PoE1 filter notes have been posted!
11.06.2025 08:44 β π 23 π 0 π¬ 2 π 0@neversink.bsky.social
Author of FilterBlade. Cloud, .NET and DevOps Architect. Occasional streamer. Secretly developing a game. Probably human. https://linktr.ee/NeverSink
PoE1 filter notes have been posted!
11.06.2025 08:44 β π 23 π 0 π¬ 2 π 0Secrets of the Atlas is a HUGE expansion. My filters has always been built on the backbone of understanding the community well.
I would really appreciate it, if you can answer the following poll!
forms.gle/HRahYxMHHE8m...
Thank you!
The project is still in way too early stages to share/test/release, but I'm happy about the progress.
If you want to find out more (it's mostly mechanical discussion and game dev talk), I have a discord for the game and game dev talks in general:
discord.com/invite/wMB2r...
Context:
I'm working on my own Roguelike/Arpg/MechanicPuzzler since a bit of a year.
I'd best describe it as a mix between Hades, Backpack hero, Noita/PoE and Balatro.
Every item in the inventory applies to you (no need to equip them). Items have position synergies.
Game dev is tricky.
In my indie game project it took me, multiple iterations, but I'm finally happy with the following magic system.
Spellbooks are spells (effect, cost, cooldown). Staves have mana, manaregen and activate spells they point at. Other items add effects.
Does this sound coherent?
PoE2 had a large update and filters can now finally filter by Magic/Rare tier (the items in the screenshots!).
This is now part of the filter and can now be set up and adjusted on filterblade as well, pretty much everywhere. Go wild.
Today marks 10 years since I launched my PoE1 filter.
Thank you all for being part of that journey!
This has become an integral part of my life. You guys are awesome.
To celebrate: New PoE2 style: COBALT.
PoE1 gets a new style next league!
Just updated the filter to 0.7.1 - the economy update.
- Tiered and added economy and meta data for all 100 uniques
- Updated the tiering of all uniques, omen, essences, fragments...
- Finetuning to spear tiering
More details: www.reddit.com/r/PathOfExil...
All my filters are updated for dawn of the hunt :)
www.reddit.com/r/PathOfExil...
Filter(Blade) update tomorrow will include a new style:
Zen.
Minimal, ggg-like, great for customizing, highlights expensive items. Perfectly balanced.
I'll be streaming the final steps of the filter update in ~9 hours on twitch. Come say hi and watch me scream at code!
I really like the Zen idea!
02.04.2025 14:51 β π 2 π 0 π¬ 0 π 0Currently internally named 'Void Mode' or 'Even Darker'. Can't decide. Suggestions for a name?
01.04.2025 16:29 β π 3 π 0 π¬ 3 π 0Working on the upcoming new styles for Dawn of the Hunt.
One idea I have is to take the Dark Mode style further.
This style reduces the highlight, equalizes all fontsizes, uses minimal borders/backgrounds for everything outside of the top 2 tiers.
Thoughts?
The useful information, like drop sources is by the way managed by the community.
If you want to contribute, check out our git repo:
github.com/NeverSinkDev...
The price data is kindly provided by poe2scout.
It IS noisy however (and it's not the fault of poe2scout), because they crawl the usual trade site, instead of using the trade river (because GGG has not enabled it yet).
I hope to connect poe2ninja once it has price data again!
The upcoming FilterBlade update for PoE2 this friday includes:
- Prices for items
- Icons
- Drop locations and useful use-cases for all tierlists.
(visualized in filterblade, the filter generation already uses this information)
Currently they play the related material sound when they are picked up/dropped, but I'll consider it, thanks!
15.02.2025 15:02 β π 0 π 0 π¬ 0 π 0In combat mode, the effect stack and is one VERY strong stat. It's very hard to stack enchantments, as the sockets (+runes) are hard to get on one item.
In meta inventory, the items fully transforms. The runes are consumed, but you can add more sockets (for socket effects, but you can't ench again)
All of this is subject to change:
Items receive sockets when they level up (+ some other means)
Once you have a runeword, you CAN evolve the item.
The runes AND sockets get removed and the item gets modified.
1/n
The slots on the bottom right are shop slots, some are empty/sold out (though some other vendors use different mechanics).
The meta inventory is a secondary-inventory that you keep and upgrade between runs that mostly apply build-agnostic stats like: magic find, max life, gold find...
The project is still in deep dev and takes a lot of inspiration from Hades/Noita/Poe/D2/BackbackBattle/Hero...
If you're curious, I have a dedicated discord up to discuss game dev/ideas.
There will be some closed testing this year I hope (between poe leagues)
discord.com/invite/wMB2r...
I'd like to share a moment of game-dev joy.
Recently added runes and runewords to my roguelike/backpack/arpg indie project (deep in dev)
I was sceptical about the design, but the extra player agency+mastery element worked PERFECTLY.
Visuals, need a bit more polish, but what do you think?
This week I'm taking a break from PoE2 to explore the underwater meta on Tenerife.
Saw half a dozen sea turtles. Here's my favourite foto.
Some more aquatic content may follow over the next days.
Poe content resumes next week
Let's talk about PoE2's latest patch.
It's really good. I enjoy the new endgame so much more. The new tower layouts are fun, goals on the atlas are good, my merc is less buggy. Rune replacements, lots of QOL.
It's 2 steps forward and 0 steps back.
I'd call it a win.
It's been ages since I made a new forum post on the PoE forums or any forums for that record.
I just made a forum thread for my filter and been doing classical things like banners, quotes and images and it felt strangely nostalgic:
If you want to support our work, please check out our Patreon:
(features a handy auto-updater tool as well)
Thank you all!
www.patreon.com/c/Neversink
NeverSink's LOOTFILTER for POE2 FULL VERSION
is LIVE!!:
ALSO: FilterBlade is Update for POE2
ALSO: Subscribe Style filters are out!
ALSO: Dark Mode Release!
Grab it from any of the links here:
www.reddit.com/r/PathOfExil...
Thank you all for the support!
Once my full filter for PoE2 and FilterBlade is all published...
I'm looking forward to doing something less stressful and relaxed.
I'm thinking PoE2 SSF HC.
Alright. After countless hours over the last weeks:
- My full PoE2 filter
- FilterBlade
- Subscription Style filters
...are all going live at the same time tomorrow.
I'll do a release stream over the course of the day, I expect we'll need 6-8 hours to finish and polish up everything.
FilterBlade release for PoE2 will come with a new background of Shambrin - one of my favorite NPCs in the game!
Planned for tomorrow evening!