Oh, missed that you were talking about the golden test code.
Yeah, lets not change what's not (fully) broken yet...
@threejs.org.bsky.social
Making 3D easier since 2010.
Oh, missed that you were talking about the golden test code.
Yeah, lets not change what's not (fully) broken yet...
Yes, but we don't use vite in the project.
05.08.2025 01:46 β π 0 π 0 π¬ 1 π 0Honest question π
04.08.2025 08:01 β π 1 π 0 π¬ 1 π 0Introducing pmndrs/viverse and react-three/viverse π
A Toolkit for building @threejs.org and React Three Fiber Apps for VIVERSE and beyond with only a few lines of code β
We made a couple tutorial videos today about next-gen materials in @threejs.org and Needle Engine β¨
Video coming soon!
#rendering #webdev #webgl #3dweb
What do we need vite for?
02.08.2025 01:12 β π 0 π 0 π¬ 0 π 1Screen Space Reflection
threejs.org/examples/#we...
Compute Texture 3D
threejs.org/examples/#we...
Improved Bloom
threejs.org/examples/#we...
Floor Reflection
threejs.org/examples/#we...
Interactive DOF
threejs.org/examples/#we...
Improved MaterialXLoader
threejs.org/examples/#we...
RoundedBox Rapier
threejs.org/examples/#ph...
Three.js r179 released π
threejs.org/changelog/?r...
Aurel's Grand Theater
by @aurelienvigne.bsky.social
π οΈ @threejs.org, cannon.js, @khronos-webgl.bsky.social, @vuejs.org, @gsap-greensock.bsky.social, @blender.org, @typescriptlang.org, lenis
The Leap For Mankind
by @aurelienvigne.bsky.social
π οΈ @threejs.org, cannon.js, @khronos-webgl.bsky.social, @vuejs.org, @gsap-greensock.bsky.social, @blender.org
π₯ I just converted my immersive film *Into the lighthouse* into a full 360ΒΊ video, directly rendered from the @threejs scene!
You can explore the entire island in every direction, or even watch it on YouTube (Iβll post a link below)
New in browser 3D Dual Delaunay Tetrahedralization - Voronoi JS Library on Github :
virtualorganics.github.io/voronoi-3d-js
Runs in @threejs.org, backbone βTympanumβ build by @derschmale.bsky.social
Adding in a few shadows make all the difference to a simulation. This is made very easy with Three.js which is the JavaScript library I'm using for 3D.
The encrypted output is not from a coded sim, it's from the mechanics alone!
@tnmoc.bsky.social @threejs.org
Reflection Roughness
threejs.org/examples/#we...
Batch LOD BVH
threejs.org/examples/#we...
Water
threejs.org/examples/#we...
Lottie Texture
threejs.org/examples/#we...
Chromatic Aberration
threejs.org/examples/#we...
Instance Path
threejs.org/examples/#we...
Three.js r178 released π§‘
threejs.org/changelog/?r...
AdiΓ³s mama ~ ππ§‘
12.06.2025 23:35 β π 28 π 1 π¬ 5 π 0#iOS26 Apple Liquid Glass via #threejs and React Three Fiber looks sick π€©.
I will be releasing the source code soon. Do you want it? Please sign up for my newsletter: andersonmancini.dev
#creativecoding #WWDC25
The Devlog 8 of my new portfolio is LIVE!
π www.youtube.com/watch?v=HVw4...
And I finally added the projects (among other stuff and little surprises π)
Some new updates to QuantizedMesh support for 3d-tiles-renderer. The spec for available tiles is now completely supported and tile gaps are now filled in by clipping the parent tile into quadrants! Texture overlays are next.
1/2 π
#threejs #cesium #3dtiles #gis #cesiumgrant
Integrated unified spray, foam, and bubbles into my fluid simulation.
Runs in real-time with WebGPU, Three.js, and over 1 million particles!
Just added the next part of the graphs and data structures section, covering traversal and pathfinding!
Combined they're about 2.5 hours of new content, live now!
simondev.io
#threejs #gamedevelopment
Back on my portfolio!
I've added x-ray on the foliage so that we can see the car.
Some updates on my #threejs Classics Garage project. Now, if you're in a hurry and want to skip the game mode using ispect, you can use the Konami Code [β β β β β β β β B A] to unlock all available features. The option is also available in settings.
www.classics-garage.com
#r3f #creativecoding
3DTilesRendererJS now has initial support for TMS & XYZ tiled overlays on 3d tile sets, bringing more support for CesiumJS's terrain features.
This demo is using the Swiss Alps Quantized Mesh data set w/ @openstreetmap.bsky.social images ππ
1 / 2 π
#cesiumgrant #threejs #gis #3dtiles
This looks seriously awesome
11.06.2025 16:14 β π 16 π 1 π¬ 0 π 0Featured examples:
threejs.org/examples/#we...
threejs.org/examples/#we...
threejs.org/examples/#we...
threejs.org/examples/#we...
threejs.org/examples/#we...
threejs.org/examples/#we...
Three.js r177 released π
threejs.org/changelog/?r...
I've gotten contour and latitude / longitude lines working with ellipsoidal tile sets in 3D Tiles Renderer - demo link below! πβ¨
#threejs #webgl #3dtiles #gis #cesiumgrant