Eldad Sery | Node Nuggets - Houdini Tips's Avatar

Eldad Sery | Node Nuggets - Houdini Tips

@eldadsery.bsky.social

Houdini artist and teacher. Art director. Technical artist Bite-size tricks for 3D artists, game-dev, procedural modeling and much more

24 Followers  |  122 Following  |  31 Posts  |  Joined: 17.09.2025
Posts Following

Posts by Eldad Sery | Node Nuggets - Houdini Tips (@eldadsery.bsky.social)

Video thumbnail

Houdini #NodeNuggets - Navigating node hierarchy

U - Jump Up
I - Jump Down

19.10.2025 12:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Super excited to share that I’ll be giving a talk next week at SideFX's HiveAI event in London. It’s a big milestone for me in my Houdini journey. I’ll be talking about procedural and AI workflow... Super excited to share that I’ll be giving a talk next week at SideFX's HiveAI event in London. It’s a big milestone for me in my Houdini journey. I’ll be talking about procedural and AI workflows, i...

www.linkedin.com/posts/eldads...

30.09.2025 20:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Testing AI for creation, model, rig, animation (unreal)

#UnrealEngine #ue5 #genAI #3DCG #3danimations

27.09.2025 09:14 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Node network of this example

25.09.2025 07:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Useful HF nodes worth playing with:
HF
HF_noise
HF_terrace
HF_flatten
HF_blur
HF_maskbyfeature
HF_maskbyobject
HF_drawmask
HF_maskblur
HF_maskclear
HF_scatter

25.09.2025 07:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Quick Houdini tip:

HeightField Terrace = instant stepped terrain.

Play with step size + smoothing to get plateaus or sharp cliffs.

#Houdini #Procedural #NodeNuggets 20

25.09.2025 07:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Post image

A cute Scruffy I sculpted πŸ‘¨β€πŸ”§ Part of my Futurama fanart chess set.
@futurama_hulu @FuturamaFandom #Futurama #fanart #3Dart #arnoldrender

25.09.2025 06:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cool

24.09.2025 14:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Merge shapes into one smooth form?
Use VDB Combine in Houdini. It fuses volumes and blends edges into a single soft surface, great for clouds, rocks, or organic modeling.

#Houdini #NodeNuggets #3D #Procedural

24.09.2025 13:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

A simple way to get the copies to face the curve direction.

#Nodenuggets #5 #Houdini

24.09.2025 06:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 21.09.2025 12:56 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail
21.09.2025 12:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

cool sample from wikipedia and many more: en.wikipedia.org/wiki/Voronoi...

21.09.2025 12:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Set up a simple Voronoi fracture in Houdini:

Start with a grid or any model, scatter few points, the Voronoi node splits the grid into natural cell-like patterns.

This method can be used to mimic cracks in mud or even the patterns on a giraffe’s skin πŸ¦’

21.09.2025 12:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Dear algorithm, connect me with people into:

- Houdini, Houdini engine, HDA

- Unreal engine / UEFN

- Procedural tools & pipelines

- Game art & tech art

- AI in 3D

- ComfyUI

- Teaching & mentoring

Bonus points if you share work in public πŸ‘€

20.09.2025 16:30 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail
18.09.2025 07:46 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Amazing tool!

19.09.2025 18:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That's just amazing

19.09.2025 18:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
#houdini #nodenuggets #3dtips | Eldad Sery Cool Houdini trick to scatter objects in patches: "attribute from pieces" #Houdini #nodenuggets #3dtips

lnkd.in/p/du2XB2-q

19.09.2025 18:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Cool Houdini trick to scatter objects in patches: "attribute from pieces"
#Houdini #nodenuggets #3dtips

19.09.2025 09:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Has anyone here tried selling or using Houdini Engine tools (HDA) in Unreal Fab? Wondering if setup is easy and if Unreal folks who don’t touch Houdini are aware of these tools.
#Houdini #UnrealFab #UnrealEngine #DevTalk

19.09.2025 09:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

There's something beautiful in patterns coming from heightfields....

#Houdini #gamedev #gamedevjobs #nodenuggets #RandomThoughts #3dart

19.09.2025 08:30 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

MPM

18.09.2025 18:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Procedural tip:
Don’t model one rock, create a system that can make 100's variations.

Think rules and system, not one.
Then scatter points β†’ randomize scale/rotation β†’ instance assets.

#Houdini #Procedural #NodeNuggets

18.09.2025 10:28 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail
18.09.2025 07:46 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Press R to toggle Render/Display flags.
#Houdini #nodenuggets

18.09.2025 07:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

MeshBlend is finally here! πŸ₯³

So proud to finally release what I've been working on for 16 months!

MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality!

Available on Fab for #UE5 now!
#gamedev #unrealengine

01.08.2025 13:36 β€” πŸ‘ 2040    πŸ” 293    πŸ’¬ 50    πŸ“Œ 22

amazing work

18.09.2025 07:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

MeshBlend is just beautiful ...

18.09.2025 07:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

great reference

18.09.2025 07:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0