A strem doodle dump
excepty the bottom row
@merpui.bsky.social
I like to spend my free time thinking about Game Design and then turning those thoughts into works // Check out Tiny Tied Demo on Steam: tinyurl.com/tinytied // Find my other works on: merpui.itch.io
A strem doodle dump
excepty the bottom row
I merged two new twitch integration features today! β¨
This one is a channel point reward that lets viewers redeem channel points to add notes to a main character's journal page. The player can also remove unwanted comments directly
#VNDev #RenPy #IndieDev #ScreenshotSaturday #GameDev
The main capsule image for my game demo 'Tiny Tied'. A panda figure is displayed in the middle, reading a book. A shadowy fox figure is standing on the 'T' of the 'Tiny Tied' logo.
Currently reworking the capsule art for my game π
#IndieDev #GameDev #IndieGame #ScreenshotSaturday
Spent today getting the english translation for my fun fair dating sim ready and adding a few details here and there! πΈ
Just a little more testing and it's ready to go~
#VNDev #RenPy #IndieDev
Spent today working on the first half of the animations for my game's journal screen. Almost lost my mind making it pixel perfect >.<
All that's left is to properly close the scrolls as well, but I'm afraid that part may be harder
#RenPy #VNDev #IndieDev #ScreenshotSaturday #gameDev
15 Ready-to-use Frames for Ren'Py, the text is framed by seven example frames.
I just released my asset pack for MVNA! It's a set of 15 frames, with customizable colors (in-engine) and ready to use \o/
berinrin.itch.io/customizable...
#RenPy #VNDev #MVNA #IndieDev
my friend elkortes donated a total of 15 new frames for my MVNA project π₯Ή I've managed to add four of them today, gotta do the rest and finish up tomorrow.
I've also made a simple gallery to look at all available frames
#MVNA #VNDev #RenPy #IndieDev
A scene showing five different frames with simple art Noveau-inspired patterns.
Made another two frames for my ready-to-use frame pack π
This time i tried doing patterns that are a little more elaborate
#MVNA #RenPy #VNDev #IndieDev
today's progress for MVNA! I'm working on a set of frames that you can easily re-color in-engine^^
#MVNA #RenPy #VNDev #IndieDev
CG showing a sheep mask and a wolf mask next to each other.
CG showing a masquerade ball
Dialogue scene with a scantily clad anthropomorphic hyena wearing a bunny mask.
Our VN got done just in time! It's a mystery/horror VN about a masquerade ball :3 Mind the content warnings!
(it's only in german though ;v;)
The new Tiny Tied Demo v0.4.0 update is now officially available on itch.io!
Here is the devlog with all new update infos :)
merpui.itch.io/tiny-tied-de...
#IndieDev #GameDev #IndieGame #devlog
added some movement to the quickmenu today
#RenPy #VNDev #IndieDev #GameDev
While making some improvements in my rhythm minigame and recharting the notes, I've encountered one of the funniest bugs I've ever had.
Gyoza now wants to escape! π±
MY GUY WHERE ARE YOU GOING
COME BACK π£οΈ
#IndieDev #GameDev #IndieGame #Godot
So, there's some kinda good news! You can already play the latest version of my demo here on itch!
merpui.itch.io/tiny-tied-demo
However, over the last few days, I've noticed some things that I still need to address. So an 'official' release of the update is still to come!
#GameDev #IndieDev
The next update of Tiny Tied Demo may finally be ready in the next few days π₯Ή
Definitely soon!
#IndieDev #GameDev #IndieGame #Godot
Devlog #15
Found back into the Godot version of Jumptix. It took me some time to find the right motivation to continue.
Built first animations: when the player is hit by a bullet, when the player collects rewards.
#Jumptix #Godot
Tenna offering a present
DELTARUNE WINTER Newsletter Time! We're sending it out now, but it takes a good while to process hundreds of thousands of emails. Fortunately there's a cheat code to look at it whenever you want. Ha ha ha ha.
toby.fangamer.com/newsletters/...
Devlog #13
I started to implement two subclasses of Entity: Player and Tile which hold different components.
First task: collision detection and resolution.
#C++ #SDL #EntityComponent
I needed a break from writing dialogue, and my game demo still has enough space for more characters.
This one had been in my head for a long time, and finally having him drawn in front of me feels really good!
#IndieDev #GameDev #IndieGame #PixelArt
Today I've put all my strength and energy (none) into the dialogue for Allyzabeth, to demonstrate her desire to meet new opponents (none)
#ScreenshotSaturday #IndieDev #GameDev #IndieGame
Did some bugfixes in my audience sequence scene today. It uses proper animated speech bubbles now~
#GameDev #VNDev #IndieDev #ScreenshotSaturday
A screenshot of Gyoza, an opponent within a rhythm game section, which will be playable in my game demo 'Tiny Tied'. They look happy and hold two signs. On each sign a with thumbs up is seen.
After almost 3 months of working on Gyoza, who has WAY TOO MUCH dialog for an OPTIONAL opponent (π₯²) I'm finally done with my rhythm minigame!!! ππΊ
The complete update with this minigame should finally be out soon!
Possibly even this year!
Maybe!
#IndieDev #GameDev #IndieGame #Godot
That moment when your fruit preference-based deduction is so shocking that the crowd starts chanting lorem ipsum at you
(aka today's progress update!)
#RenPy #VNDev #IndieDev #ScreenshotSaturday
This week's progress! I spent the last few days polishing my latest game jam VN~
- the UI is now fully customized
- the minigame is more reactive and gets more difficult with each try
- I learned how to use Aseprite to add sprite variations and a new CG
#VNDev #RenPy #IndieDev #ScreenShotSaturday
Results of this Week's Co-Working Session π₯
- Firn finished his script revisions
- Blini made more BGM!
- elKortes worked on the UI
- daschoe added Discord Rich Presence
- Mango has almost finished our key art
- Trmin worked on a twitch feature: journal page comments!
#GameDev #RenPy #VNDev
I'm currently in japan and loving every minute of being here, but holy shit do I miss my bed.
My back was NOT made for futons π
look at my lamp
#VNDev #RenPy #GameDev #IndieDev
Currently working in a game jam and facing my new nemesis:
Drawing a human.
What do you mean I now have to pay attention to human anatomy?? How do I draw hands?!
No thanks, I will stick to humanoid animals, demons, robots and other malformed creatures beyond human comprehension.
I've written over 2000 words for this jam game WHO AM I??
#GameDev #VNDev
Today's progress!
It's a little sequence for when something shocking happens during the court session. The audience is shown and they shout different lines. It will also use our twitch integration to let chat add their own comments (purple)
#GameDev #ScreenshotSaturday #VNDev #RenPy