It's out! ๐ฅณ
I'm insanely proud of our work here, but we've made a game that's weird, interesting, and (dare I say!) very funny.
Too much to sayโof what inspired us, of the themes, of the learning journey of making our first game, of the amazing experience of exhibiting itโbut I'll stick to "wow".
29.11.2025 10:08 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
This has been an incredible opportunity to make such a unique project, work with my best friend, and tell an important story.
From game jam, to remaking in Godot, to release, we kept learning more and more.
It's a privilege to put this out, and i'm thankful even for the stress and late nights๐
29.11.2025 10:06 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Very kind! Thank you <3
04.11.2025 09:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Ooooh, this is quite interesting
16.10.2025 22:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
This is so kind, and generous, and cool!
13.10.2025 20:21 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Hey, I made a trailer!
Pretty crazy looking back at the original prototype jam build and now watching the gameplay video for our upcoming demo!
Game dev really feeds the soul sometimes.
05.08.2025 16:45 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Eyoooooooow, this looks sick. As a big Pentiment fan, i'm definitively signing up to the playtest
28.06.2025 10:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I'm working on this! Its been one of the many passion projects in the last year, and we're back to finalising it (with some incredible new art from @onperambulation.bsky.social
06.06.2025 17:31 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
We actually had to do that for that corner wall specifically, it's split at the corner, but everything else is just shifted as you move around! There's never a wrong way to do something as long as it works. Efficiency is a different question ๐
๐
31.05.2025 14:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I made this! Initially, we looked at the native Y-sort for layering, but that didn't work due to the forced isometric perspective, while also having only 2D assets. So, a few area colliders and a hit of code later, the objects shift sorting layers depending on where you are!
31.05.2025 14:05 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
Im normally a huge fan of green, but the red one stands out more to me.
20.05.2025 11:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Dude it's like they heard my prayers! Crazy we were just talking about it.
20.05.2025 10:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Hey, this is me!
16.05.2025 13:30 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
House on the Bailey is at A.MAZE Berlin!
Only one half of us could make it, but I'll update the thread below with cool things I've seen.
#amaze #indiedev #gamedev #ukdev #indiegame
16.05.2025 12:05 โ ๐ 13 ๐ 6 ๐ฌ 1 ๐ 3
Im thinking about games. 2/2.5D, bit more importantly, i'm thinking about how combat in strategy/RPG's work.
11.05.2025 14:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
We specifically chose to make it about Grenfell Tower and the Colectiv Club Fire. Both events had a considerable impact on our countries, with similar signs that were ignored. It was this indifference that caused so many victims, and made others richer.
03.02.2025 12:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Persistent Indifference to Fire Safety by HouseOnTheBailey
A short narrative game about negligence.
I made a game about fire disasters. You can play as a smoking cockroach or pigeon.
Playable in browser here: houseonthebailey.itch.io/fire-safety #godot #gamedev #indiedev #godotengine
03.02.2025 12:38 โ ๐ 7 ๐ 2 ๐ฌ 1 ๐ 1
*taps microphone*
....Hello, is this thing on?
30.01.2025 13:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Year 3 Game Design & Development student at London South Bank, aspiring narrative designer & writer โ๏ธ
She/Her
https://linktr.ee/fluhffa
Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Rรถki) โข BAFTA Breakthrough 2021 โข BAFTA Games & The Game Awards nominee โข 2 x BAFTA Juror โข Industry speaker & mentor โข He/him
Dundee (Scotland)
https://www.polygon-treehouse.com/
A funny, horrifying point-and-click adventure game about a demon-fighting boardwalk psychic and her weasel sidekick. Wishlist us on Steam: https://store.steampowered.com/app/1411810/Dark_Tides/
AdventureX 2025 โก๏ธ Happening on 22 - 23 November in London!
AdventureX brings together devs & gamers with a passion for interactive storytelling. https://adventurexpo.org
aka. Studio Elfriede โ writer + VN dev (Because We're Here) โ elegant diabetic aristocrat โ he/him โ banner by @ladymeowsith.bsky.social
see also: https://linktr.ee/studioelfriede
game writing | narrative design | literary theory
Writer: Disco Elysium, Pentiment, Broken Alliance, Death & Taxes
estonian perpetual motion machine
Previous game writer @ gameXcite GmbH for Star Trek: Voyager - Across the Unknown | Master's in Creative Writing for Games
Portfolio:
kelseyjoywriter.writersresidence.com
I'm making a weird space game!
https://linktr.ee/contactprotocol
Game Designer based in London. He/Him.
Looking to get to know other friendly and creative people in the space!
Feel free to check out my itch page! https://megamelone.itch.io/
Storytelling in Games.
โ Writer for Still Wakes the Deep: Siren's Rest
โ Deputy Game Director for Helldivers 2
โ Producer for As Dusk Falls
I make games with C++, chiptune music and weird narratives ๐
Some of my favourite things are Touhou Project and mahjong ๐
https://kasha.dev/ ๐
I am your old god and I'm pissed that you have moved on.
Lead writer @spookydoorway.bsky.social - The Darkside Detective, The Sรฉance of Blake Manor.
He/Him | Game Writer and Narrative Designer @Outfit7 working on the Talking Tom franchise | Solo projects: 'Saudade', 'The Attendant', 'Forgotten Film', and more | ๐ด๓ ง๓ ข๓ ณ๓ ฃ๓ ด๓ ฟ
Games + Performances
Part of Fantasia Malware
Making The House Before and The Abyssal Diplomat
-------------------------------------------------------
https://gabrielhelfenstein.mmm.page/
https://gabriel-helfenstein.itch.io/
https://fantasia-malware.net/
Making games and other bits.
Alt Ctrl and accessibility
๐ฎ๐ช Currently in ๐ณ๐ด
https://james.poole.ie
Wishlist Wee Boats to go boating at a miniature scale!
https://store.steampowered.com/app/3578080/Wee_Boats
๐ The #Sustainability Index
๐ฒ Environmental News & Guides about sustainable Products, Companies & their impact
๐ป Privacy, Journalism, Politics, Humor, AI Pacifism, Animal Rights, Cleaning nature
๐ Vegan & vegetarian topics
๐ madeindex.org
https://store.steampowered.com/app/3772820
https://adventurejam.neocities.org/
http://www.letmod.com/tag/ala/
Every level is random; each new restart is a brand-new experience.
Diana Jones Emerging Designer, Ennie-nominated tabletop game designer and visual artist. Featured in Polygon, Rascal, Dicebreaker and more. She/her
๐น Games: ARC, The Magus, The Marvelous Children of Inang-Uri
๐ Learn more http://momatoes.com
#RPGSEA