Back us on Kickstarter!
www.kickstarter.com/projects/din...
@dintheabary.bsky.social
CEO Ninja - #Abryt | @abryt.bsky.social Project Lead - #DeadlyMetropolis | @deadlymetropolis.bsky.social Final Boss - Brawlers Avenue | @brawlersavenue.bsky.social Credits: #SoR4 #MayhemBrawler #FinalVendetta #FallenCityBrawl #SoR2NewEra #VengeanceHunters
Back us on Kickstarter!
www.kickstarter.com/projects/din...
I will be updating the #DeadlyMetropolis kickstarter page with an overview video of the game soon. Tonight hopefully, what do you think of this intro? 😎
05.03.2026 17:21 — 👍 29 🔁 5 💬 1 📌 0
How it started vs How it's going.
#DeadlyMetropolis
For our new followers and potential backers, an introduction thread
Deadly Metropolis is a Beat 'Em Up focused on combining high-octane stylish action with the hard hitting challenge of the 90s arcade scene.
It is a Beat 'Em Up made for the fans, by the fans!
#DeadlyMetropolis
Ken is goated
03.03.2026 07:02 — 👍 1 🔁 0 💬 0 📌 0I've been sitting on an old build of this for YEARS. Please support when it drops, I think it's an improvement over the first game which was already pretty solid, pacing issues aside.
02.03.2026 20:48 — 👍 2 🔁 0 💬 0 📌 0
TAKEOVER 2 HAS A DEMO!
s.team/a/4425280/
Get ready to brawl through 4 stages of belt-scrolling action! And if you liked what you played, please wishlist it and hit up the steam discussion forums to let us know what could be improved!
Joe, from the first "Street Fighter" game, redone in the "CAPCOM VS SNK" style of pixel art. References include: Joe Higashi, Terry Bogard, Benimaru Nikaido, Kyo Kusanagi and Iori Yagami, to get this working. Color count is around 18, initial sprite was around 23 colors.
Before and after. Original by Sean Altly (@seanaltly.bsky.social), this was a commissioned work done in his own style (which is a derivative of the CAPCOM VS SNK sprite style with his own flare and touches). This style can be observed in his original game works, like "SHADES of Manhattan" and "Last Bout: Styles Will Clash".
"CAPCOM VS SNK" styled Joe from the first "Street Fighter" game. Worked on top of work by @seanaltly.bsky.social, taking it from his own personal style to something closer to how CAPCOM might have handled things like lighting and colors.
#pixelart #StreetFighter #CAPCOMVSSNK #FGC #ドットえ
🙏🏿
02.03.2026 20:25 — 👍 0 🔁 0 💬 0 📌 0
Deadly Metropolis is now LIVE on Kickstarter!
Back the project:
www.kickstarter.com/projects/din...
Wishlist on Steam
store.steampowered.com/app/3921060/...
#DeadlyMetropolis
Youtube doesn't want to play nice with the brawlers avenue account so we're launching #DeadlyMetropolis at home! Got parsec? let's play!
Youtube: youtu.be/qwQ270IdkfY
Twitch: twitch.tv/DintheAbary
#DeadlyMetropolis #BeatEmUp
Last stream in this place State of Play I guess
youtube: youtu.be/UNsnDkqtNZU
twitch: twitch.tv/DintheAbary
Just your weekly reminder.
10.02.2026 01:10 — 👍 92 🔁 25 💬 0 📌 0
Deadly Dojo: D-Tag #10
Retreating Defense: You can escape most situations by using the back dash or vertical roll.
While you're invincible during the animation recovery leaves you open to attack!
#DeadlyMetropolis #BeatEmUp
Deadly Dojo: D-Tag #9
Neutral Defense: With our Defense button you can parry most normal attacks when timed correctly.
If you miss don't fret, there's always your megacrash: a desperation attack that takes some health away to reverse the situation!
#DeadlyMetropolis #BeatEmUp
Deadly Dojo: D-Tag #8
Soul Piercer: Send your enemies to the next dimension with this upclose and personal special attack.
The EX version: "Soul Extractor" has a shorter distance but carries a wider area of effect and does more damage!
#DeadlyMetropolis #BeatEmUp
Deadly Dojo: D-Tag #7
Heaven Splitter: This deadly art launches your foes into the air for more punishment.
Spend a little meter and you can send them back home with the EX version: Lucy's Comet.
Part the skies and let the bodies fall!
#DeadlyMetropolis #BeatEmUp
Deadly Dojo: D-Tag #6
During auto grab you have mutliple options to give your pal a beatdown
Cage Buster: not your average throw forward, a double attack with range!
Neck Throw: your standard back toss with an elbow at the start for extra pain!
#DeadlyMetropolis #BeatEmUp
Deadly Dojo: D-Tag #5
Wind Breaker: Leave your foes breathless with these devastating grapple strikes!
Our auto grab system allows you to chain any combo into a grapple with the press of a button!
#DeadlyMetropolis #BeatEmUp
Stay tuned #DeadlyMetropolis
11.02.2026 01:41 — 👍 31 🔁 13 💬 0 📌 0
Leon, from Red Earth, in Capcom vs SNK style
#Capcom #CVS #Spritework #CapcomVSSNK #SNK
Deadly Dojo: D-Tag #4
Raining Strikes: Perform a swift air combo and meteor strike painting the street with the face of your foes!
This causes ground bounce on a standing enemies.
#DeadlyMetropolis #BeatEmUp
(WIP) Another protagonist idea I had for a simple game concept. Single screen beat'em up (like Fairy Bloom Freesia mixed with arcade single screen platformer elements). Smaller sprite but in color.
She's a dragon demon supposed to be evil but always ends up helping people.
#pixelart
the min. on my medical debt was also due today (just over $900), so please if you can spare anything 🙏🏽
if there are complications or alarming side effects after the radiation therapy (it's happened before), i'll need to have access to care, so this is really important 🙏🏽❤️
ko-fi.com/rebekamash/g...
Deadly Dojo: D-Tag #3
Quad Rush: a series of running attacks chained together by rapid button presses.
The first 3 attacks can be chained into special attacks, reverse combo and jumping attacks.
#DeadlyMetropolis #BeatEmUp
commission sheet showing off a menagerie of different fighting game style idle poses of characters. Advertises that I do both original characters and fan art
Hi folks! I'm opening commissions.
3 Slots - Static Sprite
2 Slots - Character Idle Animation
I'm happy to discuss options for other sprites or design work. Rates may vary. Check my information here:
thatartisan.carrd.co#Commissions
Feel free to DM or Email me for inquiries!
No anthros at this time, my apologies.
02.02.2026 20:25 — 👍 0 🔁 0 💬 1 📌 0
Deadly Dojo: D-Tag #2
Sober Dance: A dance of deadly proportions, sweep surrounding foes with a whirlwind of swift attacks!
Our unique reverse combo system activates when turning towards a rear approaching enemy and attacking.
#DeadlyMetropolis #BeatEmUp