*screams*
05.03.2026 19:26 β π 3 π 0 π¬ 0 π 0*screams*
05.03.2026 19:26 β π 3 π 0 π¬ 0 π 0
When the hard work is done, you can ENJOY the orchestra!
At our recent live recording session, we had a couple of 'bonus' takes in the end. We already had everything, so we could sit back and enjoy!
Thank you, Hajo!
27.02.2026 19:15 β π 0 π 0 π¬ 0 π 0Streaming this live was such a joy, and I'm happy it was valuable to so many people. The VOD is still up, so you can still watch it back at your own leisure - www.youtube.com/live/qjA0cqf...
27.02.2026 15:10 β π 1 π 0 π¬ 1 π 0
POV - The orchestra hits the climax on the first take...
The first take is always special. Hearing the orchestra play your music is always an emotional moment. I got quite overwhelmed when the climax hit, and was still quite flabbergasted at the end of the take.
Killing it, Ben!
23.02.2026 09:39 β π 2 π 0 π¬ 1 π 0Stream starts at 19:00 CET with yours truly handling his nerves, and answering some questions together with my friend and orchestrator Federico before the recording starts at 19:30! Hope to see you there!
23.02.2026 06:56 β π 1 π 0 π¬ 0 π 0Recording sessions like this are usually very secretive, so the goal is to open up the curtains to anyone who is interested! If you know anyone who might be interested, or simply curious, please do consider sharing this link! :)
23.02.2026 06:56 β π 1 π 0 π¬ 1 π 0
Today is Live Stream day! Tonight at 19:30 CET, we will be recording the Main Theme for 'Halve' (that you can hear in the video below) remotely with an Orchestra, and it will be Live on YouTube!
youtube.com/live/qjA0cqf...
JOIN US - We're recording the Main Theme with orchestra, and you can join us for the recording live stream on February 23rd, 19:30 CET!
Announcement vid - youtu.be/1Kr4nkWTKYw
Live Stream Link - youtube.com/live/qjA0cqf...
Symmetrical characters, symmetrical melodies! πΆ
In our opening cutscene, we see the characters for the first time. To enhance the symmetrical visuals, I apply the same technique in the music!
When the low brass is so good, they trigger STANK face.
19.02.2026 16:22 β π 1 π 0 π¬ 0 π 0
JOIN US - We're recording the Main Theme with orchestra, and you can join us for the recording live stream on February 23rd, 19:30 CET!
Announcement vid - youtu.be/1Kr4nkWTKYw
Live Stream Link - youtube.com/live/qjA0cqf...
Adding COLORβ¨to the Forest music!
Our Forest level is very bright and colorful - here's how I'm applying the same in the music!
Last summer, I wrote and recorded an interactive combat piece during the course "Writing and recording music for Games" by @awintory.bsky.social at Synchron Stage in Vienna.
This week was a highlight of my life, and I'm very happy to finally share the end result! :)
www.youtube.com/watch?v=7D27...
JOIN US - We're recording the Main Theme with orchestra, and you can join us for the recording live stream on February 23rd, 19:30 CET!
Announcement vid - youtu.be/1Kr4nkWTKYw
Live Stream Link - youtube.com/live/qjA0cqf...
Adding Music Layers Based on Movement!
When you hit the ice surface in this level, an additional layer of music is added that enhances the sense of flowing movement!
JOIN US - We're recording the Main Theme with orchestra, and you can join us for the recording live stream on February 23rd, 19:30 CET!
youtube.com/live/qjA0cqf...
Using a Composition Technique to Support the Gameplay!
Contrary motion is a common counterpoint technique, and I'm using it to support the idea of symmetry in our game!
POV - the main theme plays when you get a new ability!
JOIN US - We're recording the Main Theme with orchestra, and you can join us for the recording live stream on February 23rd @19:30 CET!
IN US - we're live-streaming the orchestral recording of the main theme on February 23rd @19:30 CET on YouTube!
Link to announcement - youtu.be/1Kr4nkWTKYw
Link to stream - youtube.com/live/qjA0cqf...
Developing a Melody! β
Breaking up your melody into shorter sections can help you extend your compositions!
youtube.com/shorts/cprL7...
Please share this with anyone interested! Whether you are a composer looking to do a sessoin like this, a gamedev/filmmaker or other creative curious whether recording music live is worth it, or if you're simply curious what a session like this is like :)
09.02.2026 14:37 β π 3 π 0 π¬ 0 π 0
On February 23rd, at 19:30 CET, we will be recording the main theme of 'Halve' with an orchestra, and you can join us!
I have booked a Remote Shared Session with the Budapest Art Orchestra and will stream the entire session live on YouTube!
youtu.be/1Kr4nkWTKYw
Now with all the pieces in place, I can go back and forth between Wwise and DAW to tweak transitions, export versions and stems, which I can then simply drag and drop in a system that's already working :)
04.02.2026 07:14 β π 0 π 0 π¬ 0 π 0Implementing a big Boss music Sequence this week. Wrote it mostly linearly (with a few breaks for transitions) to get the music out first. Spent the morning yesterday splitting it out into smaller sections and getting those working in Wwise. And it works!
04.02.2026 07:14 β π 1 π 0 π¬ 1 π 0YES - SO well deserved!!! Not only for the music, but the man is the best advocate for game music we could wish for.
03.02.2026 19:44 β π 2 π 0 π¬ 0 π 0
I'm doing a Live Composing session in this template! This Friday at 19:00 CET on YouTube!
youtube.com/live/womli5v...
Orchestrating a Quirky Character π
03.02.2026 16:24 β π 2 π 0 π¬ 1 π 0
Writing music for 'Halve' by @moonleafstudio.bsky.social is a blast! In this video, I'm summarizing a list of orchestration, composition, production, and music design techniques that I'm using in shaping the game's musical identity, that I hope will inspire you to shape yours!
youtu.be/ok1QtHFWUIU