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DinoCrys

@dinocrys.bsky.social

Software developer and biker with dream of becoming full time gamedev

58 Followers  |  77 Following  |  75 Posts  |  Joined: 29.08.2024
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Posts by DinoCrys (@dinocrys.bsky.social)

Feedback - Core Mechanics Challenge 2025 Winter community To improve the Jam feedback is important! Please share what you liked, did not like, want to see in the future, would change etc. Let’s make this jam THE BEST! (you can share it here, discord, Bluesky

#core-mechanics-challenge #gamejam is over! If you have any feedback or comments please share them! I would be happy to hear all of them (here, discord, pm etc.)!
Also, there is communities topic for it: itch.io/jam/core-mec...

20.02.2026 12:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Very good advice for when you really wanna do a thing, but are afraid. <3

17.02.2026 17:49 β€” πŸ‘ 5168    πŸ” 1822    πŸ’¬ 33    πŸ“Œ 52
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Made a short video with a simplified explanation for my new freeze effect.

nojoule.itch.io/pixel-ui-vfx

#godotengine #gamedev #shaders #pixelart

18.02.2026 15:46 β€” πŸ‘ 42    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0
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Pondemonium by Trickylady Battle City-inspired chaos in the pond!

#core-mechanics-challenge #gamejam is OVER!
The winner is: trickylady.itch.io/pondemonium
Just pretend that fish is a tank πŸ˜‰
(somehow game obeys all the requirements! 😱)

16.02.2026 21:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Playing and judging #core-mechanics-challenge #gamejam games!
And how are you doing? πŸ‘‹

16.02.2026 15:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Mike Klubnika's logo on the left a red heart in the middle and Godot's logo on the right

Mike Klubnika's logo on the left a red heart in the middle and Godot's logo on the right

We would love to welcome @mikeklubnika.bsky.social, developer of Buckshot Roulette and s.p.l.i.t, as a new development fund member, joining as a Corporate Platinum sponsor πŸ’™

This is a major contribution and it helps us to continue developing the Godot Engine for everyone. Thank you!

12.02.2026 11:15 β€” πŸ‘ 1163    πŸ” 132    πŸ’¬ 13    πŸ“Œ 7
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Quick preview of the modular sci-fi kit which will release on Sunday, for free. It's the first time I've included a texture (for the floor) in my 3D #gameassets and it really makes a difference, it'll be integrated in the colormap - so it's still all 1 material/texture! πŸŽ‰

12.02.2026 10:27 β€” πŸ‘ 193    πŸ” 24    πŸ’¬ 3    πŸ“Œ 0
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Submissions to Core Mechanics Challenge 2025 Winter

#core-mechanics-challenge #gamejam submission closed!
We had 9 submissions and 50+ joiners (absolute record)! One submission was spam - I disqualified it and reported 😱
You can check and vote on submissions now:
itch.io/jam/core-mec...
At the last day of voting I will be counting final score!

11.02.2026 18:24 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

#core-mechanics-challenge #gamejam is ending. Less then 1 hour left!
I've updated judging criteria. Hope now they are more simple and shorter.
Good luck!
(I did not finish 😭, but will try to make nice AI state machine)

11.02.2026 17:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

After FINAL vote on discord for #core-mechanics-challenge #gamejam extending it again for 24h! But this is final!
Please try to submit whatever you have now and just use this time for bug fixes and polishing!
Good luck!
(I guess I will be able to finish some AI for my version ...)

10.02.2026 16:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Dinosaurs! Everything can be better with dinosaurs!

10.02.2026 08:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

#core-mechanics-challenge #gamejam got extended for 24 hours per community vote.
Tomorrow voting again, but for the last time πŸ˜…

09.02.2026 17:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

As per tradition πŸ˜… #core-mechanics-challenge #gamejam vote for extending it by 2 or 24 hours is in progress in discord!
(I know that some would want to extend by 1 week πŸ˜†, but that is too much!)
And don't forget to git commit, push and make your repo public!

09.02.2026 13:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Learned today godot NavigationServer3D and managed to make it work for #core-mechanics-challenge #gamejam
With navigation path and after also made it move!
Maybe I will even finish game this time :)

06.02.2026 20:48 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

And the last optional feature for #core-mechanics-challenge #gamejam is:
(medium) Have 3+ mechanically different power ups!

Don't forget to git commit! Good luck!

P.S. I have no power ups in my game yet :(

06.02.2026 19:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Final optional feature voting for #core-mechanics-challenge #gamejam just started!
This, likely, will be the final vote for an optional feature like that! Next time, will try to think something else! More fun and more random!

06.02.2026 16:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Small update to my fonts! Added kerning for Characters T and F as the gaps were sticking out a bit too much.
nojoule.itch.io/font-pack
#pixelart #fonts #gamdev

06.02.2026 16:35 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

New optional feature for #core-mechanics-challenge #gamejam is: Pausing With State Freeze (medium difficulty).

Note to my future self: think something better of optional feature game jam mechanic (voting does not feel any good)

04.02.2026 17:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Today will be voting for new Optional Additional Feature for #core-mechanics-challenge #gamejam.
Those are not mandatory, but can provide you with extra points. Initial goal of them is to make you change your code, adapt, learn and have fun!

04.02.2026 14:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sharing my Battle City #core-mechanics-challenge #gamejam progress. Looks funny. Enemy moves completely random πŸ˜†

02.02.2026 21:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

After long voting new #core-mechanics-challenge optional features are:
* (medium) Difficulty modes
* (medium) Boss Level
Good luck to everyone and don't forget to commit early and often!

02.02.2026 19:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Save 20% on Pixross on Steam Over 150 relaxing nonogram logic puzzles featuring additional challenges and unlockable customizations!

Working on an update for an older game of mine; Pixross! The new (free) update will fix things that the community reported including more larger puzzles, no more revealing clues too early and Steam Cloud support!

store.steampowered.com/app/1489680/...

02.02.2026 16:55 β€” πŸ‘ 71    πŸ” 5    πŸ’¬ 1    πŸ“Œ 1
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Ending
'Gex: Enter The Gecko'
PlayStation

02.02.2026 17:06 β€” πŸ‘ 40    πŸ” 9    πŸ’¬ 0    πŸ“Œ 2

Voting for new optional feature for #core-mechanics-challenge #gamejam will start soon (in discord). Will have 2–3 sets of voting. If tie - both feature will be added.

02.02.2026 15:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm continuing my Battle City version today!
You also can join and create your own for #core-mechanics-challenge #gamejam

31.01.2026 13:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

After long voting #gamejam theme for #core-mechanics-challenge was decided: Battle City - Top-down tank combat!
Good luck to all!
And remember...
Commit early, commit often!

30.01.2026 16:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Selecting #gamejam theme for #core-mechanics-challenge
Voting as soon as first pack is ready!
This should be FUN!
(still sick πŸ€’ )

30.01.2026 15:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Just a reminder: #core-mechanics-challenge #gamejam is starting in a week! We already have 22 participants! HUGE! 😍
We will vote on the Game to make shortly before the jam starts!
(still did not make description of it very nice, sorry! 😭)

Meantime - new game! Board Game about building robots!

23.01.2026 11:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The Valley of Plenty!

30.12.2025 10:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Core Mechanics Challenge 2025 Winter A game jam from 2026-01-30 to 2026-02-16 hosted by DinoCrys. Welcome to the Core Mechanics Challenge! Can you replicate well known games or game mechanics? How well? This game jam is perfect for every...

New #core-mechanics-challenge #gamejam announced!
This time, theme AND optional features will be voted by community! Also, will try to improve overall description to make it less confusing (less text - more pictures). Please join!
itch.io/jam/core-mec...

29.12.2025 13:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0