Linux here we come
04.03.2026 07:56 β π 2 π 0 π¬ 0 π 0@jackgutmann.bsky.social
Freelance Games VFX Artist Podcast host: The Generalists: Where game devs spill the tea with 0 filter. Full episodes on YT, Spotify & Apple Podcast https://linktr.ee/jack.the.generalist
Linux here we come
04.03.2026 07:56 β π 2 π 0 π¬ 0 π 0an enormous metal pipe coming up from the middle of the floor at the airport
it's giving unreal engine 3 kit bashing
03.03.2026 06:45 β π 206 π 2 π¬ 2 π 2
Hey folks! :wave:
Just released a new long-form conversation with VFX Artist Paulina who currently works at Tuatara.
Watch here: youtu.be/XubGMwHNDns #vfx #gamedev #indiedev #realtimevfx #podcast #gamesindustry
Hope you will enjoy this one!
Wow means a lot to me Pasha. Thank you so so so much!
02.03.2026 12:38 β π 1 π 0 π¬ 0 π 0
Hey folks! Three quick requests: This type of podcast is still new, and YouTube doesn't know there's an audience for it yet.
1- Like = Youβre upvoting this for the community.
2- Subscribe = Youβre helping this channel find its home.
3- Comment = Youβre proving these topics are worth discussing.
Hey folks! :wave:
Just released a new long-form conversation with VFX Artist Paulina who currently works at Tuatara.
Watch here: youtu.be/XubGMwHNDns #vfx #gamedev #indiedev #realtimevfx #podcast #gamesindustry
Hope you will enjoy this one!
If you are enjoying the Australia Did It Demo, please don't forget to wishlist the game and leave a review. It does really help :)
store.steampowered.com/app/3859010/...
fuck yeah
27.02.2026 23:30 β π 579 π 56 π¬ 3 π 0
Are we too spoiled? @justinbieshaar.bsky.social shared an interesting opinion about modern game engines.
Full episode: youtu.be/MJkODrFtei4 #GameDev #IndieDev #Programming #techart
Textures shown are part of VFExtra, check em out!
www.nielsdewitte.be/VFExtra/
Textures shown are done by
nielsdewitte.be
Thanks for sharing your thoughts.
For me it's similar to when soccer players play with a smaller ball and smaller goal for practice. I think for me as a VFX Artist/Tech Artist it is very beneficial to render a cube using opengl on the weekend.
Are we too spoiled? @justinbieshaar.bsky.social shared an interesting opinion about modern game engines.
Full episode: youtu.be/MJkODrFtei4 #GameDev #IndieDev #Programming #techart
Oh wow the world is a small place. I hope you don't mind i used them as an example here.
26.02.2026 07:33 β π 0 π 0 π¬ 1 π 0Because once the train leaves the station (hopefully with your guys on it), it turns into a reverse bullet hell, and your choices in the tactics layer will affect this mode. I kinda like this because some tactics games can start to feel very deterministic, and this introduces a little bit of chaos.
25.02.2026 15:05 β π 10 π 1 π¬ 0 π 0Also enjoying Australia Did It by @ramiismail.com. Nice art, and it has a turn based tactics layer where you combine guys to make other guys. It's fun to try and find all the different combos, and combining also helps you pull of certain plays because it refreshes your moves. But there's more..
25.02.2026 15:00 β π 26 π 5 π¬ 1 π 0
Add color variation in your effects with this texture tick.
Full break down video with Rayane Saada on this link: youtu.be/zvxBTu7mcOE #unreal #gamevfx #realtimevfx #vfx #GameDev #IndieDev #GameArt
You can now also watch a two-hour video of me explaining Australia Did It while showing off both a disastrous run and a pretty solid run of the demo! Obviously you can just watch for a few minutes and see if you like it, too.
store.steampowered.com/app/3859010/...
Add color variation in your effects with this texture tick.
Full break down video with Rayane Saada on this link: youtu.be/zvxBTu7mcOE #unreal #gamevfx #realtimevfx #vfx #GameDev #IndieDev #GameArt
Ah man, sad to see it go down to this. I hope we can do a go fund me.
24.02.2026 21:46 β π 1 π 0 π¬ 0 π 0
So uh, anyone with an indie hit or something want to buy the best games event in the world for half a mil or something because whatever happened here, it would be a shame for Damir & Reboot Develop to go down like this after all this time
www.tportal.hr/vijesti/clan...
We need some sort of IgNobel prize for code, like the most impressive code written to do the silliest thing, or the silliest code written to do the most impressive thing.
Potentially related, someone wrote a x86 CPU emulator in pure CSS.
lyra.horse/x86css/
The game i made effects for last year has a demo out on Steam. Check out Australia Did It! β€οΈ
24.02.2026 05:24 β π 9 π 1 π¬ 0 π 0
β οΈTHE HYPE TRAIN HAS ARRIVED!
Check out the Australia Did It demo on Steam now!
store.steampowered.com/app/3859010/...
#AustraliaDidIt #SteamNextFest #Gaming #indiegaming
Commander Farsight writes a Steam review for Australia Did It: "I've been waiting for this game ever since I saw the first trailer and it did not disappoint! An absolutely fascinating mix of tower defense, bullet hell, and turn based combat that takes incredible queues from games like Into The Breach and Colossatron while forging its own path. I love the aesthetic, and the units are a mix of odd, eccentric designs while still having clear archetypes. The merging is a fun take on a tired mechanic, turning it into a way to slingshot units across the map or desperately summon the correct answer to a particular enemy. As each round presents a unique and interesting puzzle to solve, you're forced to pick between where to best allocate resources without ever being able to fully control how the pieces fall, making those few times when you wipe the whole board clean truly memorable. Once the turn based combat ends, the game is flipped on its head! The on-the-rails, bullet-hell train sequences are frantic and chaotic, yet reward thought out plans by making it so a variety of units in each train car provide a greater toolbox to tackle the swarms of insects and robots that want nothing more than to tear your train apart. New merges can even prove to be a detriment if it means losing a critical source of a specific type of bullet pattern or damage type, so sometimes keeping weaker units actually makes for a better train defense. Overall, the game has its quirks and a bit of a steep learning curve at first, but god does it feel amazing when it really clicks. I seriously cannot wait for full release!"
Early player reviews of the Australia Did It Demo seem to really click with it. So much of this review were explicit design goals and we made something so weird I wasn't sure it'd click. If you wrote this, thank you - you made my night.
Give it a go, too? store.steampowered.com/app/3859010/...
huh bluesky did a good once again, it'd been a while
23.02.2026 21:52 β π 196 π 21 π¬ 3 π 0So proud I get to help @rasheedabueideh.bsky.social create this incredibly important historical game, despite the powers that be in the games industry insisting that Palestinians can not be allowed to tell their story.
23.02.2026 16:38 β π 638 π 325 π¬ 1 π 2Oh man this is going to be a blast to watch
23.02.2026 21:31 β π 1 π 0 π¬ 0 π 0Recording the Next Fest stream for Australia Did It's Demo store page! Got told we're aiming for 45 minutes, but ended up playing two runs across almost two hours of conversation. I really like this game, haha.
23.02.2026 21:08 β π 82 π 3 π¬ 2 π 0ah this is awesome
21.02.2026 15:31 β π 131 π 12 π¬ 1 π 0