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Mohamed Sayed

@mohamedsayed.bsky.social

Senior Research Scientist @ Niantic I work on depth estimation, 3D reconstruction, and derivative applications. masayed.com

1,094 Followers  |  239 Following  |  6 Posts  |  Joined: 18.11.2024  |  1.489

Latest posts by mohamedsayed.bsky.social on Bluesky

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A small mini showreel.

(6/6)

17.03.2025 14:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Check out the project page ๐Ÿ“œ. Code will be released soon!
nianticlabs.github.io/morpheus/

Work by Jamie Wynn, Zawar Qureshi, Jakub Powierza, Jamie Watson, and myself.

๐Ÿš€See you at #CVPR2025!๐Ÿš€

(5/6)

17.03.2025 14:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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We integrate this model with our novel information sharing and warp completion to make new stylized view-consistent splats, with user-tunable color and shape.

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17.03.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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At the heart of Morpheus is a new RGBD Diffusion model that can stylize both RGB ๐ŸŒˆ and depth maps โš“ simultaneously, but with a strength knob for each of RGB and depth.

(3/6)

17.03.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Current Gaussian splat stylization methods lack the ability to convincingly change shape.

Not only can Morpheus do that, it allows user control over shape stylization alongside standard appearance control.

(2/6)

17.03.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Splats are great, but wouldnโ€™t it be wonderful if we could transform them into the stuff of dreams? Introducing our #CVPR2025 paper โœจMorpheusโœจ!

Morpheus lets you change the shape and appearance of 3D Gaussian splats with a few words!

nianticlabs.github.io/morpheus/

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17.03.2025 14:50 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2

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