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kornodd

@kornodd.bsky.social

Drawing stuff - developing Rainchaser: https://store.steampowered.com/app/3169300/Rainchaser/ kornodd0g@gmail.com http://ko-fi.com/kornod1 https://www.pixiv.net/en/users/33530133

1,638 Followers  |  147 Following  |  13 Posts  |  Joined: 17.10.2024  |  1.4522

Latest posts by kornodd.bsky.social on Bluesky

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FOSSIL MAIDEN

07.06.2025 14:04 โ€” ๐Ÿ‘ 698    ๐Ÿ” 216    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
Parquille PV01
YouTube video by POMERSOFT Parquille PV01

youtu.be/oKED6xhcq8A

24.05.2025 16:45 โ€” ๐Ÿ‘ 27    ๐Ÿ” 12    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

I use GameMaker, which has it's own coding language. It's pretty easy to get into and flexible enough so I don't feel restricted while developing things, so I'm quite happy working with it overall

14.02.2025 21:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Merry Christmas!

25.12.2024 18:51 โ€” ๐Ÿ‘ 134    ๐Ÿ” 23    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bee!

21.12.2024 14:33 โ€” ๐Ÿ‘ 421    ๐Ÿ” 134    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0

Thank you for your work! YKK really deserves it

18.11.2024 15:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh, yeah, that sounds like a very good method to keep you from sticking to the same path every time but still leave you with a choice. I really should get around to playing GnGR

21.10.2024 12:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I feel like this also works especially well with routes, because then you have RNG variation on top of variation based on concrete choices of how you go through the game, so then your runs can get very different from one another.

21.10.2024 12:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Something like that is quite difficult to do because it's scary to not be able to predict how your own game will play out, even though it's very worthwhile if you nail down the execution of RNG elements.

21.10.2024 11:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Since I'm new to bluesky - I'm working on ARMED DECOBOT, a game where throw dudes into dudes, my favorite thing in gaming. You also shoot & punch dudes, which are my other favorite things in gaming. It's a top down shmup/beat em up hybrid

store.steampowered.com/app/3159150/...

19.10.2024 05:56 โ€” ๐Ÿ‘ 398    ๐Ÿ” 92    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 1

It's a really good genre! I would recommend ZeroRanger and Blue Revolver for going further into it.
Oh, and also Radiant Silvergun, it's made by the same studio as Ikaruga.

19.10.2024 12:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for trying it out! The disappearing is mostly to avoid the hud elements obstructing your view, might make the hitbox for that stretch more horizontally to make it more consistent.

19.10.2024 12:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Rainchaser Demo on Steam A single pilot named Alice is sent on a mission to retrieve a stolen magical artifact.

The demo is on both steam:
store.steampowered.com/app/3169340/...
and itch:
kornodd.itch.io/rainchaser

17.10.2024 22:57 โ€” ๐Ÿ‘ 44    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
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I used to mostly draw things, but right now I'm focused on developing a vertical STG Rainchaser!
There is a demo for it now, so please give it a try if you are interested.

Also shoutouts to @motijan.bsky.social who is making music for the game!

17.10.2024 22:56 โ€” ๐Ÿ‘ 408    ๐Ÿ” 90    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 5
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Hey!

17.10.2024 22:51 โ€” ๐Ÿ‘ 131    ๐Ÿ” 22    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0

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