A humorous meme about a spooky shopkeeper's warnings being misunderstood.
What's the most ominous shopkeeper encounter you've had in a game?
#ttrpg #dnd #rpg #meme #ttrpgsky #ttrpgcommunity
A humorous meme about a spooky shopkeeper's warnings being misunderstood.
What's the most ominous shopkeeper encounter you've had in a game?
#ttrpg #dnd #rpg #meme #ttrpgsky #ttrpgcommunity
bandcamp embeds work on bluesky now apparently so you should all check out the soundtrack for A YEAR OF SPRINGS by @sdhizumi.com (with a couple of tracks by me)!
sdhizumi.bandcamp.com/album/a-year...
check out the rest of the page too for some very good tunes ๐ต
I printed it and stuck self-adhesive copper tape to it. There's copper tape with conductive adhesive so you can add multiple overlapping pieces and it counts as one conductive surface. Then I used the second part of the mold to shape the copper, so that it sticks inside the recessed traces. Then I used sandpaper to file away at the raised ridges. The copper traces are now electrically independent of each other. Done! But if I want, I can remove the extra copper tape.
The companion mold at the bottom. This second 3D-printed part pushes the copper tape down into the recessed trace channels so it conforms to the shape. The two parts sandwich together with alignment spikes to keep everything registered.
screenshot of QZW Labs' raised pcb idea! here is their youtube video https://www.youtube.com/watch?v=PLliKgzKKUI&t=592s
Adobe Illustrator on top (you can use any free tool that makes SVG vector files. I just own an old illustrator version. Bottom: the PCB Forge tool I made
I made a tool that turns PCB designs into 3D-printable molds. you sandwich copper tape between the parts, sand the ridges, and you have a real working PCB. no etching, no chemicals. I am losing my mind
castpixel.itch.io/pcb-forge
Doodle of the two main characters from the indie game Tomato Clinic by npckc. Gakuto is on the left, smiling quietly with his hands in his pockets, and Marie is on the right, with a big green sweater and a big smile, and is holding a peace sign. Both are wearing their Tomato Club pins. Text reads "THANK YOU!" with a tomato instead of an "O"
Thanks for coming to the Tomato Clinic stream a few days ago, and thank YOU @npckc.net for making the game.
It was super important to a younger me :)
#nanrait
UX in 2000: Make sure your manual is clear, informative, and to the point so that the users have no problem understanding your design!
UX in 2020: ur users are all iliterate monkeys and you need to jingle some bells in their face each time you want them to anything
'AI learning' but it's me learning how AIs make sentences, because one of the characters in a game talks like an artificial inteligence, so now me, a human is mimicing an AI
31.01.2026 03:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Caught the flu... this sucks :(
28.01.2026 11:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0...aaand of course it wouldn't be me if I didn't have a plethra of goofy photos too
26.01.2026 15:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Some nice ones, but with friends!
26.01.2026 15:26 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Some nice VRC photoshooting I've gathered throughout some time :D
26.01.2026 15:26 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
All in all: Mobile is the safest bet for Korea, and for PC games, adding a mobile port is good(also good for other languages anyway)
...and do NOT use machine translation. It's VERY NOTICABLE. They(myself included) WILL think you're a cheapskate and hate you for disrespecting an entire country.
5. AI translation
Now this... Koreans are NOT generous when it comes to bad translations. If you mess up translations, especially by using machine translation, they WILL hold grudges. Entire communities abandoning the game and ruining reputation for bad translation are not uncommon here.
4. Genre talk
Recommend: RPGs, idle games, cute/sexual characters, gatcha, farming, relaxing(which WILL be min-maxed), mobile VNs
Not Recommended: PVPs(one of the more, if not most toxic pvp communities), puzzles, didactic games(Koreans HATE being lectured in a game unfortunately)
3. PC and mobile market is vastly different
People read more on mobile games, and often will try new concepts because it's more accesible. PC gamers stick to what they like, and unfortunately, rarely read in most games where text is secondary.
Mobile compatability is worth it, at least in Korea.
2. Korean gamers are min-maxers
Koreans turn cute farming games into full on extortive plantation simulators. The only probable way people actually enjoy the game without stressing would probably be social games where interaction is the main content. Koreans like to see numbers going up.
1. Koreans are mostly PC or mobile gamers
Game consoles are mostly bought by heavy gamers, and people who like the console exclusives. If you're releasing an online game, it might not perform well in consoles unless it has cross platform compatability.
Saw a post that prompted me to write my own.
If you're considering translating your games in Korean to earn profit, it's important to know what they like.
Here are my honest (STATISTICALLY UNVERIFIED)opinions about the Korean gaming community nowadays, for publishers and game creators.
But just because I value social manners doesnโt mean I donโt like my friends, think theyโre not close enough, or donโt be silly sometimes. Youโll know that I feel comfortable around you when it happens, regardless of my tight honorifics.
also deducting one grammatical rule I have to worry about, I get more articulation on my expressions, which is good for throwing jokes without sounding too daft. Kyle is in a middle of a conversation while speaking in Korean, "Nonsense, would I do such a thing?" with more stiff, uptight speech style for comedic purposes. She follows it with "But honestly, wouldnโt you all agree?" which is more casual speech, but still retains honorifics.
and by keeping some distance, people who overstep social boundaries do become much more visible. Someone says in Korean, "Youโre so young, Iโm just gonna drop the honorifics!" Kyle thinks to herself, 'Someone's mama didn't teach their kid manners.'
All in all if youโre worried by honorifics you probably are doing a good job and donโt need to worry about it anymore. Iโm just as goofy regardless of the language Iโm speaking. Kyle says in Korean, "Donโt feel distanced just because I use honorifics" End of comic.
A short comic about my ์กด๋๋ง(honorifics) (2/2)
23.01.2026 13:26 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Beggining of comic. "Why I don't drop honorifics." Kyle says "I am Korean, ipnida." The ipnida behind the sentence is a common Korean grammatical particle. Short comic by KyleHeren.
If you make online friends often, you often get to hear... A person says to Kyle, "We should drop the honorifics!" in Korean.
So when I answer "No, I feel rather comfortable using honorifics," people tend to be taken aback a bit.
It might come as a surprise for them to see someone who speaks so casually in English to draw a very clear line on speech manners. The person says "At least let me drop the honorifics...?" in Korean. Kyle says "No, use honorifics please." in Korean.
I had some time to think about this so here it is,
A short comic about my ์กด๋๋ง(honorifics) (1/2)
Tropical waters in 3 lines of code with no shader.
I'm just making the UVs (just the U actually) a function of mesh point elevation. The higher the elevation, the more the mesh takes its texture from the right side of the image.
Text: 'Art Nouveau is when it looks made by elves. Art Deco is when it looks made by dwarves.' And after looking into it, I think theyโre a genius and 100% correct. Images: Left shows an Art Nouveau staircase with organic, flowing lines. Right shows an Art Deco staircase with geometric, angular patterns.
Which architectural style would your fantasy character prefer for their lair: Art Nouveau or Art Deco?
#ttrpg #dnd #rpg #meme #ttrpgsky #ttrpgcommunity
acnh screenshot of haru in a ryokan yukata outside a hot spring
erika at a spa
manami in a reading room
ryokan yukata pattern
since the update is out, here are some animal crossing patterns i made before for the A YEAR OF SPRINGS characters!
(rest of the outfits in the reply)
#ACNH #ใใคๆฃฎ
Poster for the "Fallout" TV show from 2024.
Cover image for the game BAD END THEATER.
Promotional image for the game Squeakross: Home Squeak Home.
Promotional image for the game "a pet shop after dark"
Heya, #PortfolioDay!
I'm Gabriel, a freelance game developer and EN-ES/EN-EUS/ES-EUS translator based in Bilbao. I specialize in big narrative projects like VNs, RPGs or TV shows.
I'm always open for localization or editing work โญ
๐ www.basajaungames.com/en/main/
๐ง gabrielfiallegas@bizkaia.eu
Leftists address this constantly. We advocate for universal health care and child care, guaranteed pensions, decommodified housing, and all kinds of other things that would directly address these issues. What we don't do is say "more white babies" which is what is really being asked here
13.01.2026 16:25 โ ๐ 3371 ๐ 1061 ๐ฌ 46 ๐ 21
๐๐ค galaxy ballerina ๐ค๐
A one-minute visual novel about sharing the stage.
Made in a few days for fun! 5 endings, 25+ new illustrations.
Play for free here! miraongchua.itch.io/galaxy-balle...
Happy new year from Korea! ๐
31.12.2025 15:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Image meme. The top half shows a skeletal figure in a suit with text: 'Me asking a young child for ideas for a monster's abilities.' The bottom half shows the same figure in a more fiery and chaotic background with text: 'The most horrific description I've ever heard.'
What's the most terrifying monster concept you've ever heard from a kid?
#ttrpg #dnd #rpg #meme #ttrpgsky #ttrpgcommunity
drank
23.12.2025 18:59 โ ๐ 2809 ๐ 885 ๐ฌ 69 ๐ 25
PRANKING MOM FRIDAYS
#nomnomnami #lonelywolftreat
the winter solstice has come once again... it's time to eat tong jyun โ
npckc.itch.io/tongjyun