Oh, I thought this specific implementation was intended or expected to weigh that much
27.02.2026 05:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Oh, I thought this specific implementation was intended or expected to weigh that much
27.02.2026 05:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Why does it become that heavy?
27.02.2026 05:11 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0"You are only as good as your reference!"
30.01.2026 02:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Never thought about this. I'm a native Spanish speaker and happens a lot when comparing to almost any other language.
Recently worked on localization systems (Japanese included) and not happened to me. Maybe 'cause the architecture we used was quite different to the one you showed?
After further consideration, I don't think its needed, since all other packs can create custom ones, i.e. runes/glyps + colours, or game engine logos...
Anyway hyped to see it!
Is this a work for a new asset pack?
Will it contain any other flags?, or symbols we can use to customize?
I forgot my Reddit account. Do you recommend being involved in gamedev convos over there? Or is it just an optional step? I like to get to know other devs and/or indie projects!
25.11.2025 12:18 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Didn't know this, after tons of tutorials, following Indies, creating projects and studying never have told me this (neither occurred to me to search it). Good to know!
25.11.2025 12:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Mogura closed early Demo playtest, digging through different materials in prototype-level versions.
This #ScreenshotSaturday feels like the perfect moment to share a small corner of Moguraโs #WIP world.
Weโre having fun shaping an adventure where the small hero still dares to dig forward.
Capturing tension โ tiny hero, huge world โ is our art and design goal.
#MoguraDev #IndieGame #IndieDev
Woah!, the atmosphere, impressive...
22.11.2025 02:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
My interactive tween guide for Godot is out !
If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!
The guide is free and will always be ๐ฉต
qaqelol.itch.io/tweens
#Godot #GameDev #Animation #Tutorial #Guide #Tweens
Reminds me of Crash Bandicoot portals... So nostalgic
21.11.2025 01:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
After all these years, Laura Shigihara just hits different.
Like those melodies are just... A no brainer :x
Wow!
Well, Iยดm glad to hear RayLib is still on the right track. Iยดve learned a lot using it.
Any RayJam prepared to celebrate?
18.11.2025 13:56 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0How about a typing strategy game? Ambushing enemies through conducting groups of units based on input...
14.11.2025 22:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I just had an idea, a RPG Tower defense typing game...
14.11.2025 22:17 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I would suggest to prevent every-frame updates and instead handle it with a variable storing current Player-rectangle-position and only update when reaching a point where it needs to change. It may be imperceptible, but still think it is a better practice lol
29.07.2025 17:56 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Oh, I see...
So I guess on each rectangle of the array you set the bounds or type of behaviour (sidescroll, locked, etc) and depending on which rectangle is the Player works differently, right?
Wow! That's awesome. I like the melancholic feeling platformers with that kind of camera mechanics gives me.
What's your approach? I thought of something like walls or borders, but I'm not actually sure though โ ended up adding entry/exit points instead in my Godot learning practice I made :S
Been thinking 'bout this a lot: I might join #GMTKJam to keep up my biannual game jam tradition โ though Iโm still not 100% sure. Itโll depend on whether the theme grabs my attention.
Either way, Iโm really hyped to participate. Itโs always a great excuse to explore ideas, have fun and experiment!
Wonderful!
13.06.2025 15:57 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I'm kind of new into this 3D audio field. Is this a CPU expensive method?
I love the results btw! <3
I think overthinking is my thing.
09.06.2025 22:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Gives me @florkofcows.bsky.social comic vibes smh
01.06.2025 20:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I love it!
22.04.2025 22:47 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Looks like orbits but they aren't... Just a bunch of components :S
16.04.2025 18:13 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Getting stick bugged with my magnets (?)
16.04.2025 14:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
My Tiny Chess Roguelike has a Steam Page!
โ๏ธ๐ฅ Wishlist Gambonanza and break the rules ๐ฅโ๏ธ
store.steampowered.com/app/3509230/...
#gamedev #indiegame
If a game is made entirely with free assets (music, 2D, 3D, etc.), Is it good to sell it?
11.02.2025 06:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0