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nat.

@natclayton.bsky.social

girl who makes levels πŸ”Έ a highland song πŸ”Έ tron catalyst πŸ”Έ unbeatable charts πŸ”Έ some kinda fps? πŸ”Έ she/they πŸ”Έ avi by aurahack πŸ”Έ vancouver edition

6,018 Followers  |  404 Following  |  4,958 Posts  |  Joined: 03.07.2023
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Posts by nat. (@natclayton.bsky.social)

fuck sake

02.03.2026 01:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

played a DDR set after skating for two hours and now I don't have legs

01.03.2026 21:57 β€” πŸ‘ 34    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

i heard it all again
the echoes in my mind
with nothing left behind
besides a pain between my eyes

01.03.2026 21:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

yea I'm on the one stretch of the canada line where basically anywhere i need to go is underground

01.03.2026 21:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
μ–ΈλΉ„ν„°λΈ” UNBEATABLE - Waiting [μŠ€ν† λ¦¬ λͺ¨λ“œ]
YouTube video by ν”Œμ™ μ–ΈλΉ„ν„°λΈ” UNBEATABLE - Waiting [μŠ€ν† λ¦¬ λͺ¨λ“œ]

About to post something pithy like "taking the skytrain to Richmond at peak hours be like" and unfortunately getting emotionally caught up in how insanely sick this entire sequence is again.

youtu.be/qvXC91xMr0E?...

01.03.2026 21:02 β€” πŸ‘ 21    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

(riding light above-ground rail) wow just like unbeatable the game where music is illegal and you do crimes.

01.03.2026 20:44 β€” πŸ‘ 56    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0

Being effectively off meds is kicking my ass i'm allowed some reckless self-affirmation

01.03.2026 20:20 β€” πŸ‘ 47    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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[bravely] im cute

01.03.2026 20:15 β€” πŸ‘ 282    πŸ” 0    πŸ’¬ 9    πŸ“Œ 0

THE PLAN:

01.03.2026 20:13 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Okay yeah Cicadamata is extremely my jam stylistically and it plays really, really well to boot. Lots of verticality and extremely fast paced platforming/combat. I am bad at speed running but I could absolutely see my self completing this and trying to best my friends' scores.

01.03.2026 19:54 β€” πŸ‘ 44    πŸ” 9    πŸ’¬ 2    πŸ“Œ 0
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🐈 #rikinyart

01.03.2026 19:41 β€” πŸ‘ 2021    πŸ” 322    πŸ’¬ 10    πŸ“Œ 0

Video games often have floating platforms, but they don’t explain why the platforms are floating. That’s where game writers come in, to say that platforms are kept aloft by β€œghostium” an invisible fog created by the souls of every dead person

21.02.2026 15:22 β€” πŸ‘ 813    πŸ” 181    πŸ’¬ 15    πŸ“Œ 9
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another another doodle (adjusted this time)

01.03.2026 19:07 β€” πŸ‘ 31    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Videogames are cool because sometimes they just look like this

01.03.2026 19:04 β€” πŸ‘ 1225    πŸ” 241    πŸ’¬ 26    πŸ“Œ 11

good luck! 🀞

01.03.2026 17:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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some of my #deadlock favourites..

28.02.2026 21:43 β€” πŸ‘ 751    πŸ” 245    πŸ’¬ 6    πŸ“Œ 1

this was when I reviewed Halo 1 on PC in like, 2020, which was already a really weird thing to approach? But it did leave me with a sense of "wow Halo 1 has all these cool and weird guns and for like 90% of the game you're better off just using the starting pistol"

01.03.2026 08:06 β€” πŸ‘ 16    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Just found out I'm cited in the wikipedia article for the Halo 1 Pistol and I'm not really sure what to do with this information.

01.03.2026 07:57 β€” πŸ‘ 184    πŸ” 14    πŸ’¬ 7    πŸ“Œ 0

not really!

01.03.2026 06:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

like it was no longer this abstract thing from history or ruins but like, a material scarring on the land itself

01.03.2026 05:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I remember when we went to vietnam in like 2010 or whenever, there were all these hills and divots in the landscape surrounding this museum we went to in the forest, and it sort of fundamentally changed how I thought about war to be told that those were bomb craters.

01.03.2026 05:57 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

it sort of pre-empts the extraction genre, but I remember when people were excited for Warzone getting prox chat all I could think about was that for every funny clip that goes viral, there are a thousand instances of that just being the most efficient slur delivery mechanism in history.

01.03.2026 05:38 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

the biggest games of the past few years have been "generate goofy stories with your friends' games like Lethal and Among Us and Peak! There is so much desire for games where you chill with the homies!

01.03.2026 05:34 β€” πŸ‘ 20    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Eh fuck it, I'll shoot my shot.

If you need someone to helm voiceover for your project, I pretty much do it all: casting actors, directing recording sessions, helping navigate agencies/unions/etc, you name it.

100% "damn this voice acting's awesome" rate 😊

27.02.2026 21:04 β€” πŸ‘ 1170    πŸ” 504    πŸ’¬ 6    πŸ“Œ 5

a caveat: I get why designers love extraction! it is intellectually fascinating to create pressure cookers that drive unexpected behaviour! but i am a 30 year old audibly trans woman who is never going to use prox chat to broker a peace and so there is a deep feeling that this fantasy is not for me.

01.03.2026 05:26 β€” πŸ‘ 66    πŸ” 4    πŸ’¬ 3    πŸ“Œ 0
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oh thank god

01.03.2026 05:20 β€” πŸ‘ 40    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I've been having more fun with the server slam than I did last test, and I'm probably more forgiving of the game than Aura rn. But even good runs come with the sense that I would be having a better time playing a genre that isn't trying to awkwardly bridge the gap between co-op and shin-kicking.

01.03.2026 04:39 β€” πŸ‘ 51    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

But the way every fight in an extraction shooter comes with a tinge of "this didn't need to happen" is such a bummer. There are so few reasons to get into a fight but the game encourages it at every level of design. It wants you to kick people while they're down and find they had nothing you need.

01.03.2026 04:39 β€” πŸ‘ 67    πŸ” 5    πŸ’¬ 2    πŸ“Œ 0

I love a big dumb shooter. I love a small dumb shooter. I love getting the homies together for an hour of kicking each other in the head in Straftat and I love queuing against tough stacks in Deadlock.

01.03.2026 04:39 β€” πŸ‘ 40    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Aura's very succinctly put into words thoughts I've been rotating ever since extraction games became the FPS genre du jour - that there is something deeply sad about the way we're chasing a genre built on bringing the world's cruelty and mistrust back into games.

01.03.2026 04:18 β€” πŸ‘ 196    πŸ” 44    πŸ’¬ 3    πŸ“Œ 0