Adding more environmental details...
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@evictiongame.bsky.social
EVICTION is a retro-FPS with open-ended gameplay, set in an industrial wasteland. Steam page coming soon. https://lazaruskagemann.itch.io/eviction
Adding more environmental details...
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Not yet, but that sounds like a fun idea!
21.09.2025 21:20 β π 2 π 0 π¬ 0 π 0Expanding maps to have more hidden, derelict spots as urban exploration will be a big part of the game. Currently just getting the vibe down before adding items and easter eggs
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Prototyping more maps
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Reminds me of the cutscenes from the classic Fallout games. Very nice!
01.09.2025 06:12 β π 0 π 0 π¬ 0 π 0Teaching the player how to interact with the world and jump through rotating a coal car dumper
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I really appreciate that!
24.08.2025 04:07 β π 2 π 0 π¬ 0 π 0Working on NPC behavior. Characters now have a chance to go into flight mode upon being shot π
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Thank you!
20.08.2025 07:02 β π 1 π 0 π¬ 0 π 0Nice doggie
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Detailing textures in my retro FPS
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Pew pew, bang bang
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Safety first
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Adjusted doors to be more proportionate to NPCs (WIP)
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Firing animation for NPCs
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Many thanks! π»
03.07.2025 20:31 β π 1 π 0 π¬ 0 π 0This is very helpful, thank you!
05.05.2025 21:27 β π 0 π 0 π¬ 0 π 0Tinkering around with the art style. I still need to define a color palette. I've been looking for some kind of tool to help but all I can find are ones limited to 4ish colors (looking for 100+) so I'll probably have to make it manually.
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Fine tuning the swing attack for hostile NPCs
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Sculpted some art deco-y statue supports
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New arena and textures. Very happy with how it's coming along so far.
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New screenshots & updated shotgun
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Scooby snacks won't work on these dogs.
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Trying to make barriers that fit the game world rather than just plopping fences down everywhere. Challenging but fun.
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Thank you!!
05.01.2025 03:24 β π 1 π 0 π¬ 0 π 0human_punk_03 isn't very nice. His only friend is his trusty crowbar.
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I'm expanding the factory floors in my game to give some breathing room in between tighter hallways.
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More environmental textures!
In addition to community feedback, I've been experimenting a bit more with color. I've also found some reference material from the Quake series.
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Looks to be DOOM π€
06.12.2024 04:41 β π 4 π 0 π¬ 1 π 0It's very helpful, thank you. This is much more assembled than a lot of the sources I was finding. I'll share it around where I can. :)
04.12.2024 19:39 β π 0 π 0 π¬ 0 π 0