The TRUE and HONEST Glowsquid's Avatar

The TRUE and HONEST Glowsquid

@gl0wsquid.bsky.social

Only registered here to tell people I'm not the other guy. PFP by @BridgeOfFaust. I run @risingbeetle.bsky.social and @mariowiki.com!

64 Followers  |  55 Following  |  399 Posts  |  Joined: 02.12.2024
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Posts by The TRUE and HONEST Glowsquid (@gl0wsquid.bsky.social)

Video essay titled "Microcosm is a deconstruction of good game design"

27.02.2026 01:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Saw somebody say that Nintendo needs to give people hope that there will be a be a new Mario and Zelda.

The niche, obscure franchises…Mario and Zelda.

Yeah. Some of yall are crackheads. Addicted to news and announcements. And I am being dead serious about this.

26.02.2026 00:30 β€” πŸ‘ 257    πŸ” 76    πŸ’¬ 25    πŸ“Œ 9

I will never forget when Mikami-san rushed me into a side office in Osaka and showed me the controller. β€œPlease authorize this for Xbox.”

I did.

25.02.2026 02:01 β€” πŸ‘ 571    πŸ” 136    πŸ’¬ 17    πŸ“Œ 2
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In praise of the final boss of Alpha Mission II / ASO II

The concept of a shmup boss that fights by summoning other things. How it keeps drawing out its arm to psyche nervous players. The gruesome head conversion and damage detail. Just a great fucking video game boss #shmup #neogeo

21.02.2026 23:20 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I don’t trust β€œcritic” types who have never shown excitement for anything

I need at least some proof that you’re not just performing the critic aesthetic

20.02.2026 14:58 β€” πŸ‘ 76    πŸ” 17    πŸ’¬ 5    πŸ“Œ 0
Turn around drawing of Vectorman, a robot made of hovering balls of various sizes.  Ink on paper.

Turn around drawing of Vectorman, a robot made of hovering balls of various sizes. Ink on paper.

VERY old drawing I did as a guide for marketing materials for the Sega Genesis game Vectorman.

20.02.2026 13:39 β€” πŸ‘ 323    πŸ” 116    πŸ’¬ 12    πŸ“Œ 3
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Sony bought Psygnosis because of this game

20.02.2026 02:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Game: Toad
Console: Nintendo GameCube
Created by: partyboy2
Uploaded on: February 23rd, 2010

15.02.2026 13:01 β€” πŸ‘ 184    πŸ” 76    πŸ’¬ 0    πŸ“Œ 2

How difficult would it be to implement mouse controls in HOTD?

18.02.2026 14:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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In the manual for Novastorm on PS1, one of the developer is credited for the role of "Fat Bloke"

18.02.2026 03:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Not big on making predictions but I might write about it later and β€œpredicting” after the fact is obnoxious: I think 2XKO is going to underperform

1. The control scheme is weird and doesn’t fulfill the purpose of making the game β€œaccessible”
2. League is a popular game but it doesn’t have much wide appeal - it’s not Marvel. It’s not even Capcom, in terms of exciting gamers
3. Having a bunch of fighting game community people on the team sounds smart, but is probably actually a problem

That last one is a little hard to explain- you run the danger of people with a very different perspective than average players, stubborn/ peculiar ideas, and fixated on things most players don’t care about

Kind of like film nerds making a movie and it’s all tracking shots, rack zooms and split diopters.

(I have no idea about the monetization so by underperform I mean player metrics not dollars collected)

An example of this is the emphasis on leverless controllers - 0% of average gamers own a leverless. Making the game play better on leverless at the cost of playing worse on normal controllers is something only fighting game superfans would do

Sf2 HD Remix had a bunch of fighting game experts consult on it and that didn’t help the game at all. Skullgirls was made by a fighting game nerd and it’s fine but it’s very plainly MVC2 +CVS2 + panty shots, without any distinguishing features

Having β€œexperts” / superfans work on a derivative game is a mixed bag, but I think it’s much more dangerous in competitive games compared to say a Metroidvania, especially a competitive game with complex systems and technical elements

Not big on making predictions but I might write about it later and β€œpredicting” after the fact is obnoxious: I think 2XKO is going to underperform 1. The control scheme is weird and doesn’t fulfill the purpose of making the game β€œaccessible” 2. League is a popular game but it doesn’t have much wide appeal - it’s not Marvel. It’s not even Capcom, in terms of exciting gamers 3. Having a bunch of fighting game community people on the team sounds smart, but is probably actually a problem That last one is a little hard to explain- you run the danger of people with a very different perspective than average players, stubborn/ peculiar ideas, and fixated on things most players don’t care about Kind of like film nerds making a movie and it’s all tracking shots, rack zooms and split diopters. (I have no idea about the monetization so by underperform I mean player metrics not dollars collected) An example of this is the emphasis on leverless controllers - 0% of average gamers own a leverless. Making the game play better on leverless at the cost of playing worse on normal controllers is something only fighting game superfans would do Sf2 HD Remix had a bunch of fighting game experts consult on it and that didn’t help the game at all. Skullgirls was made by a fighting game nerd and it’s fine but it’s very plainly MVC2 +CVS2 + panty shots, without any distinguishing features Having β€œexperts” / superfans work on a derivative game is a mixed bag, but I think it’s much more dangerous in competitive games compared to say a Metroidvania, especially a competitive game with complex systems and technical elements

When I wrote this (August '24) I had never played 2XKO - this was based entirely on the advertised features (mostly the control scheme) and who the team had hired.

This is, I dare say, dead-on, especially the part about top players fixating on peculiar features.

17.02.2026 00:42 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Goddamn is the CDi trackball big

17.02.2026 20:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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crack addicts discussing their vice.jpeg

16.02.2026 03:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

eos edge of skyhigh is shockingly competent for something by micronet

15.02.2026 02:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I understand the idea that movie critics in 1995 were too caught up in stories of Waterworld's troubled production to look at the movie fairly, but I cannot understand for the life of me not at the very least being charmed by Dennis Hopper's character and his merry band of crackheads.

14.02.2026 01:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

so in three stories, out of 187, and they were controlled by a different guy each time. it makes the "world" seems so much bigger and exciting than if you contrive the story to be about the imperial remnant's superweapon of the day

12.02.2026 01:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i'm watching The Avengers (john steed's) and it's remarkable how old-scholl TV's aversion to recurring villains benefited the program. Every episode it's a new evil mastermind, double agent, master criminal. the only villain that appeared more than once (non-sapient robots) did

12.02.2026 01:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I think A Realm Reborn was probably a bad thing for the industry in that people still point to it and say "maybe we can pull a Real Reborn." But A Realm Reborn happened because they replaced the lead on the game, and the new lead brutally identified the existing problems and pledged to fix them.

10.02.2026 07:30 β€” πŸ‘ 48    πŸ” 13    πŸ’¬ 2    πŸ“Œ 2
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Piddly social media posts are a good way to 1CC games you couldn't beat as a kid, as it turns out

09.02.2026 03:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Guy who says the N64 has the best rail shooter library because of Knife Edge: Nose Gunner

08.02.2026 23:08 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Ashley from WarioWare with Imp and her stuffed bunny, hovering above her haunted manor on a broom.

Ashley from WarioWare with Imp and her stuffed bunny, hovering above her haunted manor on a broom.

Mini Magic ⚑

10.07.2023 15:41 β€” πŸ‘ 39    πŸ” 16    πŸ’¬ 0    πŸ“Œ 0
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thinking about

Churchill's model in City Interactive's famous game "The Royal Marines Commando"

02.02.2026 22:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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incredible 3DO interactive multiplayer lore

01.02.2026 23:36 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Thought my N64 was dying, but instead it was the SD card in the everdrive. Good thing too, I don't think my worldview could handle any challenge to the notion that the Nintendo 64 is immortal

01.02.2026 20:56 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The 80's cop show Hunter was briefly revived in 2003. One telefilm and 7 episodes were filmed, only five of those episodes aired.

What *was* aired has never been rerun or released on home video and is on YouTube in what I can only describe as Awesome Quality

01.02.2026 03:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 01.02.2026 00:52 β€” πŸ‘ 327    πŸ” 86    πŸ’¬ 6    πŸ“Œ 0
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Marion Gunbird in her Gunbarich design! Thanks
@leirinart.bsky.social art for the lovely present

29.01.2026 22:22 β€” πŸ‘ 36    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0

I was playing Warhammer 40k dark crusade WHAT DO YOU MEAN clawgrip is back

25.01.2026 15:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've been roasted all months in the RGB discord server for picking up one lol. I'm unironically excited for it though!

23.01.2026 20:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A Philips CD-i 470. Shame not included

A Philips CD-i 470. Shame not included

I just made an extremely uncool purchase

23.01.2026 20:17 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0