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bbbbbr

@bbbbbr.bsky.social

Scrapper. Napper. Occasional bit pusher Game Boy games & Carts: https://bbbbbr.itch.io Wordyl: https://ferrantecrafts.com/products/gb-wordyl Petris: ferrantecrafts.com/products/petris GBDK dev team member MegaDuck info: https://megaduck.dev

739 Followers  |  392 Following  |  648 Posts  |  Joined: 29.08.2023  |  2.3845

Latest posts by bbbbbr.bsky.social on Bluesky

I've updated my Mega Duck ROM patch on itch for Nocptern to note that the source ROM is now **pay what you want**. ๐ŸŽ‰

Cool #shmup for the Game Boy. Hope this means some more people enjoy the game on the #MegaDuck too :)

bbbbbr.itch.io/megaduck-pat...

01.11.2025 00:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ’š

01.11.2025 00:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great thread!

If emulators only poll for input once per frame, the same aspect of timing alignment seems it could add up to an additional ~frame worth of input lag (in addition to operating system and controller lag).

31.10.2025 19:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ohhhh and it happened to Ferrante a year ago too. They did get it resolved in their favor.
bsky.app/profile/ferr...

I guess etsy likes to harass their legitimate retrogaming vendors on occasion

29.10.2025 04:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ˜‰

28.10.2025 04:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Maybe similar to what recently happened with @crunchypotato.bsky.social

bsky.app/profile/crun...

27.10.2025 21:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Might depend on purpose. ๐Ÿ˜‰
Such as, relief from needless button mashing vs gameplay advantage.

27.10.2025 03:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Andddd..... Here it is.

Den Of Snakes Four Player, a family of public domain pixel fonts.

Free download at:
bbbbbr.itch.io/den-of-snake...
#font #gameboy #pixelart #pixelfont

26.10.2025 10:41 โ€” ๐Ÿ‘ 39    ๐Ÿ” 10    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Do you know if anyone has built an alternative consolizer type device which plugs directly into the GB Player part so it could be used without the GameCube?

It would sort of defeat the purpose but also be a cool project.

24.10.2025 21:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The LLM felt some affinity to that ๐Ÿ˜…

24.10.2025 21:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I didn't realize they'd released an new version with GBC support. Cool!

They did a nice job on the port.

24.10.2025 03:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You've become a primary source :)

Also good to hear there are others who cannot keep it straight. ๐Ÿ˜„

24.10.2025 03:26 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Totally a game changing tool

22.10.2025 21:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GBC Tile Clash vs hicolor of: 
Jacob van Es
Flemish, b. ca. 1596โ€“1666
NATURE MORTE AUX FRUITS, AUX FRAISES DES BOIS ET A OEILLET DANS DES PORCELAINES WAN-LI

GBC Tile Clash vs hicolor of: Jacob van Es Flemish, b. ca. 1596โ€“1666 NATURE MORTE AUX FRUITS, AUX FRAISES DES BOIS ET A OEILLET DANS DES PORCELAINES WAN-LI

GBC Tile Clash vs hicolor of: Monet Bouquet of Sunflowers

GBC Tile Clash vs hicolor of: Monet Bouquet of Sunflowers

GBC Tile Clash vs hicolor of: Grant Wood American Gothic

GBC Tile Clash vs hicolor of: Grant Wood American Gothic

Weird to charge for ROM of historical artworks (which aren't credited).

And the art suffers bad tile-attribute clash, would have looked a lot better in GBC hi-color.

LEFT: Gallery+
RIGHT: Hi-color
1. So bad had to guess: Jacob van Es (Fruits)
2. Monet (Sunflowers)
3. Grant Wood (American Gothic)

21.10.2025 00:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A moment of silence for what we've lost

18.10.2025 05:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Added a basic version of that. โœ…
It can be enabled by entering the Konami code on the title screen.

Works in local only player mode too, but not as interesting gameplay as when there are other players (there are no snake AI opponents).

16.10.2025 02:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Didn't know about that game. Would probably be an easy code edit to get something close to it. ๐Ÿค”

15.10.2025 07:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks like a great setup ๐Ÿ’š

15.10.2025 05:48 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Added a rom / build for those without a 4-Player adapter.

But then it's just "Den of a single Snake".

14.10.2025 07:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Den of GBBoys

Checking compatibility. #GBBoy Seal of Approval earned. Even though their clocks run fast the game stays in sync due to how it uses the 4 Player adapter.

Q: Is that older GBBoy Colour with a very scratched screen actually a color console?
A: No! They just changed light grey to red!

14.10.2025 06:50 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Having a stack of cheap 32K carts comes in handy sometimes, I recommend it.

The closeout 32-64k ferrante carts are still for sale on ebay for $5.50-6.50. ๐Ÿ˜‰ (if you have a gbxcart flasher)

13.10.2025 04:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Someone should make a 4-Player game small enough to copy to and run from WRAM, then you could just hot-un-plug with a single cart to get all the consoles going.

This game might be small enough without the title screen graphics, but the C code isn't easily relocatable.

13.10.2025 04:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
4-Player Adapter The single, most comprehensive technical reference to Game Boy available to the public.

Shonumi's research was very helpful in making this game.

This project required some further research into the Four Player Adapter (DMG-07) beyond Shonumi's, the findings have been merged into the pandocs page for it and are helping to improve emulator support already.
gbdev.io/pandocs/Four...

12.10.2025 19:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Video of the game running on four game boys / clones

12.10.2025 19:47 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot of the Game Boy game title screen with the text Den of Snakes, and a drawing of four snakes emerging from the DMG-07 four player adapter ports. Each snake has a different facial expression

Screenshot of the Game Boy game title screen with the text Den of Snakes, and a drawing of four snakes emerging from the DMG-07 four player adapter ports. Each snake has a different facial expression

Screenshot of the game with four snakes, three are light colored (other player) and one is black (your player). There are hearts and skulls on the board

Screenshot of the game with four snakes, three are light colored (other player) and one is black (your player). There are hearts and skulls on the board

Post image

Den of Snakes, a new homebrew game for the Four Player #GameBoy adapter.

- Have a 4 Player adapter and play it? would love to see pix
- Find bugs or problems? let me know

Rom on Itch:
bbbbbr.itch.io/den-of-snake...

Open source:
github.com/bbbbbr/gbdk-...

#retrogaming #gbdev #nintendo #pixelart

12.10.2025 19:47 โ€” ๐Ÿ‘ 39    ๐Ÿ” 8    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 2

It's a good place to spend time :)

Some minor unsolicited package recommendations:
BetterTabCycling
MaxPane
SideBarEnhancements

09.10.2025 08:22 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image Post image

My IPS mod for the #MegaDuck Super Junior Computer finally got a frame to hold the GBP Q5 display.
It also locks against the adapter PCB and creates a good tight fit ^^

Now I need to find a nice way to access the OSD without the capacitive-pads (inconvenient)

08.10.2025 22:48 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Seems like it would benefit from a GUI to draw those on the screen area instead

08.10.2025 18:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's playable! ๐Ÿ’š

07.10.2025 18:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wait's over. We're about to reveal, entry by entry (and in no particular order), the final #gbcompo25 shortlist!

Those 19 games will be the ones competing for prizes and they will be ranked in the final leaderboard.

Stick around till the end of the threadโ€ฆ we have a special surprise for everyone!

07.10.2025 16:29 โ€” ๐Ÿ‘ 31    ๐Ÿ” 11    ๐Ÿ’ฌ 22    ๐Ÿ“Œ 4

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