snackerfork πŸ”ž's Avatar

snackerfork πŸ”ž

@snackerfork.bsky.social

any/all, born in the 90s, very famous tv show

119 Followers  |  5 Following  |  1,279 Posts  |  Joined: 09.09.2024  |  1.9715

Latest posts by snackerfork.bsky.social on Bluesky

trans marisa... you're so smart and full of wisdom

14.02.2026 22:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

poob update day

14.02.2026 08:59 β€” πŸ‘ 29    πŸ” 12    πŸ’¬ 1    πŸ“Œ 0

nobody posted the clip anywhere so i went and dug the whole episode up

13.02.2026 05:22 β€” πŸ‘ 16992    πŸ” 5292    πŸ’¬ 161    πŸ“Œ 352

(OBS picked up my desktop audio in addition to my capture card so ignore spoon being the live band during this)

14.02.2026 00:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
think of the animals!
YouTube video by snackerfork think of the animals!

i hadn't completed super metroid map rando in the last archipelago async i ran because saving the animals was *really* hard. i couldn't come close

well

www.youtube.com/watch?v=tUsm...

14.02.2026 00:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

weeeeeeeeeeeeeeeeeeeeeeeee

13.02.2026 04:05 β€” πŸ‘ 34    πŸ” 10    πŸ’¬ 2    πŸ“Œ 0
Two Showman cards, jesters dressed as magicians, in Balatro.

Two Showman cards, jesters dressed as magicians, in Balatro.

the prestige (2006, dir. Christopher Nolan)

13.02.2026 05:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Cave Story, Undertale, Dungeon Meshi, and Bridget/May from Guilty Gear face cards for Balatro.

Cave Story, Undertale, Dungeon Meshi, and Bridget/May from Guilty Gear face cards for Balatro.

also spent all day getting mods to work on my phone and

worth it

13.02.2026 04:46 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Balatro Game Over with Ante 12, Round 33, and a best hand of 29,286,343.

Balatro Game Over with Ante 12, Round 33, and a best hand of 29,286,343.

they're calling him the king of games

13.02.2026 03:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Strong Bad's eternal struggle
#strongbad #homestarrunner #animation

12.11.2024 15:31 β€” πŸ‘ 1064    πŸ” 403    πŸ’¬ 14    πŸ“Œ 2
Video thumbnail

la noire ass

10.02.2026 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Mysterious silver-haired stubble man who looks like a rejected Witchers character saying "Now, run along. I'm sure you have pretty dresses to attend to."

Mysterious silver-haired stubble man who looks like a rejected Witchers character saying "Now, run along. I'm sure you have pretty dresses to attend to."

The blonde guy in glasses he's talking to looking like the saddest man on Earth, like you dropped his birthday cake in front of him

The blonde guy in glasses he's talking to looking like the saddest man on Earth, like you dropped his birthday cake in front of him

this guy's incredibly sad face in this hitman 3 cutscene made me lose it yesterday

10.02.2026 21:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i feel like such a negative nancy but naming a game after eugenics as a cutesy pun and then having actual disabilities in the gameplay is way more repulsive than anything in isaac

i'm just not looking forward to hearing about it for years

10.02.2026 19:44 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

eepyyyyyy

10.02.2026 17:21 β€” πŸ‘ 71    πŸ” 23    πŸ’¬ 1    πŸ“Œ 0

Reheating some SaeMaji bskits from last night; Majima gets Saejima’s tiger restored to full glory because that’s how he can finally let it sink in with himself that Shimano is good and dead 🐯🐍

21.01.2026 20:01 β€” πŸ‘ 51    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0

β€œI don’t like this ship you drew” my bad bro I’ll draw it even sexier next time to change your mind I guess bc I don’t understand why else this comment is relevant to me

19.01.2026 22:03 β€” πŸ‘ 3508    πŸ” 897    πŸ’¬ 30    πŸ“Œ 9
Post image

The good the bad and the ugly

24.01.2026 20:02 β€” πŸ‘ 201    πŸ” 45    πŸ’¬ 1    πŸ“Œ 0
Post image

mariiiiiii

12.12.2025 01:32 β€” πŸ‘ 476    πŸ” 181    πŸ’¬ 2    πŸ“Œ 0
Post image

winter

12.12.2025 01:10 β€” πŸ‘ 76    πŸ” 34    πŸ’¬ 0    πŸ“Œ 0
Post image

the girlies lazing about scribblyyyy

12.12.2025 01:09 β€” πŸ‘ 54    πŸ” 15    πŸ’¬ 0    πŸ“Œ 0
Post image

ok ya

14.12.2025 00:19 β€” πŸ‘ 29    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0
Post image

ruminating.........

13.12.2025 22:54 β€” πŸ‘ 82    πŸ” 33    πŸ’¬ 1    πŸ“Œ 0
Post image

having a tokyo godfathers moment

15.12.2025 20:26 β€” πŸ‘ 77    πŸ” 47    πŸ’¬ 1    πŸ“Œ 0
Post image

marimanon wooouhggg

08.01.2026 19:58 β€” πŸ‘ 129    πŸ” 38    πŸ’¬ 1    πŸ“Œ 0
Fightstick commission sample.

Fightstick commission sample.

Fightstick multiple characters commission sample.

Fightstick multiple characters commission sample.

Fightstick multiple characters commission sample.

Fightstick multiple characters commission sample.

Waist up multiple characters commission sample.

Waist up multiple characters commission sample.

opening 3 commission slots for the month of feb!!
waist up charas w/ a simple bg starts at $115 CAD

i can do additional chars & other bgs option but please inquire for pricing
mecha & furry chars ok w/ me πŸ‘πŸ‘

reach out to me by email in my bio

thanks!! πŸ«ΆπŸ’–

04.02.2026 18:35 β€” πŸ‘ 146    πŸ” 72    πŸ’¬ 0    πŸ“Œ 2

you can use drive on ex moves to get resources back faster in some cases (like kimberly) but you hardly have to and it isn't costly

i realize i'm basically proposing v-triggers again but characters using the drive gauge for unique things is cool! i don't like that resources are so divorced from it

06.02.2026 05:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

thinking about this more and i think this ties into the other thing i dislike about SF6 design which is the focus on *separate* resources to drive

denjin, fuha stocks, wind, spray cans, medals, drinks... it'd be so much more interesting if these more heavily involved the drive system

06.02.2026 05:36 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i think the bigger issues are that defensive mechanics with drive are much weaker and riskier than offensive ones, and few characters really feel like have unique drive mechanics or unique takes on universal drive mechanics

which makes for a game that's heavy on offense where characters feel samey

05.02.2026 23:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

gonna be real i don't think people realize how much nerfing drive mechanics in sf6 would make for a much worse game

the back and forth and resource management with drive, and burnout, are some of the most interesting parts of the game. if drive mechanics are too weak that becomes less relevant

05.02.2026 23:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

"fuck them kids i suppose"

05.02.2026 23:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@snackerfork is following 3 prominent accounts