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Merpui

@merpui.bsky.social

I like to spend my free time thinking about Game Design and then turning those thoughts into works // Check out Tiny Tied Demo on Steam: tinyurl.com/tinytied // Find my other works on: merpui.itch.io

59 Followers  |  80 Following  |  28 Posts  |  Joined: 29.10.2024
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Posts by Merpui (@merpui.bsky.social)

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A strem doodle dump
excepty the bottom row

09.03.2026 19:35 β€” πŸ‘ 446    πŸ” 79    πŸ’¬ 18    πŸ“Œ 2
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I merged two new twitch integration features today! ✨

This one is a channel point reward that lets viewers redeem channel points to add notes to a main character's journal page. The player can also remove unwanted comments directly

#VNDev #RenPy #IndieDev #ScreenshotSaturday #GameDev

08.03.2026 00:02 β€” πŸ‘ 13    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
The main capsule image for my game demo 'Tiny Tied'. A panda figure is displayed in the middle, reading a book. A shadowy fox figure is standing on the 'T' of the 'Tiny Tied' logo.

The main capsule image for my game demo 'Tiny Tied'. A panda figure is displayed in the middle, reading a book. A shadowy fox figure is standing on the 'T' of the 'Tiny Tied' logo.

Currently reworking the capsule art for my game πŸ‘€

#IndieDev #GameDev #IndieGame #ScreenshotSaturday

28.02.2026 17:27 β€” πŸ‘ 7    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Spent today getting the english translation for my fun fair dating sim ready and adding a few details here and there! 🌸

Just a little more testing and it's ready to go~

#VNDev #RenPy #IndieDev

22.02.2026 23:25 β€” πŸ‘ 28    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0
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Spent today working on the first half of the animations for my game's journal screen. Almost lost my mind making it pixel perfect >.<

All that's left is to properly close the scrolls as well, but I'm afraid that part may be harder

#RenPy #VNDev #IndieDev #ScreenshotSaturday #gameDev

14.02.2026 21:37 β€” πŸ‘ 32    πŸ” 11    πŸ’¬ 1    πŸ“Œ 0
15 Ready-to-use Frames for Ren'Py, the text is framed by seven example frames.

15 Ready-to-use Frames for Ren'Py, the text is framed by seven example frames.

I just released my asset pack for MVNA! It's a set of 15 frames, with customizable colors (in-engine) and ready to use \o/

berinrin.itch.io/customizable...

#RenPy #VNDev #MVNA #IndieDev

14.02.2026 00:20 β€” πŸ‘ 21    πŸ” 9    πŸ’¬ 0    πŸ“Œ 1
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my friend elkortes donated a total of 15 new frames for my MVNA project πŸ₯Ή I've managed to add four of them today, gotta do the rest and finish up tomorrow.

I've also made a simple gallery to look at all available frames

#MVNA #VNDev #RenPy #IndieDev

12.02.2026 23:33 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
A scene showing five different frames with simple art Noveau-inspired patterns.

A scene showing five different frames with simple art Noveau-inspired patterns.

Made another two frames for my ready-to-use frame pack πŸ€
This time i tried doing patterns that are a little more elaborate

#MVNA #RenPy #VNDev #IndieDev

08.02.2026 22:44 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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today's progress for MVNA! I'm working on a set of frames that you can easily re-color in-engine^^

#MVNA #RenPy #VNDev #IndieDev

04.02.2026 23:34 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
CG showing a sheep mask and a wolf mask next to each other.

CG showing a sheep mask and a wolf mask next to each other.

CG showing a masquerade ball

CG showing a masquerade ball

Dialogue scene with a scantily clad anthropomorphic hyena wearing a bunny mask.

Dialogue scene with a scantily clad anthropomorphic hyena wearing a bunny mask.

Our VN got done just in time! It's a mystery/horror VN about a masquerade ball :3 Mind the content warnings!

(it's only in german though ;v;)

01.02.2026 21:43 β€” πŸ‘ 13    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Tiny Tied Demo v0.4.0 Update Hey, long time no see! Well, once again, a lot of time has passed since the last update. More than a year, in fact! Oops. But a lot has happened in the meantime! To get straight to the point, here’s.....

The new Tiny Tied Demo v0.4.0 update is now officially available on itch.io!

Here is the devlog with all new update infos :)

merpui.itch.io/tiny-tied-de...

#IndieDev #GameDev #IndieGame #devlog

27.01.2026 22:40 β€” πŸ‘ 14    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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added some movement to the quickmenu today

#RenPy #VNDev #IndieDev #GameDev

13.01.2026 23:46 β€” πŸ‘ 15    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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While making some improvements in my rhythm minigame and recharting the notes, I've encountered one of the funniest bugs I've ever had.

Gyoza now wants to escape! 😱

MY GUY WHERE ARE YOU GOING

COME BACK πŸ—£οΈ

#IndieDev #GameDev #IndieGame #Godot

11.01.2026 23:33 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Tiny Tied Demo by Merpui Every action has consequences.

So, there's some kinda good news! You can already play the latest version of my demo here on itch!

merpui.itch.io/tiny-tied-demo

However, over the last few days, I've noticed some things that I still need to address. So an 'official' release of the update is still to come!

#GameDev #IndieDev

09.01.2026 20:26 β€” πŸ‘ 8    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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The next update of Tiny Tied Demo may finally be ready in the next few days πŸ₯Ή

Definitely soon!

#IndieDev #GameDev #IndieGame #Godot

02.01.2026 17:45 β€” πŸ‘ 17    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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Devlog #15

Found back into the Godot version of Jumptix. It took me some time to find the right motivation to continue.

Built first animations: when the player is hit by a bullet, when the player collects rewards.

#Jumptix #Godot

28.12.2025 10:26 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Tenna offering a present

Tenna offering a present

DELTARUNE WINTER Newsletter Time! We're sending it out now, but it takes a good while to process hundreds of thousands of emails. Fortunately there's a cheat code to look at it whenever you want. Ha ha ha ha.

toby.fangamer.com/newsletters/...

18.12.2025 23:17 β€” πŸ‘ 11623    πŸ” 2543    πŸ’¬ 176    πŸ“Œ 174
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Devlog #13

I started to implement two subclasses of Entity: Player and Tile which hold different components.

First task: collision detection and resolution.

#C++ #SDL #EntityComponent

08.12.2025 09:48 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I needed a break from writing dialogue, and my game demo still has enough space for more characters.

This one had been in my head for a long time, and finally having him drawn in front of me feels really good!

#IndieDev #GameDev #IndieGame #PixelArt

05.12.2025 19:30 β€” πŸ‘ 16    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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Today I've put all my strength and energy (none) into the dialogue for Allyzabeth, to demonstrate her desire to meet new opponents (none)

#ScreenshotSaturday #IndieDev #GameDev #IndieGame

29.11.2025 15:33 β€” πŸ‘ 14    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Did some bugfixes in my audience sequence scene today. It uses proper animated speech bubbles now~

#GameDev #VNDev #IndieDev #ScreenshotSaturday

29.11.2025 15:04 β€” πŸ‘ 20    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
A screenshot of Gyoza, an opponent within a rhythm game section, which will be playable in my game demo 'Tiny Tied'.  They look happy and hold two signs. On each sign a with thumbs up is seen.

A screenshot of Gyoza, an opponent within a rhythm game section, which will be playable in my game demo 'Tiny Tied'. They look happy and hold two signs. On each sign a with thumbs up is seen.

After almost 3 months of working on Gyoza, who has WAY TOO MUCH dialog for an OPTIONAL opponent (πŸ₯²) I'm finally done with my rhythm minigame!!! πŸŽ‰πŸ•Ί

The complete update with this minigame should finally be out soon!

Possibly even this year!

Maybe!

#IndieDev #GameDev #IndieGame #Godot

23.11.2025 15:19 β€” πŸ‘ 15    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
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That moment when your fruit preference-based deduction is so shocking that the crowd starts chanting lorem ipsum at you

(aka today's progress update!)

#RenPy #VNDev #IndieDev #ScreenshotSaturday

15.11.2025 19:12 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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This week's progress! I spent the last few days polishing my latest game jam VN~

- the UI is now fully customized
- the minigame is more reactive and gets more difficult with each try
- I learned how to use Aseprite to add sprite variations and a new CG

#VNDev #RenPy #IndieDev #ScreenShotSaturday

18.10.2025 00:45 β€” πŸ‘ 23    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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Results of this Week's Co-Working Session πŸ₯­

- Firn finished his script revisions
- Blini made more BGM!
- elKortes worked on the UI
- daschoe added Discord Rich Presence
- Mango has almost finished our key art
- Trmin worked on a twitch feature: journal page comments!

#GameDev #RenPy #VNDev

09.10.2025 21:28 β€” πŸ‘ 4    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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I'm currently in japan and loving every minute of being here, but holy shit do I miss my bed.

My back was NOT made for futons 😭

04.10.2025 23:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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look at my lamp

#VNDev #RenPy #GameDev #IndieDev

30.09.2025 21:04 β€” πŸ‘ 26    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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Currently working in a game jam and facing my new nemesis:

Drawing a human.

What do you mean I now have to pay attention to human anatomy?? How do I draw hands?!

No thanks, I will stick to humanoid animals, demons, robots and other malformed creatures beyond human comprehension.

20.09.2025 12:48 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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a person 's hands are reaching out towards each other . Alt: Gif of Hannibal Buress looking at own hands meme

I've written over 2000 words for this jam game WHO AM I??

#GameDev #VNDev

20.09.2025 11:26 β€” πŸ‘ 17    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Today's progress!

It's a little sequence for when something shocking happens during the court session. The audience is shown and they shout different lines. It will also use our twitch integration to let chat add their own comments (purple)

#GameDev #ScreenshotSaturday #VNDev #RenPy

30.08.2025 20:24 β€” πŸ‘ 15    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0