Patrick Exner / πŸ”₯ Lizard 🦎's Avatar

Patrick Exner / πŸ”₯ Lizard 🦎

@flamelizard.bsky.social

πŸ‡©πŸ‡ͺ Game Development sciences student Tech Art and GDExtension maintainer of the FOSS Godot Game Engine Documenting the GDExtension system Editor for Nintendo-Online.de Tech Artist / Consultant Freelancer

859 Followers  |  872 Following  |  190 Posts  |  Joined: 30.09.2023
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Posts by Patrick Exner / πŸ”₯ Lizard 🦎 (@flamelizard.bsky.social)

The Art of Accidental Learning - Paulina: Games VFX Artist - The Generalists Podcast
YouTube video by Jack the Generalist The Art of Accidental Learning - Paulina: Games VFX Artist - The Generalists Podcast

Hey folks! :wave:

Just released a new long-form conversation with VFX Artist Paulina who currently works at Tuatara.
Watch here: youtu.be/XubGMwHNDns #vfx #gamedev #indiedev #realtimevfx #podcast #gamesindustry

Hope you will enjoy this one!

02.03.2026 09:43 β€” πŸ‘ 10    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0
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Thanks to the great work of a contributor, the long-requested Lookahead functionality is now available for 2D scenes.

Another key change is a refactor of Framed Follow 2D, which should make it a lot more reliable.

3D counterparts of both are in the works for a future release.

#GodotEngine

28.02.2026 16:10 β€” πŸ‘ 92    πŸ” 13    πŸ’¬ 2    πŸ“Œ 1
Plugins Editor plugins, Running code in the editor.

There’s the docs at least

docs.godotengine.org/en/stable/tu...

Other than that I would recommend looking through more complex plugin code like Dialogic for instance and see how they organised that code. Really depends though on what type of plug-in you want to create.

28.02.2026 09:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I wish you a quick recovery πŸ™ŒπŸ»πŸ€

27.02.2026 10:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The details πŸ‘ŒπŸ» great lighting

25.02.2026 15:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Use your train to smash bandits into a cliff in the updated Fogpiercer demo Your train is your deck in Fogpiercer, with an updated demo available in Steam Next Fest this is a turn-based strategy game worth your time.

Use your train to smash bandits into a cliff in the updated Fogpiercer demo
#Fogpiercer #Godot #IndieGames #Demo #PCGaming

24.02.2026 14:59 β€” πŸ‘ 21    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

Yeah that works πŸ‘πŸ»

23.02.2026 14:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I would expect the same. So I would implement a cutoff after a specific amount of iterations.

23.02.2026 14:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Wow Tup that is amazing 🀩 congrats on the release! πŸ™ŒπŸ»

19.02.2026 22:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Lexispell demo is out on Steam and Itch πŸŽ‰

You like your word game with a bit of physics sprinkled on top? Lexispell is for you!

Try it now (and leave a review πŸ‘€) πŸ‘‡

18.02.2026 17:58 β€” πŸ‘ 16    πŸ” 6    πŸ’¬ 2    πŸ“Œ 2
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I opened a PR for Godot to add a Trail2D node. github.com/godotengine/...

19.02.2026 10:41 β€” πŸ‘ 220    πŸ” 20    πŸ’¬ 5    πŸ“Œ 0
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weapon gameplay + fx prototype wip, knockback plus ground damage over time. still some visual clarity issues with targets in the aoe to fix, but I like the colors. rendered with a custom decal shader to give it a volume/parallax effect #godot #gamedev

19.02.2026 13:11 β€” πŸ‘ 33    πŸ” 5    πŸ’¬ 3    πŸ“Œ 0
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GodotCon Amsterdam - Save the date! – Godot Engine Want to join? Amsterdam 23-24 of April. Get your tickets now! (Call for speakers and sponsors open)

GodotCon Amsterdam here we go!

πŸ“… 23-24 of April

🎟️ Get your tickets: tickets.godotengine.org/foundation/g...

πŸ“£ Submit your proposals: talks.godotengine.org/godotcon-ams...

18.02.2026 12:45 β€” πŸ‘ 312    πŸ” 55    πŸ’¬ 5    πŸ“Œ 13
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some prototyping this morning for a loot collection ui. Could try even more vfx even based on rarity.

#gamedev #godot

18.02.2026 13:28 β€” πŸ‘ 215    πŸ” 17    πŸ’¬ 9    πŸ“Œ 0
GodotCon Amsterdam 2026 Schedule, talks and talk submissions for GodotCon Amsterdam 2026

GodotCon 2026 is happening soon and it is time to submit your proposals!

πŸ‡³πŸ‡± Amsterdam
πŸ“… 23-24 of April
πŸ“PathΓ© Amsterdam Noord

The ticket shop up yet, but you can start submitting your proposals for talks or workshops using this link:
πŸ”— talks.godotengine.org/godotcon-ams...

17.02.2026 10:48 β€” πŸ‘ 262    πŸ” 45    πŸ’¬ 6    πŸ“Œ 2

Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.

If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:

fund.godotengine.org

16.02.2026 15:33 β€” πŸ‘ 1889    πŸ” 856    πŸ’¬ 51    πŸ“Œ 43

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine

16.02.2026 09:03 β€” πŸ‘ 1370    πŸ” 311    πŸ’¬ 31    πŸ“Œ 36

Happy Birthday πŸŽ‰πŸ™ŒπŸ»

16.02.2026 18:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sure :)

16.02.2026 18:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Might be best asked on the Godot Contributor RocketChat πŸ€”

14.02.2026 22:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Need something new (but an old technique)?

Rokojori Action Library v0.5 released! 😱

I created a tutorial for the mesh based FlareVFX and which layers are used - with nice previews 😎

Read more on the blog:
rokojori.com/en/news/blog...

#godot #godotengine #vfx #indiedev #indiegamedev #gamedev

14.02.2026 12:55 β€” πŸ‘ 28    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I wanna playtest it so yes please πŸ™ŒπŸ»πŸ‘€

13.02.2026 13:23 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸ“£ GODOTCON IS COMING! πŸ“£
AMSTERDAM, APRIL 23-24

Ticket sales are not yet open, but you can submissions for talks are:
talks.godotengine.org/godotcon-ams...
#godotcon #godot #godotengine @godotcon.bsky.social #gamedev

12.02.2026 16:30 β€” πŸ‘ 102    πŸ” 12    πŸ’¬ 2    πŸ“Œ 0
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another example of ssr in godot 4.6

10.02.2026 20:04 β€” πŸ‘ 365    πŸ” 27    πŸ’¬ 6    πŸ“Œ 2

I was asked about Project Genie and wrote the response kind of tired so if you want to hear my unfiltered and slightly less-than-diplomatic answer about AI it's here

10.02.2026 15:32 β€” πŸ‘ 184    πŸ” 37    πŸ’¬ 4    πŸ“Œ 0

A reminder: this is an Irishman with valid papers speaking about how he's being held in US concentration camps. If you don't have to go to the US, do not go to the US. "GDC" is not "have to go". One denial at the border is going to mark you for life, and that's the best of the bad outcomes.

10.02.2026 16:18 β€” πŸ‘ 942    πŸ” 439    πŸ’¬ 11    πŸ“Œ 0

Yeah okay understandable πŸ˜… I thought you were using the live deploy anyways

07.02.2026 22:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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GitHub - syntaxerror247/godot-date-time-picker: A Godot Android plugin for selecting dates, times, or both using native dialogs. A Godot Android plugin for selecting dates, times, or both using native dialogs. - syntaxerror247/godot-date-time-picker

This by @syntaxerror247.bsky.social might help: github.com/syntaxerror2...

07.02.2026 13:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Israel accused of spraying cancer-linked herbicide on farms in southern Lebanon President condemns β€˜environmental and health crime’ as critics say Israel seeks to make southern Lebanon uninhabitable

Israel just doing just some more war crimes in just some more places, now looking to literally put cancer in Lebanese people's food

www.theguardian.com/world/2026/f...

06.02.2026 20:53 β€” πŸ‘ 232    πŸ” 88    πŸ’¬ 4    πŸ“Œ 4
Graph showing the relative share of game engines used in Global Game Jam from 2018 to 2026.

It mainly shows a relative decrease of the Unity share from nearly 80% to 57%, while Godot grew from 1.4% to over 25%. There's a notable inflexion point in the year-on-year growth from Godot in 2024.

Graph showing the relative share of game engines used in Global Game Jam from 2018 to 2026. It mainly shows a relative decrease of the Unity share from nearly 80% to 57%, while Godot grew from 1.4% to over 25%. There's a notable inflexion point in the year-on-year growth from Godot in 2024.

The 2026 Global Game Jam #GGJ26 was last weekend, so let's take a look at their historical data for engine usage.

πŸ“ˆ @godotengine.org is having a good run!

#Godot is now firmly established as the #2 engine in game jams (correlated by #GMTKJam data), rapidly closing the gap with #Unity.

03.02.2026 20:45 β€” πŸ‘ 268    πŸ” 49    πŸ’¬ 9    πŸ“Œ 6