#PixelOver 0.18 stable is out! Adding 2D & 3D text objects.
For detailed changes:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
@deakcor.bsky.social
Game and app developer FR. Currently working on #PixelOver http://pixelover.io #indiedev #gamedev
#PixelOver 0.18 stable is out! Adding 2D & 3D text objects.
For detailed changes:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.18 Release Candidate 1 is out! Adds 2D & 3D text objects.
For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
I don't understand, why we see the animated gif when uploading and after it's a static image, so bad
30.06.2025 19:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0#PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more...
For detailed changes: deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 release candidate 1 is out! Improved bone system & mesh deformation. Rest/Pose toggle mode, multi-select for bones weight points.
For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
After months of work, #PixelOver 0.17 is finally out! Now running on Godot 4, with new features like blending modes and per-object shaders!
For detailed changes:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 release candidate 2 is out! With another round of bug fixes and great improvements for 3D objects using post-process shaders.
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 release candidate 1 is out! Mostly bug fixes but bringing us closer to a stable release.
For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 beta 1 is out! With again a new addition : blending modes!
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 alpha 2 now live! Adding a very requested feature : per object shader, letting you for ex to add line to each image under a layer.
For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
It was a busy end of the year but the migration to Godot 4 for #PixelOver is complete. And the first alpha is now live:
deakcor.itch.io/pixelover/de...
With that done, 2025 will bring many new features! Here the updated roadmap.
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Thank you for the shoutout! Let's also add @makham.itch.io who is working on makham.itch.io/pixel-composer it has a very complete node system to create pixel art animations.
05.12.2024 21:18 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0I wanted to keep you posted on #PixelOver migration to Godot 4. It was a lot of work, but the basic functionalities are now working (of course, there are still many fixes to make). First alpha version should come soon!
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16.1 update for canvas rework and export improvements released! Migration to Godot 4 is still ongoing, that is why there are fewer updates than usual.
For detailed changes:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16.1 release candidate 1 published! Rework of the canvas to make it more intuitive and improved export, way faster with more feedback.
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16 stable version now released ! Introducing the drawing tool for layers and images, improved usability and more.
For detailed changes (since last stable version)
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16 pre-released ! New drawing tool for layers and images has been added. Note that as it is in a pre-release state it may be unstable.
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.15.2 released ! Introducing a new documentation website with enhanced organization and search capabilities and the rework of the app home page.
Detailed changes
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.15.1 released ! Added inverse kinematics chain constraint for 3D bones and more.
Detailed changes
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Thank you just to clarify this is a standalone app made with Godot
21.03.2024 21:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The last update brings 3D bones for #PixelOver. The next one will introduce inverse kinematics for 3D with the option to add pole target. Coming soon, stay tuned!
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Thank you, yes I'll definitively need to make progressive tutorials now
14.02.2024 21:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0#PixelOver 0.15 just released ! Adding 3D bone object and the ability to edit bones poses for imported 3D models.
Detailed changes deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Already 3 years of #PixelOver! Here's a review of the main features of this year.
For 2024, there will be a focus to enhance the software's intuitiveness and making more tutorials.
Also, the 3D bones update should arrive soon!
#GodotEngine #madewithgodot #indiedev #pixelart
#PixelOver depth displacement is working properly only with aliased edge, outline less images.
So for the next update, an offset option will be available to easily fix the joint, making it compatible with any image ๐
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Thank you ๐
12.11.2023 09:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Mmh animated gif isn't handled here, that's too bad
11.11.2023 10:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Previously, I released the depth displacement update for #PixelOver, which allows you to simulate a 3D model with a single image.
The next update will improve it with a back image option and also introduces a simple 3D bone system.
#GodotEngine #indiedev #pixelart #gamedev
Thank you !
31.08.2023 05:48 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0