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23.09.2025 23:13 β π 0 π 0 π¬ 0 π 0@irhk.bsky.social
Spatial Interaction Developer at ingmarkonig.nl Wishlist [Detourist] π«Ά s.team/a/2703310 [The Weather Will Be Cancelled] tba
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23.09.2025 23:05 β π 1 π 0 π¬ 0 π 0Larkin's score is beautiful right from the drop, unsurprisingly. Big Morrowind energy in the first area.
If you'd like to know more about what appears to be Silksong's core musical motif, give this a listen:
If you're an indie developer, you should hang this screenshot on your wall and use it as inspiration to never give up
03.09.2025 21:51 β π 17265 π 5687 π¬ 170 π 256Classic Rock is rock music from the 60s/70s, not the 80s/90s.
Thank you for coming to my TED talk.
BREAKING: Silksong will be out on September 4. Two weeks from today. Really.
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
Oven knob showing settings reading 2 - 4 - 6 - 8
Two
Two and a half
Four
Four and a half
Six
Six and a half
Eight
Having a crack at the #gmtk #gmtkjam game jam for a couple of days & I'm working on a game about placing down counters to control a starship.
You can place down curves/loops and also counters to determine the rotation.
Next up, counter placement (they are static at the mo)
#indiegames #gamedev
This has such a cool style!
31.07.2025 09:19 β π 7 π 2 π¬ 1 π 0How we did procedural 2D animation for Rusted Moss
#indiedev #indiegame
Itβs been quite a journey so far β Part 1.
#indiegames #gamedev #metroidvania #unrealengine #indiegamedev
meme in 3 panels: person riding the bike with stick in hand bike rider inserts stick into the first wheel person rides the bike with stick in hand again, caption: "Forgot to add a collider to the stick"
#gamedev
24.07.2025 06:41 β π 38 π 3 π¬ 0 π 0Gif blijkt voor waterinsecten dodelijker als temperatuur stijgt
nos.nl/l/2576229
Amazing! Very well executed, conceptually consistent. Cool :)
24.07.2025 12:13 β π 1 π 0 π¬ 1 π 0π§πΆππ΄οΈπ€Έπ€Ύπ£ποΈπ€Ή Animating a playable character isnβt just walk/run/jump; itβs anticipating every single weird situation the player might encounter.
Hereβs a tiny glimpse of unexpected animations our awesome animator Justine had to create so far β and itβs not over π΅
#CharacterAnimation #GameDev #GameArt
Quick sneak peek at what our game look like in the Unity editor!
#gamedev #indiedev
!!!! we just dropped a ππππ for curiosmos !!!!
woahβ¦ I almost canβt believe it but everyone gets to try this silly game of ours
>:β’) s.team/a/2585710/
Solo Cagefight π
16.07.2025 19:39 β π 1 π 0 π¬ 0 π 0Gearing up for a big dev push on Sloppy Forgeries, the two-mouse game about copying famous paintings as quickly and accurately as possible. Coming Q3/4 2025.
#screenshotsaturday #gamedev #indiegame #art #digitalart #games #videogames
β¨ Wishlist β¨ β’ bit.ly/sloppy-bs
Saturday night spend sketching in blender
#blender3D #gamedev #sketching #animation
custom deferred lights with per-pixel shadows #godot #gamedev
11.07.2025 21:16 β π 85 π 13 π¬ 2 π 0Neon sign: donut eat animals
06.05.2025 18:17 β π 1 π 0 π¬ 0 π 0I've made a game about building medieval castles! π° you can play it here: mattstark.itch.io/islandoodle-ii
03.05.2025 12:31 β π 2769 π 458 π¬ 74 π 20