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NeverSink

@neversink.bsky.social

Author of FilterBlade. Cloud, .NET and DevOps Architect. Occasional streamer. Secretly developing a game. Probably human. https://linktr.ee/NeverSink

850 Followers  |  10 Following  |  69 Posts  |  Joined: 03.09.2024  |  1.7698

Latest posts by neversink.bsky.social on Bluesky

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PoE1 filter notes have been posted!

11.06.2025 08:44 β€” πŸ‘ 23    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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NeverSink's filter: Secrets of the Atlas - filter preferences and adjustments poll It's important to occasionally optimize the filter and trim the lesser used features, question assumptions and improve the framework. In order to do that efficiently, I would appreciate if you would ...

Secrets of the Atlas is a HUGE expansion. My filters has always been built on the backbone of understanding the community well.

I would really appreciate it, if you can answer the following poll!

forms.gle/HRahYxMHHE8m...

Thank you!

07.06.2025 07:15 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Join the AlwaysFloat and Relic Rampage Discord Server! Discuss game development, show off your project & NeverSink's space for his game dev advantures! | 119 members

The project is still in way too early stages to share/test/release, but I'm happy about the progress.

If you want to find out more (it's mostly mechanical discussion and game dev talk), I have a discord for the game and game dev talks in general:

discord.com/invite/wMB2r...

18.05.2025 20:54 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Context:

I'm working on my own Roguelike/Arpg/MechanicPuzzler since a bit of a year.

I'd best describe it as a mix between Hades, Backpack hero, Noita/PoE and Balatro.

Every item in the inventory applies to you (no need to equip them). Items have position synergies.

18.05.2025 20:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Game dev is tricky.

In my indie game project it took me, multiple iterations, but I'm finally happy with the following magic system.

Spellbooks are spells (effect, cost, cooldown). Staves have mana, manaregen and activate spells they point at. Other items add effects.

Does this sound coherent?

18.05.2025 20:54 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0
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PoE2 had a large update and filters can now finally filter by Magic/Rare tier (the items in the screenshots!).

This is now part of the filter and can now be set up and adjusted on filterblade as well, pretty much everywhere. Go wild.

15.05.2025 15:58 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Today marks 10 years since I launched my PoE1 filter.
Thank you all for being part of that journey!

This has become an integral part of my life. You guys are awesome.

To celebrate: New PoE2 style: COBALT.
PoE1 gets a new style next league!

15.04.2025 14:42 β€” πŸ‘ 39    πŸ” 2    πŸ’¬ 4    πŸ“Œ 0
[LOOTFILTER] NeverSink's PoE2 Filter (v0.7.1) - Economy Update 1

Just updated the filter to 0.7.1 - the economy update.

- Tiered and added economy and meta data for all 100 uniques
- Updated the tiering of all uniques, omen, essences, fragments...
- Finetuning to spear tiering

More details: www.reddit.com/r/PathOfExil...

08.04.2025 18:56 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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From the PathOfExile2 community on Reddit: [LOOTFILTER] NeverSink's PoE2 Filter (v0.7) + FilterBlade update - Dawn of the Hunt, Zen Style, Economy integration! Explore this post and more from the PathOfExile2 community

All my filters are updated for dawn of the hunt :)

www.reddit.com/r/PathOfExil...

04.04.2025 15:55 β€” πŸ‘ 21    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
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Filter(Blade) update tomorrow will include a new style:

Zen.

Minimal, ggg-like, great for customizing, highlights expensive items. Perfectly balanced.

I'll be streaming the final steps of the filter update in ~9 hours on twitch. Come say hi and watch me scream at code!

04.04.2025 00:47 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

I really like the Zen idea!

02.04.2025 14:51 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Currently internally named 'Void Mode' or 'Even Darker'. Can't decide. Suggestions for a name?

01.04.2025 16:29 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0
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Working on the upcoming new styles for Dawn of the Hunt.

One idea I have is to take the Dark Mode style further.

This style reduces the highlight, equalizes all fontsizes, uses minimal borders/backgrounds for everything outside of the top 2 tiers.

Thoughts?

01.04.2025 16:28 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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GitHub - NeverSinkDev/FilterBlade-Public-Assets: Contains public custom files, such as extra hover descriptions for items listed on FilterBlade. Contains public custom files, such as extra hover descriptions for items listed on FilterBlade. - NeverSinkDev/FilterBlade-Public-Assets

The useful information, like drop sources is by the way managed by the community.

If you want to contribute, check out our git repo:

github.com/NeverSinkDev...

01.04.2025 16:28 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

The price data is kindly provided by poe2scout.

It IS noisy however (and it's not the fault of poe2scout), because they crawl the usual trade site, instead of using the trade river (because GGG has not enabled it yet).

I hope to connect poe2ninja once it has price data again!

01.04.2025 16:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The upcoming FilterBlade update for PoE2 this friday includes:
- Prices for items
- Icons
- Drop locations and useful use-cases for all tierlists.

(visualized in filterblade, the filter generation already uses this information)

01.04.2025 16:27 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 3    πŸ“Œ 1

Currently they play the related material sound when they are picked up/dropped, but I'll consider it, thanks!

15.02.2025 15:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In combat mode, the effect stack and is one VERY strong stat. It's very hard to stack enchantments, as the sockets (+runes) are hard to get on one item.

In meta inventory, the items fully transforms. The runes are consumed, but you can add more sockets (for socket effects, but you can't ench again)

14.02.2025 23:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

All of this is subject to change:

Items receive sockets when they level up (+ some other means)

Once you have a runeword, you CAN evolve the item.

The runes AND sockets get removed and the item gets modified.

1/n

14.02.2025 23:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The slots on the bottom right are shop slots, some are empty/sold out (though some other vendors use different mechanics).

The meta inventory is a secondary-inventory that you keep and upgrade between runs that mostly apply build-agnostic stats like: magic find, max life, gold find...

14.02.2025 23:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The project is still in deep dev and takes a lot of inspiration from Hades/Noita/Poe/D2/BackbackBattle/Hero...

If you're curious, I have a dedicated discord up to discuss game dev/ideas.

There will be some closed testing this year I hope (between poe leagues)

discord.com/invite/wMB2r...

14.02.2025 23:23 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I'd like to share a moment of game-dev joy.

Recently added runes and runewords to my roguelike/backpack/arpg indie project (deep in dev)

I was sceptical about the design, but the extra player agency+mastery element worked PERFECTLY.

Visuals, need a bit more polish, but what do you think?

14.02.2025 23:21 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 4    πŸ“Œ 0
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This week I'm taking a break from PoE2 to explore the underwater meta on Tenerife.

Saw half a dozen sea turtles. Here's my favourite foto.

Some more aquatic content may follow over the next days.

Poe content resumes next week

22.01.2025 14:47 β€” πŸ‘ 34    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Let's talk about PoE2's latest patch.

It's really good. I enjoy the new endgame so much more. The new tower layouts are fun, goals on the atlas are good, my merc is less buggy. Rune replacements, lots of QOL.

It's 2 steps forward and 0 steps back.
I'd call it a win.

18.01.2025 07:52 β€” πŸ‘ 35    πŸ” 2    πŸ’¬ 4    πŸ“Œ 0
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Early Access Discussion - NeverSink's Filter for PoE2 and FilterBlade - always updated, customizable, multi-strictness - Forum - Path of Exile Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand.

It's been ages since I made a new forum post on the PoE forums or any forums for that record.

I just made a forum thread for my filter and been doing classical things like banners, quotes and images and it felt strangely nostalgic:

14.01.2025 07:52 β€” πŸ‘ 17    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Get more from NeverSink on Patreon Creating PoE1&PoE2 Filters, FilterBlade & Indie Games

If you want to support our work, please check out our Patreon:

(features a handy auto-updater tool as well)

Thank you all!

www.patreon.com/c/Neversink

11.01.2025 22:13 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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NeverSink's LOOTFILTER for POE2 FULL VERSION
is LIVE!!:

ALSO: FilterBlade is Update for POE2
ALSO: Subscribe Style filters are out!
ALSO: Dark Mode Release!

Grab it from any of the links here:
www.reddit.com/r/PathOfExil...

Thank you all for the support!

11.01.2025 22:12 β€” πŸ‘ 35    πŸ” 8    πŸ’¬ 3    πŸ“Œ 1

Once my full filter for PoE2 and FilterBlade is all published...

I'm looking forward to doing something less stressful and relaxed.

I'm thinking PoE2 SSF HC.

11.01.2025 14:00 β€” πŸ‘ 35    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0
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Alright. After countless hours over the last weeks:
- My full PoE2 filter
- FilterBlade
- Subscription Style filters
...are all going live at the same time tomorrow.

I'll do a release stream over the course of the day, I expect we'll need 6-8 hours to finish and polish up everything.

11.01.2025 01:30 β€” πŸ‘ 37    πŸ” 5    πŸ’¬ 2    πŸ“Œ 1
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FilterBlade release for PoE2 will come with a new background of Shambrin - one of my favorite NPCs in the game!

Planned for tomorrow evening!

10.01.2025 17:33 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

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