Bill Huffman (he/him) ➡️ Granite Game Summit ➡️ Unpub's Avatar

Bill Huffman (he/him) ➡️ Granite Game Summit ➡️ Unpub

@palanion.bsky.social

Husband, father, copyeditor, boardgame designer, baseball fan, bi. Let’s talk board games. https://palaniongames.wixsite.com/palanion-games

244 Followers  |  401 Following  |  769 Posts  |  Joined: 24.08.2023
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Posts by Bill Huffman (he/him) ➡️ Granite Game Summit ➡️ Unpub (@palanion.bsky.social)

Originally by Tom Cochrane in the early ‘90s.

01.03.2026 18:01 — 👍 1    🔁 0    💬 0    📌 0

This sucks. I really feel for you. Coming out and being authentic to yourself is so huge; it pains me that we cannot all just be empathetic humans. You are you and are great as you are.

26.02.2026 03:47 — 👍 0    🔁 0    💬 0    📌 0

Hugs to you.

26.02.2026 01:02 — 👍 1    🔁 0    💬 0    📌 0

So, if games publishers do not retain ownership of review copies (like CDs and records back in the day), then ownership transfers to the reviewer. So, the reviewer can do whatever with it they want. Relationship with the publisher and ethics are the residual controlling factors, I think

25.02.2026 16:54 — 👍 0    🔁 0    💬 0    📌 0

Understood, but I know music journalists and radio stations at that time who kept all review copies for a set length of time before selling/giving/etc. with an understanding that a record label could cease supplying review copies if a return request wasn’t met, that kept things a little above board.

25.02.2026 15:39 — 👍 2    🔁 0    💬 0    📌 0

I know some of these people/designs!! All so good! Check it out!
And congrats to the finalists!

25.02.2026 15:35 — 👍 3    🔁 1    💬 0    📌 0

This is fascinating to me. Do games publishers not have a stipulation of getting the game back if requested? I was in music journalism in 90s, preview copies were mostly stamped with disclaimer the publisher has right to get the medium back. I recently gave away 100s of previews, as 30 yrs felt safe

25.02.2026 15:34 — 👍 4    🔁 0    💬 1    📌 0

If I get into town by then, I will swing by!

25.02.2026 15:29 — 👍 1    🔁 0    💬 0    📌 0

That said, I designed one that has nonlinear movement (not a singular path) with cards that determine dice usage for movement, increasing agency, plus each player has different basic goals that require planning and higher-order thinking. Kids learn more and are challenged while adults still have fun

24.02.2026 13:55 — 👍 0    🔁 0    💬 0    📌 0

Truthfully, I like roll and move. It is among the first mechanisms children learn because it provides progress and action on every turn while introducing or reinforcing other things to learn, from basic math to colors to critical-thinking skills. The challenge as a designer is making one for adults

24.02.2026 13:51 — 👍 0    🔁 0    💬 0    📌 0

There are a few I have not played before and so many I would play again (and again). I would say, either Tiny Towns, 6 Nimmt (never played outside of BGA), and Quacks of Quedlinburg would be where I would start.

22.02.2026 21:04 — 👍 1    🔁 0    💬 0    📌 0

I challenge anyone under the age of 18 to read a book or two between now and the end of March that falls into one or more of these three categories:
Banned book
Black author
Woman author

So many to choose from, but let me suggest Their Eyes Were Watching God by Zora Neale Thurston.

22.02.2026 19:32 — 👍 1    🔁 0    💬 0    📌 0

Fantastic game!
Fantastic designer!
Fantastic achievement!

22.02.2026 03:42 — 👍 3    🔁 0    💬 0    📌 0

The first of many, my friend!

22.02.2026 03:40 — 👍 1    🔁 0    💬 0    📌 0
Global Plastics Treaty card from prototype  of The Great Patch, which is a cooperative engine builder about The Great Pacific Garbage Patch

Global Plastics Treaty card from prototype of The Great Patch, which is a cooperative engine builder about The Great Pacific Garbage Patch

But I need to design the Action sides of the cards and the Pollution cards.
And maybe design the Currents and Gyre but less priority.
2/2

21.02.2026 23:04 — 👍 0    🔁 0    💬 0    📌 0

I am beginning to feel like the graphic design for the mini cards in The Great Patch is where I want it to be for @g2summit.bsky.social and @unpub.org . So, other than color and icon changes for the types of Conservation cards, that feels good. 🎲✂️
1/2

21.02.2026 23:02 — 👍 3    🔁 0    💬 1    📌 0
Preview
Coming soon: Walkable City - the Urban Planning Boardgame Asymmetric Cooperative boardgame about building a city without cars.

Announcing Walkable City - a 2-4 player coop game published by Fowers Games and designed by me!

Build out public infrastructure as different modes of transit - Waling, Biking, Bus & Light Rail - get denizens where they want to go. Follow the project below!

www.kickstarter.com/projects/fow...

20.02.2026 22:44 — 👍 152    🔁 43    💬 20    📌 13

Pledge to reserve your copy now!! The designer of Wormholes, Tiny Towns, and Fit to Print has another great-looking game to add to your collection!

19.02.2026 20:19 — 👍 1    🔁 0    💬 0    📌 0

I will be there! Can’t wait!

19.02.2026 18:14 — 👍 1    🔁 0    💬 0    📌 0

So many games in this picture that I want!!

19.02.2026 18:09 — 👍 1    🔁 0    💬 0    📌 0

Very cool!!

19.02.2026 18:04 — 👍 1    🔁 0    💬 0    📌 0

Excellent point from Connor.
Like any artistic endeavor, the creator is influenced by past works, even if only indirectly or tangentially.
First Abstract painters learned about painting, concepts, techniques, etc, then did something different with the knowledge and skill.
Game designers do the same

19.02.2026 18:04 — 👍 2    🔁 0    💬 0    📌 0

Agreed! One of the best albums of the 1980s!
My list includes:
Prince’s Purple Rain
U2’s Joshua Tree
Peter Gabriel’s So
Police’s Synchronicity
The Cure’s Disintegration
Peter Murphy’s Deep
INXS’ Kick
R.E.M.’s Document
The Replacements’ Tim
The Smiths’ The Queen Is Dead

19.02.2026 02:26 — 👍 2    🔁 0    💬 1    📌 0

Excellent. Now let’s move funds away from ICE and to the DOE among many other worthy agencies, organizations, and efforts that benefit humans and make our world a safer, more inclusive place.

19.02.2026 02:20 — 👍 0    🔁 0    💬 0    📌 0

I have forgotten about this movie. It was a big favorite of mine when I was a teen. I even had the novelization that I read multiple times. Fun and campy!

18.02.2026 15:18 — 👍 1    🔁 0    💬 1    📌 0

AEG would not exist without the creativity and hard work of designers.

18.02.2026 12:57 — 👍 131    🔁 30    💬 2    📌 1
Preview
Human Made by HINOKODO An icon pack made by humans

Here's a great way show that you, too, celebrate the joy of human creativity, from @hinokodo.com:
hinokodo.itch.io/human-made

18.02.2026 13:30 — 👍 74    🔁 45    💬 1    📌 4
Preview
LODGE - From The Designer Of Tiny Towns A Cozy Hotel Building Game in the Stunning Swiss Alps

Meanwhile, I suggest you back a creative or two, such as @peterlmcpherson.bsky.social ‘s new game Lodge.

www.kickstarter.com/projects/cam...

18.02.2026 03:31 — 👍 1    🔁 0    💬 1    📌 0
A piece of paper showing a 4x4 grid mostly filled with drawings of buildings. Next to the grid are building names next to polyomino shapes with squares of different colors.

A piece of paper showing a 4x4 grid mostly filled with drawings of buildings. Next to the grid are building names next to polyomino shapes with squares of different colors.

I make games because I love every step of the process—the initial idea, the scrappy first prototype, the first playtest filled with glee and failure and hope.

Here’s my scrappy first prototype of Tiny Towns. [1/6]

18.02.2026 00:39 — 👍 256    🔁 46    💬 1    📌 7

Dammit AEG. You should know better. AI is a major threat to creative people, in all mediums. A game CEO suggesting that AI could makes games “just as good” is enraging. Maybe a game CEO should announce support of creatives instead saying they are unnecessary.
You know what is unnecessary - AEG.

18.02.2026 03:28 — 👍 5    🔁 0    💬 0    📌 0