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Cooli2

@cooli2.bsky.social

Hobbist Game Dev and Gamer

8 Followers  |  13 Following  |  14 Posts  |  Joined: 04.11.2024  |  1.4041

Latest posts by cooli2.bsky.social on Bluesky


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Gambit (GMTK2025) by cooli2, wave Forced to fight in a randomized loop

Me and a couple of friends published a new game for the GMTK 2025 Game Jam!
We made a game fighting game inspired by First Cut: Samurai Duel!
It is a little rough around the edges but we did what we could!
Check it out at cooli2.itch.io/gambit

#gamedev #GMTK2025

04.08.2025 18:10 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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I put my hierarchy customization package up on github for anyone who wants to use it, fork it or learn how to do one!
If you'd like to give it a try go to the repo and import the package onto your Unity Project!
github.com/carlosganhao...

#Unity #gamedev

27.06.2025 15:17 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Decided to add a couple of QoL changes to my expansion to Unity's hierarchy. Automatic Icons, Layers Names, Indentation Lines and Custom Foldout Icons. All toggle-able.

#Unity #gamedev

25.06.2025 12:27 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Finally making my own expansion to customize Unity's hierarchy. Still missing a few things I have planned, but no more boring hierarchy! It even allows you to change and add your own icons!

#Unity #gamedev

20.06.2025 14:56 β€” πŸ‘ 13    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I have been recently experimenting with extending Unity's default hierarchy window, using their own delegates, to make it more customizable and let me tell you, IMGUI is can be bit of pain!

#gamedev #unity

21.04.2025 13:41 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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The Sword's Purpose by cooli2 A visual novel about a sword, in a peaceful world, trying to find its purpose.

Its out! My submission for the #PirateJam is out!
Its my first ever visual novel, and I hope you enjoy the little story I crafted about a sword finding its purpose, on a peaceful world!
cooli2.itch.io/the-swords-p...

#gamedev

31.01.2025 12:56 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Just 16 hours left for the #PirateJame to end. Still got something things to iron out but feeling very good about this entry! It wasn't technically challenging but got me to try out a lot of things I wasn't use to!
Here's the banner!

#gamedev

30.01.2025 21:10 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Been there! Estimates are hard to get right!
But what matters is that you created something, and I hope you at least enjoyed that :)

30.01.2025 21:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Usually the part I like the most of #gamedev is the programming.
But since what I'm doing for the #PirateJam involves almost no programming, I'm so out of my comfort zone! xD
But that's what Jams are for! Practicing and trying new stuff!

27.01.2025 20:43 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Participating in the 16th #PirateJam! Time to brainstorm and get a fun idea to work on!

#gamejam #gamedev

17.01.2025 14:23 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Just this gameplay snippet makes me wanna play it! Going to wishlist it on steam. Good job with your game!

12.01.2025 19:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Would'nt call you a radical, its just different views on tech. Some people love the idea of AI trivializing a bunch of the creative processes, but I think they forget that its these processes that make so many games great.

26.11.2024 23:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you! I hope you can get yours finished too!
And damn engine trouble must be rough... Hopefully the engine you have now is fit for the task
Good luck with your project!

04.11.2024 19:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Chopping Wood by cooli2 Chop wood. Build Defenses. Kill Zombies. Survive. Repeat.

After 4 years, I finally finished my first game!

It was meant to take months but ended up being what I worked on after work for 4 years. Oh well.

As usual of a first game, its pretty shitty! xD But what I ended up learning from it is what really matters!
cooli2.itch.io/chopping-wood

#gamedev

04.11.2024 18:58 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

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