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Deakcor

@deakcor.bsky.social

Game and app developer FR. Currently working on #PixelOver http://pixelover.io #indiedev #gamedev

948 Followers  |  27 Following  |  32 Posts  |  Joined: 30.08.2023  |  1.9755

Latest posts by deakcor.bsky.social on Bluesky

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#PixelOver 0.18 stable is out! Adding 2D & 3D text objects.

For detailed changes:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

02.08.2025 17:19 โ€” ๐Ÿ‘ 48    ๐Ÿ” 11    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#PixelOver 0.18 Release Candidate 1 is out! Adds 2D & 3D text objects.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

17.07.2025 17:33 โ€” ๐Ÿ‘ 24    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't understand, why we see the animated gif when uploading and after it's a static image, so bad

30.06.2025 19:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more...

For detailed changes: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

30.06.2025 19:54 โ€” ๐Ÿ‘ 26    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

16.06.2025 17:56 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#PixelOver 0.17.1 release candidate 1 is out! Improved bone system & mesh deformation. Rest/Pose toggle mode, multi-select for bones weight points.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

15.05.2025 20:18 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After months of work, #PixelOver 0.17 is finally out! Now running on Godot 4, with new features like blending modes and per-object shaders!

For detailed changes:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

07.04.2025 19:46 โ€” ๐Ÿ‘ 44    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#PixelOver 0.17 release candidate 2 is out! With another round of bug fixes and great improvements for 3D objects using post-process shaders.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

24.03.2025 20:28 โ€” ๐Ÿ‘ 32    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PixelOver 0.17 RC 1 - Blending mode and per object shader Hello! Here is the first release candidate version of the huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4. As previously announced, this update is m...

#PixelOver 0.17 release candidate 1 is out! Mostly bug fixes but bringing us closer to a stable release.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

06.03.2025 19:12 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#PixelOver 0.17 beta 1 is out! With again a new addition : blending modes!

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

10.02.2025 21:16 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#PixelOver 0.17 alpha 2 now live! Adding a very requested feature : per object shader, letting you for ex to add line to each image under a layer.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

22.01.2025 18:44 โ€” ๐Ÿ‘ 68    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It was a busy end of the year but the migration to Godot 4 for #PixelOver is complete. And the first alpha is now live:
deakcor.itch.io/pixelover/de...

With that done, 2025 will bring many new features! Here the updated roadmap.

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

03.01.2025 10:46 โ€” ๐Ÿ‘ 19    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Pixel Composer by MakhamDev Node based VFX compositor for pixel art.

Thank you for the shoutout! Let's also add @makham.itch.io who is working on makham.itch.io/pixel-composer it has a very complete node system to create pixel art animations.

05.12.2024 21:18 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I wanted to keep you posted on #PixelOver migration to Godot 4. It was a lot of work, but the basic functionalities are now working (of course, there are still many fixes to make). First alpha version should come soon!

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

04.12.2024 18:27 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PixelOver 0.16.1 - Canvas rework Hello! Here is the stable version featuring reworked canvas and export functionalities. You may notice that there are fewer updates than usual, this is because the software is currently being migrated...

#PixelOver 0.16.1 update for canvas rework and export improvements released! Migration to Godot 4 is still ongoing, that is why there are fewer updates than usual.

For detailed changes:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

08.11.2024 18:10 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#PixelOver 0.16.1 release candidate 1 published! Rework of the canvas to make it more intuitive and improved export, way faster with more feedback.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

14.10.2024 20:23 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PixelOver 0.16 - Drawing tool Hello! Finally, here the stable version for the drawing tools update. A detailed step-by-step tutorial for this new feature is available here for this new feature. Steam page (For itch.io users, you c...

#PixelOver 0.16 stable version now released ! Introducing the drawing tool for layers and images, improved usability and more.

For detailed changes (since last stable version)
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

27.08.2024 17:32 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PixelOver 0.16 RC 1 - Drawing tool Hello! Here is a pre-release to introduce a major update that mainly adds drawing tools. Please note that pre-release versions may be unstable. How to access pre-release versions Steam page (For itch....

#PixelOver 0.16 pre-released ! New drawing tool for layers and images has been added. Note that as it is in a pre-release state it may be unstable.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

24.07.2024 20:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#PixelOver 0.15.2 released ! Introducing a new documentation website with enhanced organization and search capabilities and the rework of the app home page.

Detailed changes
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

07.05.2024 19:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PixelOver 0.15.1 - Inverse Kinematics 3D Hello, this update adds inverse kinematics chain constraint for 3D bones and more. Steam page (For itch.io users, you can get a Steam key on the download page) Roadmap and news Documentation and tutor...

#PixelOver 0.15.1 released ! Added inverse kinematics chain constraint for 3D bones and more.

Detailed changes
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

28.03.2024 19:11 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you just to clarify this is a standalone app made with Godot

21.03.2024 21:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The last update brings 3D bones for #PixelOver. The next one will introduce inverse kinematics for 3D with the option to add pole target. Coming soon, stay tuned!

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

21.03.2024 19:17 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Thank you, yes I'll definitively need to make progressive tutorials now

14.02.2024 21:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PixelOver 0.15 - 3D bones animation Hello! This major update introduces 3D bone object and the ability to edit bones poses for imported 3D models. A step-by-step tutorial is available here for this new feature. Steam page (For itch.io u...

#PixelOver 0.15 just released ! Adding 3D bone object and the ability to edit bones poses for imported 3D models.

Detailed changes deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

14.02.2024 16:49 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Already 3 years of #PixelOver! Here's a review of the main features of this year.

For 2024, there will be a focus to enhance the software's intuitiveness and making more tutorials.

Also, the 3D bones update should arrive soon!

#GodotEngine #madewithgodot #indiedev #pixelart

31.12.2023 16:31 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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#PixelOver depth displacement is working properly only with aliased edge, outline less images.

So for the next update, an offset option will be available to easily fix the joint, making it compatible with any image ๐Ÿ‘

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

22.11.2023 16:34 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you ๐Ÿ™

12.11.2023 09:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Mmh animated gif isn't handled here, that's too bad

11.11.2023 10:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Previously, I released the depth displacement update for #PixelOver, which allows you to simulate a 3D model with a single image.
The next update will improve it with a back image option and also introduces a simple 3D bone system.

#GodotEngine #indiedev #pixelart #gamedev

11.11.2023 10:40 โ€” ๐Ÿ‘ 16    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Thank you !

31.08.2023 05:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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