Hey @flassari.bsky.social , do you have any insights into bOptimizeBPComponentData?
16.04.2025 11:38 β π 0 π 0 π¬ 1 π 0
Iβve worked with Steve at 3 different companies now, this is a great thread on, effectively, how the games industry needs to mature if itβs to survive.
And it will survive, because people absolutely love playing games.
04.02.2025 08:49 β π 4 π 1 π¬ 0 π 0
Excellent bonus.
06.02.2025 10:16 β π 1 π 0 π¬ 0 π 0
Hey @burntkona.bsky.social , Ed here. Could you add me to the splash devs starter pack please?
06.02.2025 10:15 β π 0 π 0 π¬ 1 π 0
Comprehensive festive guide for supporting indie game developers:-
π Wishlist an indie game
π Buy an indie game
π Leave a user review
Happy holidays π
19.12.2024 17:53 β π 413 π 144 π¬ 6 π 4
Hello, I make games with guns & bombs in them (spells and bows occasionally too)
23.11.2024 16:56 β π 1 π 0 π¬ 1 π 0
Hi BSky! Gonna be posting a bunch of different but always interesting things on this account. I've been an artist/AD in the games industry since 2010, the past couple of years I switched to TA and #procgen programming roles. Here's a 3d modelling program I'm making to learn C++ with #raylib
19.11.2024 12:12 β π 23 π 1 π¬ 1 π 1
I've created a "Procedural Generation" Starter Pack in an attempt to gather together a bunch of lovely people doing amazing things with #ProcGen. I would love to hear about anyone you know that would be a great fit to add! Please share to help it grow too π
go.bsky.app/59m8Csy
17.11.2024 17:48 β π 120 π 33 π¬ 29 π 1
Hi folks, looking forward to finding some new games and insights into the craft.
bsky.app/profile/edre...
20.11.2024 00:05 β π 1 π 0 π¬ 0 π 0
Hi π I'm Ed a #GameDev who's worked in AAA and Indie for a surprisingly long time. Sometimes I write code and chase 0 bugs, most of the time I write strategy docs and chase 0 Slack notifications.
19.11.2024 23:55 β π 2 π 0 π¬ 0 π 1
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Press Gazette energy & envt journalist of the year 2022
Press Awards envt journalist of the year 2025 (shortlisted)
Deputy Editor + Senior Policy Editor Carbon Brief
https://bsky.app/profile/carbonbrief.org
carbonbrief.org
simon.evans@carbonbrief.org
Crumbly old game developer, baggy and a bit loose at the seams. Have been doing it since all of this was just fields.
Improbable Female Authority Figure @ nDreams | previously Splash Damage & Mediatonic | FFXIV Obsessed |
Tech Designer @splashdamage
Working on Project Astrid
Does #UE5 magic
he/him
Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
Professional maker of janky things. Ex-splashdamage
Technical Designer @ Underdog!
Too many boardgames, likes to go π
Senior keyboard smasher (builds, deployment, automation, infrastructure) at Splash Damage Games.
Previously OWI, CCP, UFG
Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.socialβ¬ and βͺβͺβͺ@mountandblade.taleworlds.comβ¬
Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |
Imagine the things we could create together. (He/him - lead game designer - dad/jokes - voice)
refsheet.net/moltare
Indie Developer/Director @ Polygon Treehouse (Mythwrecked & RΓΆki) β’ BAFTA Breakthrough 2021 β’ BAFTA Games & The Game Awards nominee β’ 2 x BAFTA Juror β’ Industry speaker & mentor β’ He/him
Dundee (Scotland)
https://www.polygon-treehouse.com/
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; Β½ of Pounce Light, Β½ making sense Β½ the time; he/him; π¦
Unreal Engine is the worldβs most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
City exploration game in development for VR and flat screen.
Steam: https://store.steampowered.com/app/2859220/Vuntra_City/
Solo indie dev making Eilands, a game about creating and exploring your own islands.
Likes to support fellow devs.
Occasionally a music composer.
Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com
πΉοΈ Indie game developer.
βοΈ Freelance Game Programmer.
πΊοΈ I make procedural things with magic and maths.
πΈ Open to work!
YAWP Games is a small (me, myself & I) Indie Game Studio.
Working on:
* Isoterra: Isometric Open World survival (https://store.steampowered.com/app/3436430/Isoterra/)
* Maze Wars: PVP Mazing TD
https://linktr.ee/YAWPGames
I'm developing an unhinged fast-paced boomer shooter freakshow with a roguelike game loop. WISHLIST on Steam: https://steam.pm/app/3277520/
People call me Breakky.
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him)
Cat selfie enthusiast.
Visit: zachstronaut.com