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Pictids

@pictids.bsky.social

***LOOKING TO COLLAB WITH A PROGRAMMER!*** A monster taming game that allows switching between real-time and turn-based combat. Embark on a mission to collect DNA from mysterious creatures called Pictids for scientific research back on your home planet.

132 Followers  |  174 Following  |  48 Posts  |  Joined: 09.11.2024
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Posts by Pictids (@pictids.bsky.social)

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kwet used ice effigy. it blocked an incoming attack!
#pixelart #monstertaming #gamedev

04.03.2026 20:19 — 👍 10    🔁 1    💬 1    📌 0
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volt used double-team. it blocked an incoming attack!
#pixelart #gamedev #monstertaming

04.03.2026 20:15 — 👍 10    🔁 1    💬 2    📌 0
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try completing the gym challenge and collect all 10 badges in 'gym challenge mode'
#pixelart #gamedev

07.12.2024 21:16 — 👍 11    🔁 2    💬 0    📌 0
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kwet used hydro pump. it's super effective!
#pixelart #monstertaming #gamedev

25.02.2026 21:52 — 👍 9    🔁 1    💬 0    📌 0
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this is a terra, a plant-type, and also number 1 on the pictid 'dex'. it has a number of moves that can inflict status effects - SLP, PRZ, PSN...
plant-types are weak to fire, bug, ice, and dark types.
but they are strong against water, earth, and light types.
#pixelart #monstertaming #gamedev

21.02.2026 21:55 — 👍 9    🔁 2    💬 0    📌 0
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this is a terra, a plant-type, and also number 1 on the pictid 'dex'. it has a number of moves that can inflict status effects - SLP, PRZ, PSN...
plant-types are weak to fire, bug, ice, and dark types.
but they are strong against water, earth, and light types.
#pixelart #monstertaming #gamedev

21.02.2026 21:55 — 👍 9    🔁 2    💬 0    📌 0
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check out this air-type pictid. air types are strong against fire, bug, and wood, but weak to electric and ice.
these are just some of the attacks this pictid can learn! mix up its moveset with air, fire, ice, and normal-type moves for better match-ups.
#pixelart #monstertaming #gamedev

11.02.2026 21:59 — 👍 13    🔁 1    💬 0    📌 0
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a look at what real-time combat would be like
#pixelart #monstertaming #gamedev

05.02.2026 20:32 — 👍 10    🔁 0    💬 0    📌 0
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another pictid here, a kwet.
kwets are water-types that are strong to fire, earth, rock, and metal, but weak to plant, electric, wood, and ice. these are just some of its moves for inflicting damage or increasing its stats - perhaps even for making it rain!
#pixelart #gamedev #monstertaming

20.01.2026 21:30 — 👍 16    🔁 3    💬 1    📌 0
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this little pictid is an orkin, a normal-type. normal types aren't strong or weak to any other type, and they don't use magic for any of their moves. it's always a good idea to have one on your team!
#pixelart #gamedev #monstertaming

19.01.2026 20:41 — 👍 10    🔁 2    💬 0    📌 0
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this is a wood-type pictid - a brak. wood types are strong against water and earth, but weak to fire, air, bug, and metal.
#pixelart #gamedev #monstertaming

18.01.2026 10:09 — 👍 14    🔁 2    💬 0    📌 0
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use haru's down special to swap your neutral special from water to fire to electric to light. light types are only strong to dark and ghost, so having other elemental attacks can be useful in battle.
#pixelart #gamedev #monstertaming

07.12.2025 20:13 — 👍 19    🔁 2    💬 1    📌 0
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this ghost-pictid is a 'dhoul'. ghost types are strong to dark types but weak to light types.
this move is 'scary face', and if an enemy is close by, they will be stunned.
#pixelart #gamedev #monstertaming

25.10.2025 20:17 — 👍 23    🔁 6    💬 0    📌 0
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some more level art. there will be various biomes (plains, forests, swamps, deserts, tundras, etc.), day/night cycles, and weather patterns (sunny, rainy, windy, stormy, snowy). so you will have to explore the land thoroughly to find all the pictids!
#pixelart #gamedev #monstertaming

05.10.2025 10:56 — 👍 25    🔁 2    💬 0    📌 0
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a better look at the differences between real-time & turn-based combat. this is the same move - champ's side special - in both gameplay types.
#pixelart #gamedev #monstertaming

03.10.2025 16:15 — 👍 13    🔁 3    💬 0    📌 0
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a spooky-ish animation. one of champ's up-specials. it can poison an enemy if they get too close!
#pixelart #gamedev #monstertaming

02.10.2025 22:36 — 👍 20    🔁 4    💬 0    📌 0
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to kick off october, this is a nyte. this pictid is a dark-type, and is strong to plant and light, but weak to ghost.
#pixelart #gamedev #monstertaming

01.10.2025 14:09 — 👍 15    🔁 2    💬 0    📌 0
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this is a smoog, a fire-type pictid. fire types are effective against plant, bug, wood, metal, and ice types.
#pixelart #gamedev #monstertaming

29.09.2025 19:38 — 👍 19    🔁 2    💬 0    📌 0
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this is a metal-type pictid. more basic movement and some of its attacks. metal types are effective against wood, rock, and ice types.
#pixelart #gamedev #monstertaming

28.09.2025 20:10 — 👍 25    🔁 4    💬 0    📌 0
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after posting a champ yesterday, this is a volt, an electric-type pictid. here are some of its basic movement and attacks.
#pixelart #gamedev #monstertaming

21.09.2025 20:02 — 👍 20    🔁 1    💬 0    📌 0
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this fun guy is a champ, a plant-type pictid. here is some of its basic movement and attacks.
#pixelart #gamedev #monstertaming

20.09.2025 21:14 — 👍 28    🔁 5    💬 0    📌 0
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here is a mock-up of the gui for turn-based combat. you can choose to play real-time or turn-based!
#pixelart #gamedev

10.08.2025 15:16 — 👍 17    🔁 4    💬 0    📌 0
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as with most monster-taming games, you can inflict status effects on your opponent with certain moves and abilities. there are also special effects for super effective damage!
#pixelart #gamedev

18.07.2025 22:18 — 👍 15    🔁 3    💬 0    📌 0
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you can level up by defeating pictids in the wild. they will drop items, XP, or nothing!
#pixelart #gamedev

02.06.2025 20:17 — 👍 12    🔁 2    💬 0    📌 0
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a closer look at the 'dex' system for the game. this is where you can check your stats and change your moveset.
#pixelart #gamedev

01.06.2025 20:00 — 👍 12    🔁 1    💬 0    📌 0
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work in progress for gym mode. screen selection for the city badge.
#pixelart #gamedev

26.05.2025 19:17 — 👍 11    🔁 1    💬 0    📌 0

Hey - no, it's a monster taming game with real-time combat. There would be exploration elements, but think more pokemon meets smash bros.

03.05.2025 19:51 — 👍 1    🔁 0    💬 0    📌 0
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here's a look at the map in the GUI. check which elemental types dwell on which island.
#pixelart #gamedev

03.05.2025 14:44 — 👍 26    🔁 2    💬 1    📌 0
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the start screen will vary depending on the time of day and/or the weather.
#pixelart #gamedev

29.03.2025 21:59 — 👍 10    🔁 2    💬 0    📌 0