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R.Monk

@monkium.bsky.social

Human. Art. Maker. Tabacudo. Recifense πŸ“§: monk_art@outlook.com He/Him πŸ³οΈβ€πŸŒˆ Open for work 🚫NO AI #BRart

2,248 Followers  |  1,676 Following  |  2,123 Posts  |  Joined: 03.07.2023
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Posts by R.Monk (@monkium.bsky.social)

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Banger cormorant eye footage today πŸͺΆ

23.02.2026 01:40 β€” πŸ‘ 841    πŸ” 181    πŸ’¬ 20    πŸ“Œ 12
Post image 22.02.2026 17:16 β€” πŸ‘ 2120    πŸ” 628    πŸ’¬ 8    πŸ“Œ 2

Γ‰ praticamente um remaster do remaster, tem trabalho envolvido mesmo nessa ”besteira”.

19.02.2026 15:24 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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OPEN FOR WORK β€” Fantasy / TTRPG / TCG Illustration ✨

Hey guys, i’ m currently taking on new projects.

Portfolio: www.artstation.com/rafael_monk
Contact: monk_art@outlook.com

Shares are appreciated! βš”οΈπŸ–€
#artistforhire
#tcgartist
#ttrpgartist
#fantasyillustration

01.12.2025 17:30 β€” πŸ‘ 16    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0
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wip

16.01.2026 23:07 β€” πŸ‘ 1377    πŸ” 194    πŸ’¬ 15    πŸ“Œ 4
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Depois de tantos meses finalmente pude terminar o querido

#brart

22.12.2025 23:24 β€” πŸ‘ 55    πŸ” 27    πŸ’¬ 3    πŸ“Œ 1

I couldn’t care less about that game.

27.12.2025 12:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I’m not here defending AI, I’m an artist and I also hate it, but I’m confronting the reality of the situation here, which is dire already and just β€œboycotting” isn’t going to do anything β€˜cause the time will come when it will be like boycotting water, it will be everywhere.

23.12.2025 20:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

Of course we can do that… for a while… while we are still ignorant about their usage of it(cause yes lots of things use it already). And I think that is very important to argue about it with reasonable arguments besides blind hate because it is unfortunately something inevitable. It is what it is.🫀

23.12.2025 20:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Well, I don’t work there, I don’t know their pipeline process, but I still think that at this point is useless to be pointing hate at everything that uses AI because EVERYTHING does and all we can do is to charge for regulations and more strict legislations. They are going to use AI anyway.

23.12.2025 18:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Im not talking about the actual creative process which is the job of a concept artist, but literaly just a place holder title screen and things like that, not full illustrations.

23.12.2025 18:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

No its not.

23.12.2025 18:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I never said anythin about concept art. I’m talking about place holder assets, using Level 5 as example, as a developer who has a pretty consistent art direction. As an artist, I’m all against the use of gen AI, but at this point is impossible to stop it’s use, so it’s a matter of damage reduction.

23.12.2025 18:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Detalhes

22.12.2025 23:26 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

It is not for creating full illustrations

23.12.2025 15:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Level 5 does that for generating temporary main screen menus, load screens and idealizing UI designs. Never goes to the final product

23.12.2025 15:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

What lol of course it does. You can take what Kaneko (from smt and persona) did with his AI game, for instance, he trained with only his works. The result was a sloppy shit but that’s irrelevant for what I said, you don’t need the result to be perfect when you only using for place holders

23.12.2025 15:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I mean, in house trained AI is kinda okay, if they only use it to make some mockups and place holders, like Level 5 does.

23.12.2025 14:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Detalhes

22.12.2025 23:26 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I don't want gen AI in my browser
I don't want gen AI in my pc
I don't want gen AI in my art
I don't want gen AI in my games
I don't want gen AI in my music
I don't want gen AI in my movies
I don't want gen AI in my books
I don't want gen AI in my cart
I don't want gen AI in my life

16.12.2025 22:57 β€” πŸ‘ 16894    πŸ” 8096    πŸ’¬ 73    πŸ“Œ 101
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NΓ£o sei o quanto de processo consigo compartilhar pois foram tantos meses que eu nem lembrei de registrar mais do processo em si mas a ideia q tive desde sempre foi de trazer um render numa pegada mais solta e um redesign dos tΓͺnis

22.12.2025 23:24 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Depois de tantos meses finalmente pude terminar o querido

#brart

22.12.2025 23:24 β€” πŸ‘ 55    πŸ” 27    πŸ’¬ 3    πŸ“Œ 1
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e a prefeitura do recife que usa a fonte de persona 3 pra emitir nota fiscal eletronica

21.12.2025 14:27 β€” πŸ‘ 437    πŸ” 144    πŸ’¬ 8    πŸ“Œ 9

CEOs

02.12.2025 00:10 β€” πŸ‘ 1664    πŸ” 438    πŸ’¬ 18    πŸ“Œ 0
Pintura a Γ³leo representando uma tela do jogo Diablo 2, mostrando o personagem, cenΓ‘rio e interface, tentando ser fiel ao original

Pintura a Γ³leo representando uma tela do jogo Diablo 2, mostrando o personagem, cenΓ‘rio e interface, tentando ser fiel ao original

SerΓ‘ se um dia essa aqui vira questΓ£o do Enem?

10.11.2025 15:49 β€” πŸ‘ 100    πŸ” 7    πŸ’¬ 3    πŸ“Œ 1
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OPEN FOR WORK β€” Fantasy / TTRPG / TCG Illustration ✨

Hey guys, i’ m currently taking on new projects.

Portfolio: www.artstation.com/rafael_monk
Contact: monk_art@outlook.com

Shares are appreciated! βš”οΈπŸ–€
#artistforhire
#tcgartist
#ttrpgartist
#fantasyillustration

01.12.2025 17:30 β€” πŸ‘ 16    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0
A ghostly white head with long hair and a circlet is trapped in a glass jar with a metal, spiky lid tied with chains. The head is screaming with its mouth open wide, while a purple ooze flows from it. The jar is on top of an altar of sorts with runic inscriptions on the steps leading to it. Behind it, a huge, dark creature with long extremities looms over the scene, with its hands surrounding the jar.

A ghostly white head with long hair and a circlet is trapped in a glass jar with a metal, spiky lid tied with chains. The head is screaming with its mouth open wide, while a purple ooze flows from it. The jar is on top of an altar of sorts with runic inscriptions on the steps leading to it. Behind it, a huge, dark creature with long extremities looms over the scene, with its hands surrounding the jar.

A lone, blond-haired figure on their knees grabs their head as they witness the destruction of an imposing city in the background. All around, corpses and ruin cover the landscape, and fire consumes the remains of the city, while the silhouette of a massive demon looms over the tallest building with its arms wide open. Around it, smaller winged demos fly about against a dark sky.

A lone, blond-haired figure on their knees grabs their head as they witness the destruction of an imposing city in the background. All around, corpses and ruin cover the landscape, and fire consumes the remains of the city, while the silhouette of a massive demon looms over the tallest building with its arms wide open. Around it, smaller winged demos fly about against a dark sky.

The focus of the illustration is massive cocoon-like formation made of gnarled branching shapes with a warm, eye-shaped light in the centre. In the foreground, a thick β€œbranch” where a character is standing goes towards the background. The atmosphere is mostly blue and hazy, with some warm light particles floating around.

The focus of the illustration is massive cocoon-like formation made of gnarled branching shapes with a warm, eye-shaped light in the centre. In the foreground, a thick β€œbranch” where a character is standing goes towards the background. The atmosphere is mostly blue and hazy, with some warm light particles floating around.

A horned and almost entirely covered creature stands in the middle of the picture. Frayed layers flow around its body, kind of disintegrating as they move. A dark face with bright eyes is barely visible. Behind it, we see a stony and almost organic setting in mostly cool colours. In the bottom of the frame, we see a small character looking at the giant creature, standing on an organic-looking pathway.

A horned and almost entirely covered creature stands in the middle of the picture. Frayed layers flow around its body, kind of disintegrating as they move. A dark face with bright eyes is barely visible. Behind it, we see a stony and almost organic setting in mostly cool colours. In the bottom of the frame, we see a small character looking at the giant creature, standing on an organic-looking pathway.

So' Κ‡opɐʎ,s ɯʎ qᴉɹʇΙ₯pɐʎ‘ Might I be halfway through life already? Had a lovely day today, and things are looking better even as the days get gloomier.
Wouldn't complain if you lovely folks shared my work around today🌱
Stay cool, don't give into fascism ;)

27.11.2025 03:07 β€” πŸ‘ 107    πŸ” 42    πŸ’¬ 12    πŸ“Œ 2

Estudando diferentes processos pra adaptar e simplificar o meu atual, enquanto desenho uns digimon de cocΓ΄

26.11.2025 19:37 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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#Digimon

26.11.2025 01:36 β€” πŸ‘ 12    πŸ” 6    πŸ’¬ 0    πŸ“Œ 1

I remember that I used to organize my inventory on RE5 by usability, it was optimized to reload during melee cutscenes so I never needed to reload out of it . It looked kinda messy tho.

26.11.2025 16:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0