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Action/Pixel Game Maker

@actiongamemaker.bsky.social

112 Followers  |  28 Following  |  48 Posts  |  Joined: 31.10.2024  |  1.4831

Latest posts by actiongamemaker.bsky.social on Bluesky

RPG Maker Showcase 2026
YouTube video by Gotcha Gotcha Games RPG Maker Showcase 2026

The RPG Maker Showcase 2026 is going to start in just a couple of hours! The link is ready:
www.youtube.com/watch?v=vdUo...
Hope you'll check it out!
#RPGMaker #indiegames #gamedev

15.02.2026 08:15 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Got 2 notes to start the weekend with:
1. We have a time-limited demo up on Steam until March 23! No restrictions!
2. The #RPGMakerFes2026 has started, and there's a Showcase scheduled for the 15th at 8pm JST! @jmondmon.bsky.social & @highgai.bsky.social are hosting the EN version!
#indiegamedev

13.02.2026 13:38 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER - Major Update 1.2.0 Patch Notes - Steam News We are pleased to announce the release of Major Update 1.2.0. No compatibility issues are expected with this update. However, version 1.1.15 is available as a beta branch, so if you encounter any issu...

We've just released version 1.2.0 of Action Game Maker!
store.steampowered.com/news/app/298...
A major improvement, as it resolves the issue where object facing and orientation were locked together by enabling free control, but also adds support for bullet hell bullet numbers!
#GodotEngine #gamedev

09.02.2026 08:58 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER 1.1.15 Patch Notes ACTION GAME MAKER 1.1.15 Patch Notes โš  Important Update โ˜… The attack / hit detection system has been revised. Attack detection now works correctly even when the attack shape is non-rectangular or ro...

Hey, it's been too long since I last posted!
We've got the RPG Maker Festival coming up soon, but for now here's an #AGMaker update for you! Version 1.1.15 has a needed change to how hit detection and collision works:
guild.rpgmakerofficial.com/t/topic/1123
#GodotEngine #gamedev

30.01.2026 12:27 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER 1.1.12 Patch Notes ACTION GAME MAKER 1.1.12 Patch Notes Improvements Added four new debugger object templates for displaying variables and switches on screen: VariableLabel, SwitchLabel, ProjectVariableLabel, and Pro...

New update dropped on Friday! #AGMaker is now version 1.1.12:
guild.rpgmakerofficial.com/t/topic/1060
It's a small QoL update, with additional debug templates & a new UI display for non-unique links in the state graph. Plus a few bug fixes too!
#godotengine #gamedev

22.12.2025 14:15 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER 1.1.10 Patch Notes ๐ŸŽฎ ACTION GAME MAKER 1.1.10 Patch Notes Improvements โ˜… Added several new configuration options to contact-related conditions. You can now set the logical condition for wall contact directions to AND ...

End of another week, but we have a new patch for you all!
guild.rpgmakerofficial.com/t/topic/1015
With v. 1.1.10, we expanded the versatility of our updated collision system with more link conditions & expanded Area2D collision support.
#gamedev #GodotEngine

05.12.2025 18:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER 1.1.9 Patch Notes *ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ใ€‚ Improvements Added a new sample: โ€œAdvanced Sample: RandomDungeonSampleโ€. This is an advanced sample that lets you try a random dungeon/map generation system. Updated some documen...

Link to Patch notes:
guild.rpgmakerofficial.com/t/topic/998

28.11.2025 16:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sorry for the silence! But we've been hard at work for the last few months with lots of updates!
Today is the release of version 1.1.9, which adds a project showing our dungeon randomization sample, as well as more bug fixes. Hope you check it out!
#AGMaker #GodotEngine #gamedev

28.11.2025 16:55 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Major Update 1.1.0 released! *ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ใ€‚ ACTION GAME MAKER v1.1.0 Patch Notes Version 1.1.0 is the first major update to ACTION GAME MAKER. This patch introduces a revamped Visual Script UI, an upgrade to Godot 4.4.1, and ...

Hey, sorry for the silence!
We've been hard at work, and just released version 1.1 of #AGMaker!
guild.rpgmakerofficial.com/t/topic/888
Changes include more freedom for layouts in our visual script graph, an update to #GodotEngine v4.4.1, and a number of QoL and bug fixes too!
#gamedev #indiegamedev

30.09.2025 07:46 โ€” ๐Ÿ‘ 21    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for supporting us enough to make it happen! Everyone let us know they really did prefer the free-form structure over the flow-based structure, and we want our users to be happy.

30.08.2025 15:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hey everyone! The #AGMaker team has been busy!
A revision to our state graph to allow for free directional layout instead of just left-to-right, and an updated to #GodotEngine 4.4.1 coming in September, and version 1.0.21 of our tool just dropped!
guild.rpgmakerofficial.com/t/topic/807
#gamedev

29.08.2025 18:51 โ€” ๐Ÿ‘ 17    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ACTION GAME MAKER v1.0.16 Patch Notes *ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ ACTION GAME MAKER v1.0.16 Patch Notes Bug Fixes Fixed a bug where the โ€œChange Propertyโ€ action could not toggle ON/OFF for object switches. Fixed an issue where SightRange would not ...

Weโ€™re coming back from the summer convention season with updates to #AGMaker!
guild.rpgmakerofficial.com/t/topic/638
Since my last update post 2 weeks ago, we've released 3 more versions! Lots of bug fixes and great improvements, and more in the pipeline. Stay tuned! #GodotEngine #gamedev

28.07.2025 15:49 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sorry for the silence - we've been busy with BitSummit 2025! It was a great time, and we had great talks with many, many people! But I'd like to share that there was some great discussion with representatives from @w4games.com & @godotengine.org, and we got a group picture! #godotengine #gamedev

20.07.2025 14:42 โ€” ๐Ÿ‘ 23    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER v1.0.13 Patch Notes ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ใ€‚ ACTION GAME MAKER v1.0.13 Patch Notes โญ Major Updates Android export support has been implemented. โ†’ Note: You will need to create your own touch-based UI for smartphone use. โ†’ We ...

Another update for #AGMaker, and it's got a major update that people were asking for: Android export target support!
guild.rpgmakerofficial.com/t/topic/574
It should work fine (famous last words), but let us know if you have any issues!
#gamedev #GodotEngine

11.07.2025 05:18 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER v1.0.12 Patch Notes *ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ใ€‚ Improvements Refreshed the execution action / condition setting panel: Expanded the visible area. ignore, reverse, and/or toggles can now be changed using dedicated icons . Bu...

Improvements continue! #AGMaker is now up to version 1.0.12.
Some of the first steps in addressing some of the UX feedback we've received, plus more bug fixes too!
guild.rpgmakerofficial.com/t/topic/506
#GodotEngine #gamedev

03.07.2025 16:28 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ACTION GAME MAKER v1.0.8 Patch Notes *ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ใ€‚ ACTION GAME MAKER v1.0.8 Patch Notes Improvements Added a shortcut key to toggle fullscreen mode during gameplay. โ†’ Default is Alt + Enter, and it can be changed via: Project Sett...

Ending the week on a nice note:
guild.rpgmakerofficial.com/t/topic/353
Another patch with both some minor QoL updates & a few bug fixes. We've managed to patch multiple times this week, and it seems like the reporting new stuff is slowing. Deeper work from next week? ๐Ÿคž๐Ÿ€
#AGMaker #GodotEngine

20.06.2025 16:02 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER v1.0.7 Patch Notes *ๆ—ฅๆœฌ่ชžใฏ่‹ฑ่ชžใฎใ‚ใจใซใ‚ใ‚Šใพใ™ใ€‚ ACTION GAME MAKER v1.0.7 Patch Notes Improvements Changed how the editor version is managed. โ†’ The version.py file now handles the Godot version, which may help resolve issues rela...

Ok, we had some conflicts, but we've now got confirmation that the v1.0.7 update of #AGMaker is now working with GDExtensions that don't require compilation. So GDExtensions compatible with "plain" Godot 4.3 should work! ๐Ÿคž
guild.rpgmakerofficial.com/t/topic/317
#gamedev #GodotEngine

19.06.2025 16:18 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We've already got some additional free content up over on itch.io:
gotchagotchagames.itch.io/action-game-...
Just a little something for people checking out #AGMaker to use and experiment with!
#indiegamedev

17.06.2025 14:35 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! We hope you'll continue creating with us!

17.06.2025 09:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Save 10% on ACTION GAME MAKER on Steam The latest in the long-running โ€œMakerโ€ series of game development toolkits, โ€œACTION GAME MAKERโ€ brings 2D action game development to those of all skill levels! Built using Godot Engine, โ€œACTION GAME M...

We had a little hiccup with Steam, but #AGMaker is now live and available for purchase!
store.steampowered.com/app/2987180/...
New producer letter is up to explain our first post-release update plans too! #gamedev #GodotEngine

17.06.2025 03:19 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

We go live in just about 7 hours now!
bsky.app/profile/game...

16.06.2025 17:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
"ACTION GAME MAKER" Official Launch PV
YouTube video by Gotcha Gotcha Games "ACTION GAME MAKER" Official Launch PV

We're just a few hours from official launch of #AGMaker, and thanks to the demo we released, there's already been several updates. Praise be to all who report bugs! We also released a new trailer last week, too:
www.youtube.com/watch?v=vqf3...
#gamedev #GodotEngine

16.06.2025 08:16 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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ACTION GAME MAKER on Steam The latest in the long-running โ€œMakerโ€ series of game development toolkits, โ€œACTION GAME MAKERโ€ brings 2D action game development to those of all skill levels! Built using Godot Engine, โ€œACTION GAME M...

Our first public trial version of #AGMaker is out now on Steam!
store.steampowered.com/app/2987180/...
It's unrestricted functionally, but will only be available for a couple of weeks. We hope people who are looking for a #GodotEngine visual scripting system will check it out! #gamedev

09.06.2025 12:54 โ€” ๐Ÿ‘ 27    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A little sample of a conversation made with #AGMaker!
BBCode support for in-line text effects, lines pulled from a database, and more! #GodotEngine #gamedev

01.06.2025 11:09 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER - Producer Letter #11: Current Development Status & More Function Information - Steam News Hello again! Itโ€™s ACTION GAME MAKER Producer Morino with more information for everyone! In this 11th letter, I think itโ€™s safe to say that weโ€™re in the release period now with just about 3 weeks to go...

The next producer letter is out!
store.steampowered.com/news/app/298...
This time we're happy to announce that we can support more older integrated graphics, though performance concerns for effects heavy projects do remain.
#gamedev #GodotEngine #AGMaker

30.05.2025 05:28 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Got some new stuff to share! First up is a short video of the main UI, with real-time effects preview. With about a month until release, things are coming together nicely! #gamedev #GodotEngine #AGMaker

19.05.2025 14:34 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER - Producer Letter #10: Modules & Official Community - Steam News Hello, everyone! Producer Morino here again! In this 10th producer letter, I'd like to talk about new features that will make visual scripting easier to use and provide some information about our plan...

It's the end of the month again, which means another #AGMaker producer letter!
This time it's a look at a major QoL improvement over PGMMV:
store.steampowered.com/news/app/298...
#gamedev #GodotEngine

25.04.2025 02:55 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A little test to confirm that the #AGMaker visual script system plays nicely with GDScript: and it does! To get hookshots like this will require use of regular coding, and we needed to make sure both systems interact properly as we get close to release in 2 months!
#GodotEngine #gamedev

12.04.2025 11:28 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Build a MetroidVania in Action Gamer Maker (Godot) Episode 3 - Double Jump and Dynamic Jump Height.
YouTube video by Oath Games Build a MetroidVania in Action Gamer Maker (Godot) Episode 3 - Double Jump and Dynamic Jump Height.

We're still over 2 months from release, but we have another video tutorial from a beta tester to share:
www.youtube.com/watch?v=O_hp...
Very happy to see these, and it should remain useful even after we make some localization & other fixed prior to release!
#gamedev #GodotEngine #AGMaker

08.04.2025 16:25 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ACTION GAME MAKER - Producer Letter #9: Introduction to Bundled Resources and Beta Test Status - Steam News Hello everyone, this is ACTION GAME MAKER producer Morino again! Have you had a chance to check the sale price and early purchase discount that we announced the other day? In this ninth producer lette...

The next producer's letter has gone out!
store.steampowered.com/news/app/298...
Not so big news, but the producer just wanted to clarify the value proposition a bit and get people to see the amount of content that's included with #AGMaker!
#GodotEngine #gamedev

27.03.2025 04:03 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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