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Neil Haldar

@neilsf.bsky.social

Videogame Guy at www.haldar.co. Prev: Sierra On-Line, GT Interactive, MGM Studios, Skyzone, GREE. Deep experience across PC, Consoles, Mobile, and especially in strategies for free-to-play, business development, and licensing.

103 Followers  |  86 Following  |  9 Posts  |  Joined: 09.08.2023
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Posts by Neil Haldar (@neilsf.bsky.social)

DICE Summit is coming up and I can't wait to see old friends and talk shop and do some business. The operations and finance work I am doing is helping good studios raise money, run faster, make money smarter, and solve for real problems blocking their growth. Looking forward to it!

28.01.2026 19:49 — 👍 0    🔁 0    💬 0    📌 0

As a 30+ year game dev with more than a few AAA's and award-winning titles under my belt -- I am so angry. I guess EA Spouse never meant anything to him or possibly to Sony, and that is disappointing. The mentality of "disposable talent" destroys us all.

14.01.2026 13:51 — 👍 1    🔁 0    💬 0    📌 0

2026. Cloud gaming, Steam, the premature death of consoles, and the blurring of handheld gaming (mobiles? Steamdeck?) seem to be good topics rn. Not touching AI (yet). CES craziness for now and then more headlines. Here we go.

05.01.2026 22:04 — 👍 0    🔁 0    💬 0    📌 0
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One of the most shocking things I have read for a while:
t.co/lg46ijHLDF

23.04.2025 11:55 — 👍 29753    🔁 10646    💬 2051    📌 1673

Team and I are gutted, the next day three people are reassigned and the rest of the team is laid off. I swore to myself I'd get into Business Development and never let that happen to a good team again. So I did and I haven't.

29.12.2024 20:06 — 👍 15    🔁 1    💬 0    📌 0

Demo day turns into full portfolio review and all teams are cranking to show progress. My presentation is ready, showing milestone details and to-go work and budget remaining. I'm 10 mins into my preso and head of BD says - didn't you get my email? License was too expensive. Can't build the product.

29.12.2024 20:05 — 👍 6    🔁 1    💬 1    📌 0

I was a Senior Producer at a former publisher -- they cranked up a dev team (eng-heavy) to "do the impossible" and ship a full AAA licensed sports title in 11 months multi-platform. First build review was 100 days from start, so the team cranked hard and agreed to some crunch to get the game to a...

29.12.2024 20:02 — 👍 6    🔁 1    💬 1    📌 0

HELLO BACK AT YOU! I need pizza.

19.11.2024 01:32 — 👍 1    🔁 0    💬 0    📌 0

James Bond 007: Everything or Nothing

19.11.2024 00:44 — 👍 2    🔁 0    💬 0    📌 0

Seems like Bluesky is getting a fair number of game devs and game publishers, so here I am. Happy to have been here for awhile and see the growth!

18.11.2024 19:35 — 👍 6    🔁 0    💬 1    📌 0