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HVYVPR

@heavyviper.bsky.social

sound enjoyer at the end of the world // blue skies forever // don't just sit around and waste your precious time

260 Followers  |  269 Following  |  60 Posts  |  Joined: 07.02.2024  |  2.4052

Latest posts by heavyviper.bsky.social on Bluesky

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Darkforce Theme from Phantasy Star III that I did several years ago.

Now that bisky allows longer uploads, I can post the full song.

Starts off sounding like the original but then goes arranged-mode after a loop. One of my favorite covers.

19.10.2025 08:37 โ€” ๐Ÿ‘ 34    ๐Ÿ” 13    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

system sacom were the kings of making games that you could have sworn were just lucid dreams you had and didn't think existed in reality

18.10.2025 22:03 โ€” ๐Ÿ‘ 149    ๐Ÿ” 48    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

tail end of this goes crazy, nice work :>

18.10.2025 07:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

back at it again ๐Ÿ˜Ž๐ŸŽถ

16.10.2025 13:54 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 10.10.2025 19:57 โ€” ๐Ÿ‘ 219    ๐Ÿ” 79    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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EXTREMELY FUCKING FUNNY bridge that goes on for a minute and a half

05.10.2025 20:28 โ€” ๐Ÿ‘ 37    ๐Ÿ” 8    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
่ธŠใ‚Šใพใ›ใ†๏ผใ‚ˆใ‚Šใ€Žใƒฆใƒผใƒญใ‚ฒใ‚ญใƒ†ใ‚คใ€
YouTube video by Chisakurachan ่ธŠใ‚Šใพใ›ใ†๏ผใ‚ˆใ‚Šใ€Žใƒฆใƒผใƒญใ‚ฒใ‚ญใƒ†ใ‚คใ€

EURO GEKITEI

youtu.be/vRsq2eiauVQ

06.10.2025 00:28 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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umatober day 4: oguri cap

06.10.2025 03:38 โ€” ๐Ÿ‘ 1767    ๐Ÿ” 735    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 1
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That's how most of us played that game

06.10.2025 01:30 โ€” ๐Ÿ‘ 409    ๐Ÿ” 151    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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ive got the whole ass vic viper attached to my sword and wow does it looks stupid

20.09.2025 02:07 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

yeah exactly this. I was never into the games that were popular at any given time, nor was I into any sort of competitive play. So eventually you just embrace being the weirdo going to pawn shops and getting excited over finding Namco Museum Vol.1~5 and...idk, bloody FreakOut! on PS2 in good nick :V

15.09.2025 07:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A drawing of my oni character, O-ko.

A drawing of my oni character, O-ko.

Fanart of Kohran and Ogami from Sakura Wars.

Fanart of Kohran and Ogami from Sakura Wars.

Honey (a.k.a Candy but no one calls her that) from Fighting Vipers.

Honey (a.k.a Candy but no one calls her that) from Fighting Vipers.

Patrako from Cleopatra Fortune.

Patrako from Cleopatra Fortune.

#PortfolioDay may not be trending, but I should update my pinned regardless

I'm Saturn. I like drawing 2D women. I also yap about older games and do game dev (art + programming) on the side. I'm open to opportunities working on new projects, so if you're interested, feel free to reach out!

11.09.2025 03:10 โ€” ๐Ÿ‘ 203    ๐Ÿ” 41    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
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#crisisposting

09.09.2025 00:41 โ€” ๐Ÿ‘ 339    ๐Ÿ” 157    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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I didn't have the bandwidth to promote it last Monday, so hopefully those who regularly tune into FORT90 TV caught @sixthtone.bsky.social's profile on the owner of the last arcade in a northeastern part of China (if not, the full video accompanies their article; see www.sixthtone.com/news/1017537)

08.09.2025 03:11 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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yeah ok ngl silk song is quickly becoming my goty look at this shit

04.09.2025 22:50 โ€” ๐Ÿ‘ 74    ๐Ÿ” 21    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
a picture from defelmask showing 4 sections, one for each operator, in the instrument editor. And then a bunch of text I wrote under it:

Algorithm (ALG#) move the slider to the left for more lead stuff, more to the right for bass (loosely explained)

FB = feedback ie kinda like distortion

So TL has a couple different functions. You can kinda say it's for sharpness or even distortion. But you see how most algorithms end in 4? Well that last one can be looked at as how loud the instrument is
\

and if you pick an algorithm that ends in 2 & 4 or 2/3/4, the TL will act like overall volume added together


A = Attack. 31 = immediate, 0= very delayed. 

31 would be like hitting a snare drum. As soon as you hit, it's THERE.
The lower the number, the more swell

a picture from defelmask showing 4 sections, one for each operator, in the instrument editor. And then a bunch of text I wrote under it: Algorithm (ALG#) move the slider to the left for more lead stuff, more to the right for bass (loosely explained) FB = feedback ie kinda like distortion So TL has a couple different functions. You can kinda say it's for sharpness or even distortion. But you see how most algorithms end in 4? Well that last one can be looked at as how loud the instrument is \ and if you pick an algorithm that ends in 2 & 4 or 2/3/4, the TL will act like overall volume added together A = Attack. 31 = immediate, 0= very delayed. 31 would be like hitting a snare drum. As soon as you hit, it's THERE. The lower the number, the more swell

The rest of the text:
A D S D2 R
D = Duration. You can see how it makes that channel longer or shorter.
S = sustain (how strong it lasts)
D2 is like a fader
R = reverb

YOu'll prolly never mess with AMS or the AM buttons. But that's Amplitude Modulation. Not really that useful

and SSG-EG (idk what it means) but it kinda makes that channel go "haywire" lmao. The AMS and FMS sliders affect the AM and SSG-EG, but again, you can probably just never use those

Well that's a crash course aha, hope this makes sense

oh, those letter meanings are probably not what they really mean, but that's how they act

thanks for coming to my TED talk

The rest of the text: A D S D2 R D = Duration. You can see how it makes that channel longer or shorter. S = sustain (how strong it lasts) D2 is like a fader R = reverb YOu'll prolly never mess with AMS or the AM buttons. But that's Amplitude Modulation. Not really that useful and SSG-EG (idk what it means) but it kinda makes that channel go "haywire" lmao. The AMS and FMS sliders affect the AM and SSG-EG, but again, you can probably just never use those Well that's a crash course aha, hope this makes sense oh, those letter meanings are probably not what they really mean, but that's how they act thanks for coming to my TED talk

๐Ÿ˜…me giving someone a crash course with the Sega Genesis chip in Deflemask. They have messed with trackers in the past and I wrote all this within a few mins.

Figured I'd pass it for anyone else who might be interested in learning.

This isn't really 100% book, just me giving a simpler explanation

05.09.2025 06:08 โ€” ๐Ÿ‘ 42    ๐Ÿ” 9    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
The spacecraft named "Neo Caesar" piloted by a pilot named "Starbuck" racing through space

The spacecraft named "Neo Caesar" piloted by a pilot named "Starbuck" racing through space

SUPER STAR SOLDIER
INTER STATE CO 1990
TURBOGRAFX-16

05.09.2025 23:55 โ€” ๐Ÿ‘ 132    ๐Ÿ” 20    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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TRIGGER COMPLEX 1.12 // CHARLOTTE

meet charlotte!! she's sucks just as bad as the other one

06.09.2025 01:36 โ€” ๐Ÿ‘ 361    ๐Ÿ” 63    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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I could really go for a nice, cool can of Hassy right now!

#illbleed #bluestinger #dreamcast

05.09.2025 21:36 โ€” ๐Ÿ‘ 106    ๐Ÿ” 41    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

hmu if you want anything run through a JP VA4 ๐Ÿ‘ iirc it has one of the more desirable curves out of the headphone jack. That said it's been quite a while since I read up on things...

01.09.2025 09:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Much like "crab", industrial music is constantly re-evolving from first principles basically anywhere where there's a bunch of metal and plastic laying about

01.09.2025 00:14 โ€” ๐Ÿ‘ 11124    ๐Ÿ” 3471    ๐Ÿ’ฌ 234    ๐Ÿ“Œ 347
NO FLY ZONE BAYBEEEE

NO FLY ZONE BAYBEEEE

Finished work!

01.09.2025 07:52 โ€” ๐Ÿ‘ 22    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A look at the York (UK) track from
The upcoming European Tour DLC for Parking Garage Rally Circuit

31.08.2025 22:54 โ€” ๐Ÿ‘ 54    ๐Ÿ” 9    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1

having played most of Shadow Labyrinth, yeah this tracks. this is canon. sure. why not. ๐Ÿ™Œ

01.09.2025 07:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gun Nac Area 6 done! This one took some work, but I am happy with it :D

I'll post all the audio .wav files for free on my bandcamp after the whole soundtrack is done.

I haven't decided yet, but if I post the .vgm files to play on real hardware/vgm players, I might charge $2 for that, separately.

31.08.2025 23:03 โ€” ๐Ÿ‘ 39    ๐Ÿ” 11    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Enough of you, woman. go my elephant

30.08.2025 07:37 โ€” ๐Ÿ‘ 322    ๐Ÿ” 152    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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While this video here is Stage 2, I'm done with Stage 5's cover. Will start working Stage 6 tmrw.

Stage 2 here has also been updated with some added harmonies and such. Definitely liking it more than what it used to be :D

29.08.2025 07:46 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Shinrei Jusatsushi Taroumaru Gets English Translation Patch Shinrei Jusatsushi Taroumaru, the Saturn run-n-gun infamous for being one of the most expensive on the aftermarket, now has an English translation patch thanks to a fan whoโ€™s new to the hackiโ€ฆ

Shinrei Jusatsushi Taroumaru, a Sega Saturn sidescroller renowned for its beautiful dark feudal Japan setting, now has an English translation patch thanks to a team of fans led by Exxistance! Get the details in our story:

www.segasaturnshiro.com/2025/08/29/s...

#sega #saturn #segasaturn

29.08.2025 12:54 โ€” ๐Ÿ‘ 323    ๐Ÿ” 194    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 18
bottles of RoFo Pop

bottles of RoFo Pop

another favorite part of coming to this part of america again: being reminded that royal farms soda looks like health items in a dreamcast survival horror game

24.08.2025 20:56 โ€” ๐Ÿ‘ 281    ๐Ÿ” 38    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 2

had a brief moment of alarm and thought "NON was on Silpheed PS2????" then I listened to the first Stage Clear and Select themes and went "oh yeah that tracks"

the enigma strikes again...

27.08.2025 08:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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