There is an easy way to fix this in blender. Start by selecting the edge of the mesh and create a vertex group, you use this group as a filter so it only applies to the edge. Then you can use the Data Transfer modifier. I think I usually check vertex and edge data
06.12.2025 15:05 β π 0 π 0 π¬ 0 π 0
Skyworker's Singlet (TBSE-Z) | XIV Mod Archive
Skyworker's Singlet (TBSE-Z) by LC-Tools
Update to Skyworker's Singlet (TBSE-Z)
Notable Changes:
- Added TBSE-Zs version
- Updated weights for TBSE-Z physics changes
www.xivmodarchive.com/modid/118392...
18.07.2025 05:09 β π 1 π 0 π¬ 0 π 0
Summer Sunset Set upscaled to TBSE-Q
New update for the Summer Sunset Set
Changes:
- Added Highlander support
- Added TBSE-Q Cover-up
- Added TBSE-Zs Cover-up
- Added piercing support
- Updated chest physics for the TBSE-Z version
www.xivmodarchive.com/modid/115609
16.07.2025 04:37 β π 1 π 0 π¬ 0 π 0
I did a minor update for the compression shirt, should look a bit better now around the material zones. There was also a minor issue with the weights on the Q versions that has been resolved
www.xivmodarchive.com/modid/141192
12.07.2025 19:37 β π 1 π 0 π¬ 0 π 0
I see the same issue here. I am guessing its because there is a separate mdl for Miqo'te (c0701e0052_dwn)
02.07.2025 23:56 β π 0 π 0 π¬ 1 π 0
If I decided to only release mods until I had "the skill," then I never would've started modding. I only improved because I kept releasing things, and noticing errors, then going back to fix them. Hell, I STILL make a ton of errors. But, if there's one thing I've learned, people are happier for it.
30.06.2025 00:24 β π 27 π 1 π¬ 1 π 0
I feel like I learn new tricks every mod I work on. I learned at least two new tricks working on the shirt I just posted. Can't say I started with 0 Blender knowledge, its one of those things that I had installed off and on for years but couldn't figure out how to use it.
30.06.2025 05:12 β π 1 π 0 π¬ 0 π 0
Raykie's Compression Shirt in a TBSE-Z fit
The conversion for Raykie's Compression Shirt to TBSE-Z and TBSE-Q is complete. I did include a TBSE-Z(s) version this time as well.
www.xivmodarchive.com/modid/141192
29.06.2025 01:59 β π 1 π 0 π¬ 0 π 0
TBSE-Z conversion of Raykie's wonderful Compression Shirt
Decided to try to convert Raykie's Compression Shirt to TBSE-Z on a whim yesterday. Results look good so far. Still need to do the highlander version, and I wanted to do a TBSE-Q version as well. Here is a preview of what it looks like so far
22.06.2025 22:06 β π 1 π 0 π¬ 0 π 0
Model A Tactical Top + Revealing (TBSE+) | XIV Mod Archive
Model A Tactical Top + Revealing (TBSE+) by LC-Tools
New update for Model A Tactical Top + Revealing mod
Added piercing support, updated the physics for the Z versions, and did some bug fixes
www.xivmodarchive.com/modid/114578
20.06.2025 07:12 β π 4 π 0 π¬ 0 π 0
Talismans for TBSE-X
Talismans for TBSE-Z Is now available:
www.xivmodarchive.com/modid/140440
19.06.2025 20:11 β π 19 π 4 π¬ 0 π 0
Model A Tactical Top has been updated again, now includes Highlander versions for both TBSE-Z and TBSE-Q: https://xivmodarchive.com/modid/114578
08.10.2024 04:55 β π 0 π 0 π¬ 0 π 0
Skyworker's Singlet for TBSE-Z Is now available:
https://www.xivmodarchive.com/modid/118392
03.10.2024 05:06 β π 0 π 0 π¬ 0 π 0
Blacksmith's Apron for TBSE-Q, TBSE-X, & TBSE-Z is now available:
https://www.xivmodarchive.com/modid/117976
29.09.2024 07:44 β π 3 π 0 π¬ 0 π 0
New update for Model A Tactical Top + Revealing, now includes TBSE-Q tops:
https://www.xivmodarchive.com/modid/114578
16.09.2024 05:03 β π 0 π 0 π¬ 0 π 0
Summer Sunset Set (TBSE-Z) is now available: https://www.xivmodarchive.com/modid/115609
06.09.2024 07:52 β π 0 π 0 π¬ 0 π 0
Model A Tactical Top + Revealing (TBSE-Z) has been updated. Now includes Tactical Bottoms and physics options: https://www.xivmodarchive.com/modid/114578
06.09.2024 06:47 β π 0 π 0 π¬ 0 π 0
Well my first mod is up:
https://www.xivmodarchive.com/modid/114578
Thanks @Zman3000 for coming up with TBSE-Z
26.08.2024 18:28 β π 0 π 0 π¬ 0 π 0