Kobold Dell'arte πŸ”ž's Avatar

Kobold Dell'arte πŸ”ž

@artekobold.bsky.social

"Your aesthetic is Wind Waker running on PSX graphics." Low poly lizardmancer, he/him

229 Followers  |  62 Following  |  222 Posts  |  Joined: 03.10.2023
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Posts by Kobold Dell'arte πŸ”ž (@artekobold.bsky.social)

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Post your sona and species!

I don't really have anything I'd consider a sona, the closest would be the gremlin I use for Vtubing and some renders

18.02.2026 18:59 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I've been framed

#sfw #kobold #vrchat

25.01.2026 08:04 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Just something small and fun for Valentines day
#nsfw #kobold

14.02.2026 19:21 β€” πŸ‘ 19    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

🎨 Share your OC boundaries

πŸ–ŒοΈFanart? βœ…

πŸ’žShipping? βœ…

πŸ–‹οΈFanfiction? βœ…

β™ŠοΈDraw their OCs with yours? βœ…

πŸ”žNSFW? βœ…

πŸ€–AI? Die ❀️

04.02.2026 03:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've been framed

#sfw #kobold #vrchat

25.01.2026 08:04 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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By sticking to 3 primary colors (in this case salmon, burgundy, and grey) I can manipulate them in engine to be whatever color I want, same way Halo does it, the lighting gets added on top in the material, as shown in the attached images 2/2

16.01.2026 03:53 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Got a Gustaff modeled, currently working on the texture. Lots of going back to tweak the UVs but its coming along nicely. The colors aren't quite right, but I'm trying to stick to 3 major colors and using lighting to drive the variation 1/2
#lowpoly #sfw #megamanlegends #rockmandash #gustaff

16.01.2026 03:49 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

That looks amazing! I'll give those ini settings a crack tomorrow, maybe they'll improve my celshaded art as well

13.01.2026 06:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

the original game has all the facial expressions in a big atlas which I've replicated here, but if I were to put this into production I'm thinking I'd split the eyes and the mouth into separate atlases so they can be mixed and matched

13.01.2026 03:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I already had to multiply the unlit texture by an inverted preexposure node to get them looking not completely washed out, I'll def look into yanking the tone mapper

I'm also considering how to be more efficient with the style on the back end

13.01.2026 03:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you thank you!
At the moment its just a personal challenge to see how well I can replicate the style and try out different systems in engine

13.01.2026 00:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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vrchat shenanigans

11.01.2026 09:56 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Added the helmet and the ability to palette swap the armor like in classic and X #volnutt #megamanlegends #rockmandash
#sfw #lowpoly

07.01.2026 23:26 β€” πŸ‘ 18    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0
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Tried my hand at recreating #Volnut from Mega Man Legends in the original style, using models resource to get an idea of the polygon structure and concept art for the actual shape, its resulted in some noticeable differences in proportions but I'm pretty happy with it
#megamanlegends
#sfw #lowpoly

07.01.2026 06:00 β€” πŸ‘ 38    πŸ” 10    πŸ’¬ 2    πŸ“Œ 0

This looks absolutely fantastic, great work!

31.12.2025 01:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#lowpoly #3D #kobold

Goober type creature

20.01.2025 08:02 β€” πŸ‘ 27    πŸ” 11    πŸ’¬ 1    πŸ“Œ 0
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Made a small winter scene since the last was a bit too summer-y
#lowpoly #kobold

30.12.2025 06:20 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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merr chrismas

25.12.2025 05:30 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Give folks their flowers

No, I mean right now. Go tell someone you loved their work right now. They're on social media just say it, it has never been easier

"They know how much people love--" no they don't go say it right now to a composer or artist or game dev or writer or anyone AAAAAAAHHHHHHHHH

29.09.2025 21:39 β€” πŸ‘ 8336    πŸ” 4286    πŸ’¬ 44    πŸ“Œ 169

I always love to hear opinions

I'm considering making the spikier cheeks a masculine trait and the blunter cheeks a feminine trait

22.12.2025 06:13 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Decided to do some environment practice

Two versions because I can never decide which version of the cheek frills I prefer
#kobold

22.12.2025 05:58 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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photos taken seconds before disaster
#vrchat

21.12.2025 06:49 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Go on...

19.11.2025 00:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Put together some armor for some kobold space pirates. I think the undersuit texture came out pretty good but the texture for the armor its self could probably use a little more love. Also considering scaling up the kobolds for the first time in nearly 5 years

#kobold #lowpoly

17.11.2025 04:53 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Quick little kobold sketch.

17.11.2025 00:46 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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ARC Raiders sketch.

14.11.2025 17:43 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Doodle of my sona Meh pointing at repost/reblog button with their finger. There is "this one is important" written near them.

Doodle of my sona Meh pointing at repost/reblog button with their finger. There is "this one is important" written near them.

It's so discouraging to post art when you see how fucked up the ratio of like to repost is. Just please, do the second click, it's literally few seconds and does so much more for struggling artists.

11.11.2025 20:04 β€” πŸ‘ 1466    πŸ” 1293    πŸ’¬ 23    πŸ“Œ 0
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New model revision, and an excuse to play around with new materials, don't ask how that body piece stays on, probably lots of adhesive

#kobold #lowpoly #nsfw #latex

11.11.2025 03:57 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My part of an art trade I did with @artekobold.bsky.social

09.11.2025 18:10 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

He came out great, I love it!

09.11.2025 18:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0