Grassy landscape disappearing off into the distance with forests, towns and buildings scattered across it. A toolbar visible at the bottom with 3d buttons representing the object types you can place.
Behold... Apparance Town Toy! Tinker with a tiny town. Fiddle with procedural forests, towns, and skyscrapers. Free download, link below. #ScreenshotSaturday #ProcGen
07.12.2024 19:03 โ ๐ 20 ๐ 5 ๐ฌ 1 ๐ 1
I've been using Sam's software (Apparance) as an insanely powerful runtime #procgen tool for Unity/UE games for the past few years and it's insanely underrated. Some of my work is on that article, check it out!
22.11.2024 14:06 โ ๐ 13 ๐ 2 ๐ฌ 0 ๐ 0
digital illustration of Viconia, the blue drow from Baldur's Gate
Viconia
22.11.2024 12:49 โ ๐ 12 ๐ 0 ๐ฌ 0 ๐ 0
I was thinking how cool it would be to have a floor by floor DK game system, clear a procedural floor, go to the one below, scroll back up anytime to manage production bits on higher floors.. Rogue meets DK or something. Dwarf Fortress-style irrigation and job system. But then I ran out of time
21.11.2024 13:08 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Few days learning #godot 2D by remaking Dungeon Keeper with Zelda assets so I could focus on code
- digging!
- NPC hijinks with courage/exploration goals/avoidance/etc, not just stamina/hp!
- custom Navmesh to suit dynamic maps!
- Fog, and shader minimap!
- Save Files!
- Local Multiplayer!
21.11.2024 12:23 โ ๐ 29 ๐ 3 ๐ฌ 2 ๐ 0
We have two corgis so I'm claiming an extra bonus point too ๐
20.11.2024 09:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Would love to jump in if possible! Cambridge-based dev here!
20.11.2024 08:00 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Illustration of Ness from Earthbound standing in a glowing orange prehistoric landscape
Thanks for the warm welcome to Bluesky guys!
As well as my gamedev stuff, I'll also post some art I do
Ancient #illustration from my old drives that I still like ๐
20.11.2024 07:55 โ ๐ 39 ๐ 2 ๐ฌ 0 ๐ 0
Hello! Could I be added - making both games and tools!
20.11.2024 07:30 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Brush icons from a painting program
You can drag in Photoshop brushes (.abr's) as well!
This required making an .abr "stamp extractor". I didn't find such a thing online so made one myself.
I should have painted something to show this program off but every time I open it, I think of 5 more things I want to go implement instead!
19.11.2024 14:41 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0
Dropping a few more random projects I'm tinkering away at. This one had the joke title "Godotshop", as was used to learn #godot
Just a few days spent on this so far, but got:
- Playback/History
- Mobile/Desktop UI (runs great on Android)
- Custom file format with autosaves
- Smoooth brush handling
19.11.2024 14:36 โ ๐ 28 ๐ 1 ๐ฌ 3 ๐ 0
Thanks for making these! Trying to find other indie gamedevs on here and would love to be added if possible!
19.11.2024 14:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
3d viewport of a modelling program
Yes! Started it (pic attached) from JeffM's excellent integration - github.com/raylib-extra... for anyone reading this who doesn't know.
I'd like to get back to making some smaller tools with raygui also soon. Keep up the awesome work Ray!
19.11.2024 14:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Looks great!
19.11.2024 13:25 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
This looked really cool.. then I tried Pico-8 myself and realised this was actual black magic!!
19.11.2024 13:23 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Hi BSky! Gonna be posting a bunch of different but always interesting things on this account. I've been an artist/AD in the games industry since 2010, the past couple of years I switched to TA and #procgen programming roles. Here's a 3d modelling program I'm making to learn C++ with #raylib
19.11.2024 12:12 โ ๐ 23 ๐ 1 ๐ฌ 1 ๐ 1
Not so great! ๐ For now anyway...
19.11.2024 11:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Seeing how Bluesky handles the video quality!
19.11.2024 11:46 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0
Testing weather effects for a procedural UE worldbuilder in progress
#procgen #indiedev
19.11.2024 11:43 โ ๐ 18 ๐ 0 ๐ฌ 1 ๐ 0
Throw me in, chief!
18.11.2024 15:32 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0
reservoir dogs
18.11.2024 14:56 โ ๐ 39 ๐ 6 ๐ฌ 0 ๐ 0
hand-carved wooden goats
If you like hand carved wooden things [especially goats] this is the correct account to follow.
18.11.2024 13:12 โ ๐ 40 ๐ 6 ๐ฌ 1 ๐ 1
March of the Good Boys
15.11.2024 15:41 โ ๐ 425 ๐ 96 ๐ฌ 7 ๐ 1
Biblically accurate gato
15.11.2024 23:14 โ ๐ 141 ๐ 33 ๐ฌ 0 ๐ 1
Hello Bluesky! Nice to see a migration from Twitter happening. Here's a painting I did for an IP 10 years ago that seems apt
16.11.2024 00:08 โ ๐ 26 ๐ 4 ๐ฌ 1 ๐ 0
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
Procedurally Generated Developer
PlayStation One Obsessive
Occasional Mini Painter
Player of Bass Guitars
Edinburgh, Scotland
https://www.jasperstocker.com/
AAA Technical Artist, love anything procedural and/or anything that saves time in game dev.
๐จ https://www.artstation.com/nistorandrei
๐จโ๐ป https://github.com/ianistor
๐ https://www.fab.com/sellers/IANistor
Game Artist by day, procedural tinkerer by night.
Principal Technical Artist @ Nordeus
https://www.artstation.com/nikoladamjanov
Hi, I'm Andrea Nydegger a game tech designer.
Feel free to chat with me about music, games... anything creative really.
https://aendle.itch.io/
https://open.spotify.com/artist/50wrGxTiPDCSxUV9XucSep?si=DpN6XRciT0CLF2Zpf
Game Tech Design student @ Breda University
๐ณ๏ธโโง๏ธ She/Her ๐ณ๏ธโ๐
Portfolio: https://www.damyodk.com
I can make computer go beep boop and make games with that knowledge! ๐ฎ๐ช
I love programming and game design ๐ฎ๐๐ป
Technical Designer & Game Developer. [he/him/his]
C# Programmer and Systems Architect.
Procedural Generator Generator.
RPG Layout Typesetter.
Dilettante and Dabbler. Possibly a Wizard.
Mastodon: [@kaynSD@peoplemaking.games]
Itch: [kaynsd.itch.io]
https://temstuff.neocities.org/
๐ฎBachelor of Video Games from Beijing Film Academy๏ผlast๏ผ๐ฎ Tencent game narrative designer
๐ฌscreenwriter๏ผwrite & draw
๐ธFreelance illustrator/ comics ๐ฅthey/them๐ฅDM for comm & work info or saproartist(at)gmail(dot)com
โ no nf*t or aiโ ๏ธ
https://linktr.ee/saproartist
linktr.ee/thymehare
๐Worked on: Avatar, Frontiers of Pandora and others as a Tech and 3D Artist.
๐ด 3D Artist for Stable Society
๐๐ซA/I ๐ซN/F/T. Human made only.
๐Gay, genderfluid, Druid ๐ฟ married.
๐ British twit living in America.
Senior concept artist, old texture artist.
Available for work
Iโm Kristina Djordjevic, a fine artist focusing on older aesthetics and techniques.
Concept Artist & Game Developer
Currently working on OSRS (Jagex) & indie games on the side.
https://www.artstation.com/connor-adams
https://www.instagram.com/cnr_adms/
Solo indie dev making Eilands, a game about creating and exploring your own islands.
Likes to support fellow devs.
Occasionally a music composer.
Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com
๐น๏ธ Indie game developer.
โ๏ธ Freelance Game Programmer.
๐บ๏ธ I make procedural things with magic and maths.
๐ธ Open to work!