an environment and have another person recognise it
24.05.2025 17:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0This is only about 5 spotlights, 3 particle systems, built-in lighting with config, and one script to mimic wind movement on foliage.
24.05.2025 17:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Honestly I didn't have to put much thought into the performance of it.
My models are low-poly, entire scene is about 100,000 tris at most, so even mobile devices can run it.
The entire foliage system is 160 lines, including comments, and moves objects based off tags.
And Roblox is optimised well.
Got the foliage and lamp chains swaying in the wind!
#gamedev #robloxdev #roblox #robloxstudio #animation #procedural
Created a system for dynamic fire propagation in #Roblox!
No clue what I'll do with it, but wow it is fun.
#gamedev #robloxstudio #robloxdev #fire
Working on the new UI for my music player, look familiar? Ha.
Still a bit rough, but getting the core elements in.
#robloxdev #robloxstudio #roblox #asset
Working on creating an asset out of this to release to the marketplace on Roblox
#robloxdev #roblox #robloxstudio #assetcreation