Did a little bit of work on this today!
#Godot #GDScript #Dev #Code
Did a little bit of work on this today!
#Godot #GDScript #Dev #Code
γ¨γγ¨γγͺγη΅΅
04.03.2026 16:26 β π 63 π 23 π¬ 0 π 0
Well, I finally updated Chthonic Masonry with an entire bunch of new stuff.
mrmotarius.itch.io/chthonic
Also over at my Ko-Fi :)
ko-fi.com/Post/Chthoni...
Pixel Font: TAPE, A-z range
Pixel Font: AWESOME, A-z range
Pixel Font: TEATIME, A-z range
Pixel Font: BRIEF, A-z range
Monospace fonts for your roguelike? Sure, and much more!
itch.io/s/181080/ok-...
there is something zen to ripping your own umds and applying patches to them that you donβt get from prepatched isos
03.03.2026 17:47 β π 1 π 0 π¬ 0 π 0not sure if happy or sad I spent an hour getting my linux machine configured to run a 6 year old python app from source π€
02.03.2026 23:58 β π 1 π 0 π¬ 0 π 0
New updates for my interactive guide about tweens!!!
Very excited about this one because it explains whats the deal with "if tween: tween.kill()"!
There are now 15+ fun pages that covers almost everything you need to truly understand #Godot tweens, for free!
qaqelol.itch.io/tweens
#GameDev #Dev
A work in progress cheatsheet for gdscript about text formatting. The image itself shows code snippets, but since they are not finished, its not worth taking notes of them yet!
Working on a text formatting cheatsheet for GDScript!!
#Godot #Cheatsheet #GDScript #Dev #GameDev
Your Go-To Tween Animation Library For Godot
#Godot #News #80lvl
Today in GEffex:
-Yes the name is GEffex because it rhymes with hex
- Saving and loading presets
- Saving and loading in general
- Added Editor Preferences (currently UI Scale, file paths for custom textures and effects and a few other things
- Some tweaks to UI.
- Added a bunch of textures
#godot
screenshot from anytype graph view - grey nodes for notes are cross linked across the screen as well as linked up to icons for their types, permanent notes, media notes, books, authors, podcasts, projects
the grey nodes are notes - everything connected to the yellow pencil are permanent notes (curated notes) while everything connected to the purple eye are media notes (mostly outlines) and connecting them together while I'm writing them will give me a trail to follow when I go back
25.02.2026 03:45 β π 2 π 0 π¬ 0 π 0
listen to game dev podcast
while working out then
add notes to zettelkasten.
I'm growing but not working on my game's UI (cry)
#GameDev
Last week I joined a little games expo and presented Tramfight. It was a real success. Like 30 people played it, two doing a +40min run!
Today the event manager texted me: she is still playing the game since then, and she is not the only one.
Try it: maxmartdev.itch.io/tramfight
#gamedev #godot
binbun3 shared a smoke effect breakdown, it looks volumetric, but itβs actually just billboards. The 3D feel comes from spherical normals and a noise-based normal map π«οΈ
See more: www.reddit.com/r/godot/comm...
#GodotEngine #realtimevfx #gamedev #indiedev
One game. Millions of possibilities. In this roguelike science fantasy world, creative solutions are the only way you can survive.
β‘οΈ Play Caves of Qud now on #NintendoSwitch: https://ninten.do/6010QrROG
Would you all like another teaser of my upcoming boomer shooter creator? Alright! #gamedev
23.02.2026 23:01 β π 341 π 38 π¬ 20 π 4
Particles working in my Godot VFX editor. The Random UV effect offsets the texture on each particle so that every particle is different.
All is set up so that I can just create new effects and the system handles everything from generating the shader and UI
#godot #godotengine #shader #gamedev
That feeling when the back of your throat gets itchy.
Redesign of an old Chaotic Gore piece I made a while back.
Happy hunting!
#monsterhunter #monhunart #mhart #fanart #art #dragon
*me tiptoeing around the sleeping rock
hermit-WAKE UP
everyone died
I fear the slumberling #cavesofqud
21.02.2026 22:40 β π 1 π 0 π¬ 1 π 0Gonna take on dahren mohran to finish out low rank in MH4U π normally I OCD complete all the quests but I think moving on to the story in dundorma is the way to go #3DS #MonsterHunter
21.02.2026 02:33 β π 0 π 0 π¬ 0 π 0
You can now get my free tween cheatsheet and its very cool version ($5 USD) on itch to support me!
qaqelol.itch.io/tweens-cheat...
Have a nice weekend!!
#Godot #Cheatsheet #GodotEngine #MadeWithGodot #GameDev #Indie #Dev
Name suggestions for my Godot VFX Editor are welcome! Meanwhile here's some UI animations and adjustability.
#godot #godotengine #vfx #gamedev
The limited-time Monster Hunter Series Pack returns on Steam, including Monster Hunter: World and Monster Hunter Rise, both of their expansions, and the first two Monster Hunter Stories games for one low price! This deal ends on 2/26, so act fast!
βοΈ bit.ly/MHSPSteam
People ask me for 2D VFX a lot, so I decided to delegate. For the past week I've been working on a layer based custom VFX editor for godot. There's still lots to do, but here's a sneak peek to how it looks right now.
#godot #vfx #godotengine #gamedev #animation
A new update for Kenney Game Assets All-in-1 has just dropped π Highlights;
β£ Linux version for launcher & store asset creator
β£ 3 new asset packs added
β£ 5 asset packs updated
Changelog: kenney.itch.io/kenney-game-...
play qud watch etho
17.02.2026 23:27 β π 0 π 0 π¬ 0 π 0the logo for the 7DRL Challenge, 2026 edition
Wanna make a roguelike?
Make one in a week!!
7DRL starts in 10 days!
π₯π²βππ₯
itch.io/jam/7drl-challenge-2026
@miziziziz.deeproot.dev has made something special with Camelot 10000CE.
www.rogue.site/editorials/c...