BF6 level editing on an iPad. lol. I didn't see that one coming
09.10.2025 19:31 โ ๐ 22 ๐ 2 ๐ฌ 1 ๐ 0@flamelizard.bsky.social
๐ฉ๐ช Game Development sciences student (he/him) Tech Art and GDExtension maintainer of the FOSS Godot Game Engine Documenting the GDExtension system Editor for Nintendo-Online.de
BF6 level editing on an iPad. lol. I didn't see that one coming
09.10.2025 19:31 โ ๐ 22 ๐ 2 ๐ฌ 1 ๐ 0When @aceottorney.bsky.social first told me about this I said "this could change people's lives and stop developers from getting exploited" and having seen the final resource, I think I was not wrong. I'd call it a must-bookmark for indie devs.
08.10.2025 07:46 โ ๐ 847 ๐ 371 ๐ฌ 5 ๐ 2With over 300 entries submitted for the Godot Showreel 2025, it's time to vote. As a Development Fund member, you can help us choose the best of the best. Join the Fund and cast your votes!
๐ณ๏ธ Vote: showreel.godotengine.org
๐ Join: fund.godotengine.org
Made my game character with godot line2d. Simple but powerful enough to add customization system on top of it. #indiegamedev #gamedev #godot
30.09.2025 13:10 โ ๐ 564 ๐ 41 ๐ฌ 17 ๐ 1Here's how you can increase productivity with accelerator keys in godot โจ
27.09.2025 12:40 โ ๐ 175 ๐ 23 ๐ฌ 3 ๐ 1Simple height blend shader in godot (+zip included)
23.09.2025 14:37 โ ๐ 171 ๐ 29 ๐ฌ 3 ๐ 0Yes but you can also manually add the codes on each device and use the app in offline mode. For Steam Guard yeah that is tough๐
21.09.2025 20:00 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Oh damn that is scary :/ for 2FA you could try this here: ente.io/auth/
It is installable on desktop as well as on phones :) it keeps your auth codes in sync as well
We now have a new Release Candidate for Material Maker 1.4.
Please don't hesitate to test it and report problems.
And maybe final will be ready for early October so we can finally get back to normal release schedule.๐ค
rodzilla.itch.io/material-mak...
Our Xogot Game Jam just started.
Our theme was a bit predictable :-)
itch.io/jam/xogot-ja...
Fire sword VFX #GodotEngine
18.09.2025 23:27 โ ๐ 87 ๐ 17 ๐ฌ 4 ๐ 2The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute?
godotengine.org/article/ensu...
Apparently godot engine contribution docs are now their own site. It's pretty thorough and beginner friendly, can recommend if you wanna help make the engine better for everyone
contributing.godotengine.org
Amazing release from all Godot contributors! ๐
This release is special to me because it's the first one (since 2.0) that was released without my involvement.
I've been on parental leave ๐ฃ since July and left the release process fully to my Godot teammates. They did a great job!
#GodotEngine 4.5 has finally arrived! ๐
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
Always been fascinated by sky islands, wish there was a nice way to make them in
@godotengine.org , sprinkle some
@kenney.nl stuff, some extra meshes with the same textures and a few more and a nice sky, a little scrolling shader and voilร .
#gamedev #skyislands #cute
How to make a light beam shader in godot + download
12.09.2025 21:58 โ ๐ 549 ๐ 97 ๐ฌ 11 ๐ 3Yep, very irritating. Same as with the non-sensical translated video titlesโฆ I heard though that the algorithm doesnโt recommend videos as much anymore if creators disable these โfeaturesโ
12.09.2025 14:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I wish we had the internet modernity of NZ here :/
11.09.2025 15:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0No more appropriate way for the UKs genocidal government to respond to a Banksy piece condemning the abuse of the judicial and police system to protect said genocide than by abusing the judicial and policing system to remove the Banksy piece condemning the abuse of the judicial and police system.
10.09.2025 01:36 โ ๐ 615 ๐ 127 ๐ฌ 2 ๐ 0I wrote a new game dev blog post, let's go.
petedimitrovart.com/p/tutorial-c...
I mean, it kind of indexes what some of you have already seen a few times, but perhaps it might introduce new people to the tutorial series as well.
#indiegamedev #tutorial #art #UE5
Very cool breakdown Jack! Also cool to see you using Material Maker in production ๐
Did you create mesh flipbooks for the lightning effect? ๐ค
Hey Friends!
I just shared a breakdown of the VFX and tech-art I worked on for Australia Did It. You can check it out here: www.artstation.com/artwork/P6x1...
making HL2 inspired Z-billboarded volumetric light shader in godot. love this trick for how stupidly effective it is for distant lights
09.09.2025 18:32 โ ๐ 1019 ๐ 122 ๐ฌ 25 ๐ 4โ๏ธ It might be hard to tell, but this pencil has dynamic shading, reacting to the rotation, to match the general implied ambient light source.
๐ I'm playing fast and loose with scale, but try to keep lighting consistent!
#gamedev #ui #godot
Yeah videos take too much time to make in a good qualityโฆ thank you already for sharing regardless of the type of content๐๐ป :)
08.09.2025 17:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I really appreciate you writing blog posts. Even if a video would maybe make more sense for visuals, I always like a detailed post ๐๐ป thank you!
08.09.2025 17:35 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Image with text, spotlighting a talk or workshop for GodotFest 2025 Putting Players First: Accessibility & Diversity, Equity, and Inclusion Creating games where all people can belong, connect, and fully take part in play. Chrysa Bika Researching Games and Human-Computer Interaction
How can you incorporate accessibility & DEI into game development with #Godot from the start? Chrysa Bika, researcher @ TUM, will present approaches, methods, and practical guidelines @ #GodotFest for co-designing with players at the center.
05.09.2025 15:57 โ ๐ 13 ๐ 4 ๐ฌ 0 ๐ 1Incredibly grateful to @pcgamer.com for sharing about our Games for Palestine charity bundle. Thank you so much for the coverage!! โค๏ธ
www.pcgamer.com/games/you-ca...