Thank you for kind words! I hope so >_<
10.03.2026 07:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@napasgames.bsky.social
Indie game developer by day, cat servant by night. Wishlist our new game ๐๐ป https://store.steampowered.com/app/4204590/Reincarnated_as_a_Dark_Lord_Before_Taking_Over_the_World_with_Power_999999999/
Thank you for kind words! I hope so >_<
10.03.2026 07:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I get what you mean and very happy someone at steam create a "roguelite" tag ๐(๏พใฎ๏พ๐)
09.03.2026 18:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Iโm still getting flak for calling my game "idle." To me, itโs idle because it plays itself, but players seem to think "idle" requires long wait times. Iโm honestly bracing for negative reviews at launch because of this expectation gap. ๏ผ๏ธฟ๏ผ
09.03.2026 15:54 โ ๐ 10 ๐ 0 ๐ฌ 3 ๐ 0
Brought to another world and keeps dying over and over and over and over and over and over and over and over and over and over and over and over and over and over trying to figure the right path to survive. Re:Zero is a huge inspiration for my game.
store.steampowered.com/app/4204590/...
Me to haha. Never heard of PID before and it seems very useful! ๐
06.03.2026 07:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I just known that exist ๐
06.03.2026 07:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I see! thanks for an idea ๐ก๐
06.03.2026 07:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Great idea! Thank you ๐
05.03.2026 14:31 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Im start thinking to cheat it with fake rotations to prevent flipping now ๐ฅฒ
05.03.2026 14:15 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Spend a whole day to figuring how to stabilize hover car with godot physics. Whyyyyyyy ( เฐ อส เฐ )
05.03.2026 12:34 โ ๐ 36 ๐ 4 ๐ฌ 4 ๐ 0Thank you so much for kind words ๐ฅน
04.03.2026 09:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
My game identity crisis:
Idle players call it a puzzle.
Puzzle players call it an RPG.
RPG players say itโs a visual novel,
Visual novel players think itโs an idle game.
I am losing my mind ( ๏พ ๏พ๏ฝฐ๏พ)๏พ
I think itโs depends. Some of my games just use 1 layer for each character and wobbling it as walking and fighting animation lol
03.03.2026 07:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yes, stencil buffer. Everything here are QuadMesh.
03.03.2026 06:56 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0It is stencil buffer. You can find it in StandardMaterial3D (godot 4.5 and up)
03.03.2026 06:53 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Left - how it started in aseprite
Right - how it turned out in godot
Im glad you enjoy โบ๏ธ
02.03.2026 05:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0When you see you see ๐
24.02.2026 09:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Yesss! And lots of isekai element in the game to haha
24.02.2026 05:20 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Yes! Got highly inspired from deku ๐
24.02.2026 05:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thank you! I wish you like it ๐๐
24.02.2026 05:18 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Im glad you catched Isekai inspiration! Thank you ๐ฅน
23.02.2026 14:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Steam #nextfest template can't handle my game's long weird name ๐ญ
23.02.2026 12:40 โ ๐ 108 ๐ 8 ๐ฌ 7 ๐ 0lol
23.02.2026 09:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0That power cord issue is super scary. But it is my wallet that keeps me from upgrading ๐ฅฒ
22.02.2026 15:31 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0It's 7 years old hardware that age like a wine I guess ๐ฃ
22.02.2026 15:29 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Yes! 4.6 comes with a new SSR. and I think physics interpolation is helping a lot. It give more frame budget so I can turn on aa ao and gi and still got 100+ fps โจ๐
22.02.2026 14:14 โ ๐ 14 ๐ 0 ๐ฌ 0 ๐ 0lol
22.02.2026 12:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Godot 4.6.1 stress test: 10k colliding objects, all with reflections. Holding a steady 100+ fps on my trusty old 2060!
22.02.2026 06:09 โ ๐ 525 ๐ 43 ๐ฌ 21 ๐ 1