Stephen Michaelis's Avatar

Stephen Michaelis

@stevoew.bsky.social

Husband, Father, Lover of Dad Jokes, Game Dev Hobbyist. EW! is a pixel art adventure indie game.

983 Followers  |  7,145 Following  |  16 Posts  |  Joined: 19.11.2023  |  1.5695

Latest posts by stevoew.bsky.social on Bluesky

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Ship tileset is now available on my itch and patreon pages!

#pixelart #gameart #ドット絵 #gamedev #indiedev

30.05.2025 12:00 — 👍 22    🔁 4    💬 2    📌 0
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Still fine tuning initiating a battle, cycling characters, showing movement and in-range characters 🏃🏹
Testing with Godot 4.5 Dev 4 ⚙️
#gamedev #indiedev #indiegame #godot

17.05.2025 20:00 — 👍 19    🔁 4    💬 0    📌 0
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Giant Tree

#pixelart #gameart #ドット絵 #gamedev #indiedev

01.05.2025 10:27 — 👍 43    🔁 6    💬 1    📌 0
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Combusted sprites are now available on my patreon and itch pages!

#pixelart #gameart #ドット絵 #gamedev #indiedev

18.04.2025 14:09 — 👍 47    🔁 6    💬 0    📌 0
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Testing out an initiative tracker, still lots of work to do on it, but seeing what it would look like.

#godotengine #gamedev #indiedev #pixelart

18.04.2025 20:31 — 👍 20    🔁 5    💬 0    📌 0
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Anubis sprites are now available on my patreon and itch pages!

#pixelart #gameart #ドット絵 #gamedev #indiedev

13.04.2025 12:05 — 👍 44    🔁 4    💬 1    📌 0
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Bugs! 🐜
Playing around with restricted movements, identifying bugs and fixing them. This is my latest bug to debug.

#GodotEngine #GameDev #IndieDev #PixelArt

12.04.2025 16:47 — 👍 16    🔁 3    💬 0    📌 0
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Adding custom data to my tile set on things I consider objects. I define what tiles within that object are collisions, and use that data to fill in my AStarGrid2D.
I created a tile set based on the 0-15 data representation in this article kidscancode.org/blog/2018/08...
to fill in based on range.

05.04.2025 22:36 — 👍 2    🔁 0    💬 0    📌 0

Yes, just throwing stuff in and playing with it to see if I like it. I think it feels a bit busy.

05.04.2025 20:06 — 👍 2    🔁 0    💬 0    📌 0
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Playing with Godot 4.5.dev1 using @elthen.bsky.social assets, testing out displaying movement regions, showing movement paths and showing within range trajectory lines for nearby enemies or allies.

#godotengine #gamedev #indiedev #pixelart

05.04.2025 20:01 — 👍 23    🔁 4    💬 1    📌 0
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Hell Tileset is now available on my Patreon and Itch pages!

#pixelart #gameart #ドット絵 #gamedev #indiedev

27.02.2025 21:15 — 👍 28    🔁 4    💬 0    📌 0
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Frogfolk Brute sprites are now available on my Patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

10.01.2025 18:18 — 👍 50    🔁 6    💬 1    📌 0
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A new set of vegetable monster sprites are now available on my Patreon page! Can you tell what they are?

#pixelart #gameart #ドット絵 #gamedev #indiedev

08.01.2025 16:07 — 👍 37    🔁 4    💬 1    📌 0
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A new set of fruit monsters are now available on my Patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

05.01.2025 13:55 — 👍 35    🔁 11    💬 0    📌 0
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Swamp Tileset is now available on my Patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

27.12.2024 12:32 — 👍 78    🔁 10    💬 2    📌 0
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Frogfolk Wizard sprites are now available on my Patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

25.12.2024 14:37 — 👍 41    🔁 6    💬 1    📌 0
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Frogfolk Spearman sprites are now available on my patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

24.12.2024 11:29 — 👍 22    🔁 4    💬 0    📌 1
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Playing with Godot 4.4.dev7 testing writing some turn-based code. #gamedev #indiedev #godotengine

23.12.2024 22:56 — 👍 19    🔁 2    💬 0    📌 0
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Happy Holidays!

23.12.2024 12:59 — 👍 3    🔁 1    💬 0    📌 0
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A Christmas Bundle of game assets with Santa, Deer, Christmas Elves, Monster Christmas Tree and Arctic Tileset is, for a short time, free on my patreon page!

Happy holidays!

www.patreon.com/posts/118436...

#pixelart #gameart #ドット絵 #gamedev #indiedev

21.12.2024 20:56 — 👍 28    🔁 7    💬 2    📌 0

What kind of pants do psychics wear? Just a paranormal pants. 😜

05.12.2024 12:09 — 👍 2    🔁 0    💬 1    📌 0
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Ever wanted to make your own factory automation game? Now you can! Factory Automation tileset is now available on my Patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

29.11.2024 15:16 — 👍 46    🔁 4    💬 2    📌 0
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Mage Arena Demo by Elthen Games Roguelite deck building tactics game.

I’ve just updated my little game here with a new level, cards and an artifact.( I think I’ve forgot to exclude a card players aren’t supposed to play… oh well..)

elthengames.itch.io/mage-arena

#gamedev #indiedev #unity

21.11.2024 22:48 — 👍 10    🔁 1    💬 0    📌 0
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Frogfolk Mudmancer sprites are now available on my Patreon page!

#pixelart #gameart #ドット絵 #gamedev #indiedev

19.11.2024 09:38 — 👍 44    🔁 6    💬 0    📌 0
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Dwarven Caves Tileset is now available on my Patreon and Ko-Fi pages!

16.04.2024 13:31 — 👍 11    🔁 2    💬 0    📌 1
EW! Indie Dev Progress 35 - Testing Turn Based Mechanics
I wanted to experiment with turn based mechanics. Developing some grid based movement and detection's. EW! Indie Dev Progress 35 - Testing Turn Based Mechanics

I wanted to experiment with turn based mechanics. Developed some grid based movement and detection's. Using Godot 4.3dev5. 🧩

#godotengine #gamedev #indiedev

01.04.2024 17:10 — 👍 13    🔁 0    💬 0    📌 0



Now on #GodotEngine 4.3.dev3 💻 only allowing a certain amount of enemies to crowd and attack the player at once as to not overwhelm the player. Still a work in progress, ranged attackers will stay back while melee attackers will get in close if there is room. 🤖
#indiedev #gamedev

10.02.2024 17:46 — 👍 5    🔁 0    💬 1    📌 0
EW! Indie Dev Progress 33 - Behaviour Tree Debugging
Adding in behaviour trees, implemented idle, pursue and wander, next I will look into attacking. EW! Indie Dev Progress 33 - Behaviour Tree Debugging

Playing with GodotEngine 4.3.dev2 💻. Testing behaviour trees and when I am visually debugging things, it looks weird but cool, LOL! 🤣

youtu.be/dYE70sxcBgU

05.02.2024 02:20 — 👍 4    🔁 1    💬 0    📌 0
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Magic Wasteland Tileset is now available on my patreon and ko-fi pages!

28.01.2024 14:08 — 👍 5    🔁 2    💬 0    📌 0
EW! Indie Dev Progress 31 - Knockback when hit
Still on Godot 4.3dev.2, refactored a bunch of code, added knockback when hit. EW! Indie Dev Progress 31 - Knockback when hit

Using Godot 4.3.dev2, refactored some code, added some knockback when hit. 🏹

22.01.2024 02:50 — 👍 3    🔁 1    💬 0    📌 0

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