wrinkly chicken ๐Ÿ—'s Avatar

wrinkly chicken ๐Ÿ—

@cocefi.bsky.social

Old chicken dreaming of retirement Game artist // Hobbyist game dev ๐Ÿฃ Portfolio - www.cocefi.com ๐Ÿฅ Other sites - https://lit.link/cocefi โš” JSDungeon Feed - https://bsky.app/profile/did:plc:dfhn75dkcrfenzvstvpnuhot/feed/aaahjo7zwhzbc

1,458 Followers  |  249 Following  |  276 Posts  |  Joined: 07.10.2023
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Posts by wrinkly chicken ๐Ÿ— (@cocefi.bsky.social)

The classic Command & Conquer explosion ๐Ÿ’ฅ

26.02.2026 12:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
64x64 pixel art sprite of Marco Rossi from Metal Slug, in a similar sidescroller perspective to the original Metal Slug sprites.

64x64 pixel art sprite of Marco Rossi from Metal Slug, in a similar sidescroller perspective to the original Metal Slug sprites.

19.02.2026 03:08 โ€” ๐Ÿ‘ 380    ๐Ÿ” 52    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0

Gong Xi Fa Cai! ๐ŸŽ๐Ÿงจ

17.02.2026 16:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Someone who's good with Blender cloth sim, your time has come

12.02.2026 01:35 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Battle!
#indiegame #videogames #pixelart #gamedev

09.02.2026 17:46 โ€” ๐Ÿ‘ 405    ๐Ÿ” 71    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 1
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Probably don't try this in the real Kamogawa...
Look and feel test for this area inspired by memories of hanging out by the river in Kyoto.
#MadeWithUnity #LostInDreams #gamedev #indiedev

(and yes the video compression is killing me!๐Ÿ˜ญ)

10.02.2026 12:04 โ€” ๐Ÿ‘ 718    ๐Ÿ” 149    ๐Ÿ’ฌ 32    ๐Ÿ“Œ 5
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Europan Mining Operations #pixelart

09.02.2026 13:34 โ€” ๐Ÿ‘ 192    ๐Ÿ” 43    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0

put together a small scene with these sprites for fun
#pixelart

09.02.2026 11:01 โ€” ๐Ÿ‘ 451    ๐Ÿ” 80    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Preview
Fen Beatty

After 9+ years at ustwo games I have unfortunately been made redundant.

If you are looking for a stylised 3D generalist with 10+ years experience to have on your team please give me a shout or let others know that I am available for work! I'd love to chat โœจ

fensartden.com
fensartden@gmail.com

05.02.2026 16:09 โ€” ๐Ÿ‘ 570    ๐Ÿ” 307    ๐Ÿ’ฌ 35    ๐Ÿ“Œ 2

It took 10 months(!!), but I'm finally back to working on the battle system. Reused whatever code I could and linked it to the new dungeon event system. Still lots to do though... enemy AIs, sprites, action/skills, status effects, damage calculations, player deaths, loot drops... ๐Ÿฅด

#JSDungeon

06.02.2026 14:44 โ€” ๐Ÿ‘ 19    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
้’ๅฑฑใƒ†ใƒซใƒž feat. SoulJa - ใใฐใซใ„ใ‚‹ใญ / THE FIRST TAKE
YouTube video by THE FIRST TAKE ้’ๅฑฑใƒ†ใƒซใƒž feat. SoulJa - ใใฐใซใ„ใ‚‹ใญ / THE FIRST TAKE

This song sounds very familiar and triggered nostalgic feelings, but I have no memory of the title ๐Ÿ‘ด
www.youtube.com/watch?v=BK_D...

06.02.2026 14:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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new girl posing
little view of the wireframes and oc reference โœจ

#lowpoly

29.01.2026 14:01 โ€” ๐Ÿ‘ 1646    ๐Ÿ” 271    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 0
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ใ€Œใ‚ฆใ‚ฃใ‚ถใƒผใƒ‰ใƒชใ‚ฃใ€ใจใ€Œไป•ไบ‹็Œซใ€ใฎใ‚ณใƒฉใƒœใŒใพใ•ใ‹ใฎๅฎŸ็พ๏ผๆ€ใ‚ใšใ‚„ใฃใฆใ—ใพใ†โ€œใ‚ใ‚ŠใŒใกใชใƒŸใ‚นโ€ใ‚’ไป•ไบ‹็ŒซใŸใกใŒๅ†็พใ€‚ๆˆฆๅฃซใƒปๅƒงไพถใƒป็›—่ณŠใชใฉ่บซใ‚’ๅŒ…ใ‚“ใ ไป•ไบ‹็ŒซใŒไปŠๆ—ฅใ‚‚ใ€Œๅฎ‰ๅ…จๆŽข็ดขใ€ใƒจใ‚ท๏ผใ€ใจ่ฟทๅฎฎใซๆŒ‘ใ‚€
https://news.denfaminicogamer.jp/news/260129l

29.01.2026 03:01 โ€” ๐Ÿ‘ 71    ๐Ÿ” 33    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
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Two boss enemies I made for a shmup gig that did not go anywhere and I had no time for it anymore. Never posted these anywhere before. The brief was to make a bunch of mainly boss enemies in a somewhat less greebly DDP style. #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

23.01.2026 02:10 โ€” ๐Ÿ‘ 558    ๐Ÿ” 119    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 0
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17th Colossus
Vampire Survivors
#pixelart

22.01.2026 16:29 โ€” ๐Ÿ‘ 546    ๐Ÿ” 89    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 1
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Adding more decorations to the pond! Animated the butterflies using Perlin noise for randomness ๐Ÿฆ‹

#indiegame #godot #lowpoly

20.01.2026 13:43 โ€” ๐Ÿ‘ 158    ๐Ÿ” 26    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Illustration of a concept for a shark mob called Ocelot Shark. Inspired by the zebra shark, nurse shark, and bamboo shark, it is yellow with round red spots reminiscent of a jaguar.

This shark lays external eggs hanging from corals, which are inspired by the pouch-shaped and spiral design of shark eggs.

They would be peaceful and would flee upon showing aggression; sometimes they can be heard making a barking-like noise on the surface of the water when they surface to gulp air.

Illustration of a concept for a shark mob called Ocelot Shark. Inspired by the zebra shark, nurse shark, and bamboo shark, it is yellow with round red spots reminiscent of a jaguar. This shark lays external eggs hanging from corals, which are inspired by the pouch-shaped and spiral design of shark eggs. They would be peaceful and would flee upon showing aggression; sometimes they can be heard making a barking-like noise on the surface of the water when they surface to gulp air.

Illustration of a concept for a shark mob called Galleon Shark. Inspired by the tiger shark, it is bluish in color with dark stripes and yellow details, with a reddish snout tip and protuberances resembling small horns on its head.

This shark would tend to hunt other sharks around it, being more active at night.

They would be peaceful but could become aggressive when threatened. They are quite curious and do not hesitate to approach.

Illustration of a concept for a shark mob called Galleon Shark. Inspired by the tiger shark, it is bluish in color with dark stripes and yellow details, with a reddish snout tip and protuberances resembling small horns on its head. This shark would tend to hunt other sharks around it, being more active at night. They would be peaceful but could become aggressive when threatened. They are quite curious and do not hesitate to approach.

More on the Galleon shark concept.

The illustration shows that they can be attracted to food in the player's bag, approach while you have your back turned, and steal the food, quickly swimming away.

But it is shown that if you tap its snout as it approaches, it will swim away.

More on the Galleon shark concept. The illustration shows that they can be attracted to food in the player's bag, approach while you have your back turned, and steal the food, quickly swimming away. But it is shown that if you tap its snout as it approaches, it will swim away.

Illustration of a concept for a mob called โ€œWanderer Shark,โ€ inspired by the whale shark and the colors of sea slugs. It would be large and slow, yellow in color with vibrant cyan and blue accents and details on its fins reminiscent of butterfly wings.

They would be accompanied by small โ€œfairy fish,โ€ inspired by the behavior of remoras that accompany sharks. They are blue, pink, and yellow in color, and their small fins resemble fairy wings.

They would be gentle giants that just wander the open sea in search of magical plankton. They say that their presence is announced when the plankton glows with bioluminescence.

Illustration of a concept for a mob called โ€œWanderer Shark,โ€ inspired by the whale shark and the colors of sea slugs. It would be large and slow, yellow in color with vibrant cyan and blue accents and details on its fins reminiscent of butterfly wings. They would be accompanied by small โ€œfairy fish,โ€ inspired by the behavior of remoras that accompany sharks. They are blue, pink, and yellow in color, and their small fins resemble fairy wings. They would be gentle giants that just wander the open sea in search of magical plankton. They say that their presence is announced when the plankton glows with bioluminescence.

Now that Hytale is here, I'm reminiscing about these shark-inspired mob design ideas I sketched out five years ago.

An attempt to diversify our idea of sharks in games, moving beyond the old stereotypes of aggressive mobs without depth! ๐Ÿฆˆโœจ

#Hytale #Shark

17.01.2026 23:09 โ€” ๐Ÿ‘ 1804    ๐Ÿ” 586    ๐Ÿ’ฌ 26    ๐Ÿ“Œ 2
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I've been playing around with @crocotile3d.bsky.social yesterday! Here's a little basic scene with my asset packs!
#lowpoly #pixelart #iguess

19.01.2026 00:24 โ€” ๐Ÿ‘ 545    ๐Ÿ” 106    ๐Ÿ’ฌ 23    ๐Ÿ“Œ 2
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From the vaults: Some character stuff I did about 10 years ago. Not really done much of this angular, two tone style in recent years but would be fun to go back to at some point.

19.01.2026 12:28 โ€” ๐Ÿ‘ 380    ๐Ÿ” 47    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 0
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Give me more Miku recommendations so I can turn them into Chibi Pixel Art!

#pixelart #art #ใƒ‰ใƒƒใƒˆ็ตต #ใƒ”ใ‚ฏใ‚ปใƒซใ‚ขใƒผใƒˆ

19.01.2026 09:57 โ€” ๐Ÿ‘ 268    ๐Ÿ” 59    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 0

Ah, looks like it's a spare spring. Thanks for your help! ๐Ÿ™Œ

19.01.2026 06:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It has a separate locking mechanism in the middle. But I've found the answer! bsky.app/profile/good...

19.01.2026 06:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yeah that's the one! I have to install it myself? Or it's a spare? ๐Ÿ˜ฎ

19.01.2026 05:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Someone with tiny fingers. Who??

19.01.2026 05:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Screenshot of poultry shear item

Screenshot of poultry shear item

Crude drawing of a metal ring with 2 short prongs at opposite sides. A label indicating the ring is measured around 1.5cm in diameter

Crude drawing of a metal ring with 2 short prongs at opposite sides. A label indicating the ring is measured around 1.5cm in diameter

Bought a pair of poultry shears online. It came with this metal ring thingie in the box. What is it for? ๐Ÿค”

19.01.2026 03:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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I tried modeling the little Ocelot Shark, a proposed mob idea for the seas of Hytale, attempting something different from just aggressive sharks with no depth.

Despite the stress of being rusty with 3D, it was fun. ๐Ÿฆˆโœจ

18.01.2026 21:57 โ€” ๐Ÿ‘ 1220    ๐Ÿ” 298    ๐Ÿ’ฌ 32    ๐Ÿ“Œ 0
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๐Ÿ”น๐Ÿ”ทโœจ FRIEREN โœจ๐Ÿ”ท๐Ÿ”น

#pixelart #frieren #aseprite

12.12.2025 20:20 โ€” ๐Ÿ‘ 1283    ๐Ÿ” 357    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
the anime sfx-making tool!
It's called ANIMEVOX, in big letters up top.
Then there's the controls:

In vertical pairs:
Left:
Pitch Rise
Rise speed

Reverb
Room size

On the right:
Wobble Speed
Wobble Amount

Tone Brightness
Volume

Next is a row of keys:
Randomize - randomizes the sound parameters
UNDO/ REDO - go back to parameters you liked
Export Wav - self explanatory, it saves a copy of the latest sound to your hard drive.

Then the fun buttons, with cute art styles:

IMPACT, sparkle, beam, powerUP, PON, BOOM, slash, woosh

Each produces a preset sound, which then goes through the fx chain.

Hope you enjoy it!

the anime sfx-making tool! It's called ANIMEVOX, in big letters up top. Then there's the controls: In vertical pairs: Left: Pitch Rise Rise speed Reverb Room size On the right: Wobble Speed Wobble Amount Tone Brightness Volume Next is a row of keys: Randomize - randomizes the sound parameters UNDO/ REDO - go back to parameters you liked Export Wav - self explanatory, it saves a copy of the latest sound to your hard drive. Then the fun buttons, with cute art styles: IMPACT, sparkle, beam, powerUP, PON, BOOM, slash, woosh Each produces a preset sound, which then goes through the fx chain. Hope you enjoy it!

I made a tool that makes retro anime sound effects. Meet AnimeVox!
I made it for a game, but it's free to use.

I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.

If you find it useful consider supporting me on itch :)

castpixel.itch.io/animevox

15.01.2026 04:31 โ€” ๐Ÿ‘ 2581    ๐Ÿ” 1051    ๐Ÿ’ฌ 49    ๐Ÿ“Œ 19

Thank you! ๐Ÿ™

17.01.2026 02:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Happy Frieren Day

17.01.2026 00:21 โ€” ๐Ÿ‘ 547    ๐Ÿ” 158    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0