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sts_developer

@sts-developer.bsky.social

I'm currently making adult mods for Valve's Deadlock. Not very active. Open to taking suggestions, but no promises! Follow me on Gamebanana: https://gamebanana.com/members/4759316

48 Followers  |  99 Following  |  34 Posts  |  Joined: 11.09.2025  |  1.9346

Latest posts by sts-developer.bsky.social on Bluesky

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As big as this? Just a concept, don't want to make any promises I can't keep.

07.10.2025 17:56 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I can probably do that fairly easily, I'll look into it!

06.10.2025 09:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Something like the large breasts on Ivy, or even bigger? Do you also mean thicker thighs or just butt?

06.10.2025 05:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Trying some cloth sim stuff to be able to add new clothing to characters.

06.10.2025 05:45 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Something like this? I've had it prepped for a while but I haven't gotten around to it.

06.10.2025 03:22 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If you have any ideas on things to add to existing mods, or for Lady Geist and McGinnis let me know (or even other characters)!

05.10.2025 22:35 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
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In between all the Mina fixes and programming I've done some prep for some other characters you might recognize. No texturing or rigging yet, still prioritizing optimizing compilation, finalizing Mina, and then reworking some older models.

05.10.2025 22:32 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think I've figured out a way to be able to change bodygroups of an already compiled file! If I can make this work the time to compile new versions of a mod would be practically 0. In theory you could also change the bodygroups yourself in something like a mod manager.

05.10.2025 22:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've updated my Mina mod to work with the new update! It does however offset her aiming animation, so I'll fix that in an upcoming update along with some skirt physics and shading issues.

03.10.2025 16:26 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

With the new version, I'm removing the collar (and moving it to the tops) so that I only have to compile half as many things. Another thing I'm doing is moving out the animation files into the textures .vpk to reduce duplication and reduce the file size. Half of the .vpk compressed are now only 6MB!

03.10.2025 14:36 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank god for a deadlock patch, but did it have to break a mod I released 6 hours before. Already working on a fix, also going to use this to fix some other stuff.

03.10.2025 13:31 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you for the kind words!

02.10.2025 16:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
[SENSITIVE CONTENT] "Midnight" Mina Mod for Deadlock | DL Mods No longer hiding in the shadows.... A Deadlock (DL) Mod in the Skins category, submitted by sts_developer

Just released "Midnight" Mina!

This mod includes a custom model for Mina that includes removeable clothing, cloth physics, jiggle physics and a nude body.

gamebanana.com/mods/624266

02.10.2025 14:34 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

If not nude only, it'd have to be very limited options (besides the size variants) at the very least.

02.10.2025 14:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not at the moment, and most likely won't be for a bit as I want to go over some of my older mods (fix holliday, make paige better, finish ivy 2.0). I might give it a try and if it doesn't take long I'd be happy to make it. Though it'd be nude only variants (otherwise it'd be impossible to compile)

02.10.2025 14:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Currently there is not, though I'd love to make one but then it'd have to be its own thing (since adding more options to this would make it impossible to compile). As it is right now you can remove/not remove all pieces of clothing individually.

02.10.2025 14:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Mina is done! Should be uploaded within a day. There's a couple minor issues I've noticed (hero select has two faces and some physics are a bit iffy) but I think I can bandaid fix the hero select fairly easily. Ended up being 246 MB for everything.

02.10.2025 03:35 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I think I can bundle the textures in a separate pak to reduce the filesize, and move the animations out of the compiled vmdl to hopefully speed it up. If not, I'll resort to just cutting some options. Sorry for the delay.

30.09.2025 19:38 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There's not much I can do with the compilation speed directly (It uses Valve's ModelDoc), I'll try some things but I might have to just scrap some options.

30.09.2025 19:29 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

After running my program for 3 hours (I manually stopped it), it only compiled 300 variations... totalling 4.7GB (~450MB when compressed). There is no way I can do all of this lmao.

30.09.2025 19:28 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Just did the math, my Mina mod has ~1500 combinations (There's only 10 options, they add up quick!). I'm writing a tool that'll help me automate this process but I might have to cut down on some less impactful options.

30.09.2025 12:41 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for the kind words, MIna should release relatively soon so be on the lookout!

29.09.2025 15:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Once Mina is done I'll move over onto updating my previous models, theres a lot I want to make!

27.09.2025 20:37 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Still working on Mina, I've learned how to do proxy cloth meshes (so her skirt now moves like an actual skirt ;) ) and have moved onto cloth chains for jiggly bits. CSDK12 is awesome and lets me preview a lot more stuff in-editor.

27.09.2025 20:36 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Currently moving over my models to newer modding tools. It shouldn't take long, but it will eat into the time I have. Newer tools are very cool though, with proper lighting, material editing and more now included directly.

24.09.2025 00:25 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not planning to at the moment, but I am willing to take suggestions from people.

23.09.2025 21:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! I always start with the nude model since thats what I use to later to make the clothing fit (hence all the various split bits and pieces). I'm for sure planning on having more variations with clothing in the future (for all of my mods).

22.09.2025 07:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'll try to get this done as soon as I can!

19.09.2025 09:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Nude Mina has been textured! I've also split up the rest of her model for use later.

16.09.2025 22:26 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Next up: Mina model!

16.09.2025 20:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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