Some painterly bottles, everything is fully opaque, using cubemaps for fake transparency.
13.07.2025 15:09 β π 246 π 34 π¬ 7 π 0@silchukart.bsky.social
Environment Artist πΊπ¦ // http://savelife.in.ua/en/donate-en/
Some painterly bottles, everything is fully opaque, using cubemaps for fake transparency.
13.07.2025 15:09 β π 246 π 34 π¬ 7 π 0Reference photos from
@stfeyes.bsky.social, really great stuff, check it out!
Nothing really new to show from my 3D art at this #PortfolioDay, so here some recent environment studies from my sketchbook, that I like
09.07.2025 12:40 β π 11 π 0 π¬ 2 π 0Hello, #PortfolioDay!
I'm Vladyslav, an Environment Artist with over 5 years of experience in #GameDev. I like making environments, playing dark fantasy games, and sculpting rocks in ZBrush :D
artstation.com/silchukart
Old tree roots sketches with a fineliner
Tree roots sketches, this one was fun to draw!
27.06.2025 17:09 β π 5 π 1 π¬ 0 π 0Rocks sketches drawn with a fineliner
For the last six months I almost didn't draw, as I was busy with other things. In the next six months, my goal is to change that! So here are some random pinterest rocks to start with.
26.06.2025 18:49 β π 3 π 0 π¬ 0 π 0UV Sync fix, finally, after all this years! Can't wait to try it!
22.05.2025 19:13 β π 1 π 0 π¬ 0 π 0Another sketch, medieval tower ruins. I love medieval ruins.
11.12.2024 15:31 β π 2 π 0 π¬ 0 π 0Thanks, Miranda! Really appreciate it!
10.12.2024 18:49 β π 1 π 0 π¬ 0 π 0Sketch of an old chimney on a craft paper with fineliners and markers
Trying to get back into the habit of sketching, will post some of my favorite here to keep myself accountable. I'm trying to treat it more like a hobby, that's why it's on craft paper with fineliners/markers instead of digital.
Small sketch from a random reference.
I haven't shown anything for a while, want to get back into the habit of modeling for fun. Here is a quick little blockout study from reference, done in Blender roughly in 2-3 hours. I like how it turned out, maybe I will develop this idea further into small UE5 environment.
01.09.2024 19:08 β π 6 π 1 π¬ 0 π 0Hello, #PortfolioDay!
I'm Vladyslav, an Environment Artist with over 5 years of experience in #GameDev. I like making environments, playing dark fantasy games, and sculpting rocks in ZBrush :D
artstation.com/silchukart
And some static shots
26.09.2023 15:40 β π 1 π 0 π¬ 0 π 0After days of polishing and fixes, I'm happy to call this project complete and present it to you! It's inspired by the awesome concept art of Grady Frederick. Check more screenshots and breakdowns on Artstation - artstation.com/artwork/VJ0mrn
#gameart #environmentart #UnrealEngine5
Another major update! Completely reworked the lighting of the scene, now it's much closer to the original concept. Also added small VFX effects.
I'll continue work on additional shots, and maybe even try to record a small gif.
If you have any feedback, I'd really appreciate it!
Decided to spend some time polishing the main entrance to make it look older, so added more grunge and cracks decals to it. Also made a simple moss shader for other assets to make rock materials more interesting.
18.09.2023 12:55 β π 0 π 0 π¬ 0 π 0And that's basically it, after some tests and fixes, here's what the final result looks like inside the Unreal Engine.
Thank you for reading, I hope it was useful!
After baking, small additional texturing, and cutting low poly, I came up with 6 different variations of grass, 3 to fill the empty space and 3 to add some variation and detail.
15.09.2023 09:32 β π 0 π 0 π¬ 1 π 0Then, I made 2 high poly atlases in Blender, placing the grass blades by hand and looking for the right balance, when the grass batch was interesting enough, but not too unique to be obvious.
15.09.2023 09:31 β π 0 π 0 π¬ 1 π 0Yes, the grains are also handmade. It's basically just a simple box, subdivided and then cloned over and over again
15.09.2023 09:31 β π 0 π 0 π¬ 1 π 0My first step was, of course, the collection of a bunch of references, and then the construction of a small and very simple kit of grass blades.
15.09.2023 09:30 β π 0 π 0 π¬ 1 π 0Here is the current progress on my personal project in UE5, finally replaced the previous temporary Megascans grass with handmade by me. I think it drastically changed the scene's feeling and made it closer to concept art, so I'm happy with the result. A small breakdown of the process is below π
15.09.2023 09:30 β π 1 π 0 π¬ 1 π 0I'm close to finishing it, so I'm gonna mix older screenshots and the current progress on the scene. So I hope you like it!
13.09.2023 16:31 β π 0 π 0 π¬ 0 π 0The project is based on concept art by super-talented Grady Frederick - artstation.com/artwork/qAKGyy I'm a big fan of fantasy dwarf architecture, especially LOTR-like, and his concept offered a bit unusual view of it, with a lot of grass going around.
13.09.2023 16:30 β π 0 π 0 π¬ 1 π 0Here is the current status of a project on which I've been working for some time. Besides beautiful images, my goal is to share a lot of rough and WIP screenshots to show the process behind it. I'm a big fan of seeing other artist's WIPs, so want to share mine too :D
13.09.2023 16:29 β π 0 π 0 π¬ 1 π 0So, briefly about me - I'm a 3D Environment Artist with over 5 years of experience, worked on AAA titles in the biggest outsourcing and product studios in Ukraine. Currently, I'm working on my new personal project, and excited to share my progress with you!
13.09.2023 16:25 β π 1 π 0 π¬ 0 π 0Hello, BlueSky! Glad to join you here, and I hope it will be a lot better Twitter alternative. I want to share some personal art that I do and engage more with other talented artists on this platform. So can't wait to meet new people here :)
13.09.2023 16:23 β π 3 π 0 π¬ 0 π 0