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Jeremy Ray

@thejunglist.bsky.social

Chatting about game design, psychology, and policy at grokludo.com

19 Followers  |  34 Following  |  9 Posts  |  Joined: 08.10.2025  |  1.9943

Latest posts by thejunglist.bsky.social on Bluesky

OMAR SAKR

Walking to day-care in the genocide
The primary selling point of a pram 
Has never been articulated by an ad.
My son yells out his discoveries - 
Tree, rock, motorbike, cloud, a bee!
I walk behind him unseen, grief-struck 
And let the tears come without fear 
That my weeping will drive him 
To worry. O holy carriage, hold fast 
His wonder, and my wet confession 
Of this, a father's sole reprieve.

OMAR SAKR Walking to day-care in the genocide The primary selling point of a pram Has never been articulated by an ad. My son yells out his discoveries - Tree, rock, motorbike, cloud, a bee! I walk behind him unseen, grief-struck And let the tears come without fear That my weeping will drive him To worry. O holy carriage, hold fast His wonder, and my wet confession Of this, a father's sole reprieve.

A poem I wrote some months ago showed up at my door today in the first issue of the relaunched Southerly magazine.

04.11.2025 06:00 โ€” ๐Ÿ‘ 156    ๐Ÿ” 32    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 2
Mechabellum Evolved Autobattlers, but One Problem Remains Unsolved โ€“ Wen You Ge | grokludo 14
YouTube video by The Junglist Mechabellum Evolved Autobattlers, but One Problem Remains Unsolved โ€“ Wen You Ge | grokludo 14

Autobattler Mechabellum went through many different versions before the one we saw in Early Access.

It's fascinating to hear Bearlike describe the design problems they solved along the way.
www.youtube.com/watch?v=NndJ...

03.11.2025 06:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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"They're lies. These companies are lying to people."

@chrissimon.au on the idea of infinite storytelling from an AI Dungeon Master, and how a creative human can prompt them away from the mean.

31.10.2025 02:29 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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What happens when we outsource to enterprise LLMs for storytelling, & the inherent biases they were trained on start compounding over many quests? ๐Ÿค”

@chrissimon.au has researched the LLM supply chain and believes its biases will unavoidably creep into game stories & dialogue.

29.10.2025 02:37 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Really enjoyed chatting with @thejunglist.bsky.social about LLMs and games - although I'm no game dev expert, I do love playing and so it was a natural topic to explore. Thanks for your generous and warm hosting, @thejunglist.bsky.social!

27.10.2025 08:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Technologist Chris Smith explains AI, LLMs, and video game applications Not every piece of artificial intelligence (AI) is a large language model (LLM), but LLMs are a form of generative AI. That said, not all generative AI is an LLM. And now, I'm confused.

Not every piece of AI is an LLM, but LLMs are a form of generative AI. That said, not all generative AI is an LLM. And now, we're confused.

Thankfully, technologist Chris Simon knows what he's talking about, doing so on @thejunglist.bsky.social's grokludo podcast.

Have a listen!

27.10.2025 03:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
LLMs in Games - Infinite Stories, or Infinite Hype? - Chris Simon | grokludo 13
YouTube video by The Junglist LLMs in Games - Infinite Stories, or Infinite Hype? - Chris Simon | grokludo 13

This week on grokludo I'm talking with technologist @chrissimon.au about what LLMs can - and can't - do for games, and the hidden costs in the AI supply chain.
youtu.be/RQeQMmQWQqU

27.10.2025 02:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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"I don't think these people feel any shame at all" - Chris Hedges, on being cancelled by the National Press Club of Australia and Western journalistic complicity

22.10.2025 01:40 โ€” ๐Ÿ‘ 171    ๐Ÿ” 54    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 4

โ€œYouโ€™re just complaining about headlines arenโ€™t you?โ€

Itโ€™s 2025 mate, do you have any idea how many people only read the headlines?

21.10.2025 22:53 โ€” ๐Ÿ‘ 34    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Creating Counter-Strike, Leaving Valve, & Starting From Zero - Minh Le | grokludo 12
YouTube video by The Junglist Creating Counter-Strike, Leaving Valve, & Starting From Zero - Minh Le | grokludo 12

Counter-Strike creator @goosemancs.bsky.social on making the artistic leap - leaving big studios, building anew - and the challenge of rising above the noise in today's saturated gaming market.

His new game Alpha Response is "like Payday meets Left 4 Dead".
www.youtube.com/watch?v=JdrN...

20.10.2025 23:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Chris Hedges talks with Dave about journalism, censorship and empire
YouTube video by The Sunday Shot Chris Hedges talks with Dave about journalism, censorship and empire

I interviewed Pulitzer Prize winning war correspondent Chris Hedges for an hour about the Western media betrayal of Palestinian journalists, the National Press Club of Australia, fascism and a violent empire in decline.
www.youtube.com/watch?v=LatG...

18.10.2025 23:16 โ€” ๐Ÿ‘ 335    ๐Ÿ” 159    ๐Ÿ’ฌ 25    ๐Ÿ“Œ 11
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Take that game idea in the back of your head -- how could it communicate its core idea through mechanics and systems, before aesthetics and narrative?

@raphkoster.bsky.social on the difference between thematic experimentation vs mechanical experimentation.

17.10.2025 02:38 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Yo dawg

15.10.2025 23:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Raph Koster on what it's like for newcomers a galaxy simulating everything. For some reason, emergent disasters make the best stories ๐Ÿ˜
@raphkoster.bsky.social @playstarsreach.bsky.social

15.10.2025 05:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Playing God with Galactic Cellular Automata in Stars Reach - Raph Koster | grokludo 11
YouTube video by The Junglist Playing God with Galactic Cellular Automata in Stars Reach - Raph Koster | grokludo 11

I greatly enjoyed this chat with @raphkoster.bsky.social about fun, cognitive theory, and the massive 3D cellular automata powering the @playstarsreach.bsky.social galaxy.

Broad simulation, player control, and emergent behaviour โžก๏ธ the best stories in games.

13.10.2025 06:25 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Silent Hill ฦ’ Review - The GAP Another month, another Choose Your Own Adventure review! This time we tackle Silent Hill f, or Silent Hill ฦ’ if youโ€™re a little bit ฦ’ancy. Did I like it, love it or loathe it!? Youโ€™ll just have to joi...

Here you go, my review of Silent Hill f! Yes, it's CYOA.

thegapodcast.com/2025/10/08/s...

08.10.2025 06:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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How much spending of disposable income on loot boxes is too much? The latest episode of Jeremy โ€˜Junglistโ€™ Rayโ€™s podcast, grokludo, continues a series focused on the mechanic, this time lasering in on loot box spending vs psychological distress.

The latest episode of Jeremy โ€˜Junglistโ€™ Rayโ€™s podcast, grokludo, continues a series focused on loot boxes, this time lasering in on spending vs psychological distress.

30.09.2025 05:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@thejunglist is following 20 prominent accounts