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YamSoft

@yamsoft.bsky.social

Developer of Crystal Camellia Lover of Rabbits Eater of Pizza

15 Followers  |  9 Following  |  40 Posts  |  Joined: 26.03.2025  |  2.2559

Latest posts by yamsoft.bsky.social on Bluesky

And yeah, I haven't done many updates lately, but i've been working on CC still don't you worry

03.06.2025 22:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Had an awesome idea for a gameplay mechanic and if I can't find a way to implement it I'm gonna delete the project.

(I won't.)

If I can implement it though, this game's whole battle system is gonna SLAP (but if I don't it'll slap anyway i promise, trust)

03.06.2025 22:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

If it seems like I'm making less progress lately.

You're right!

Taking a bit of a break, but the game's still being worked on.

17.04.2025 20:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Happy I've made so much progress on this lately. (Not even kidding, beating Bravely Default put me into RPG overdrive mode for a bit.)

Though I still wouldn't expect this game to be done this year lol

11.04.2025 03:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

support indie projects

08.04.2025 15:35 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 2    πŸ“Œ 1

I agree for no reason in particular.

09.04.2025 04:28 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The opening cutscene is coming along nicely, though I don't think I'll be giving you a peek. Can't give everything away!

03.04.2025 22:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Last post for today.

I thought of a method for naming the elemental spells that, if I can be a bit full of myself for a sec, I think is pretty damn cool.

If you're able to tell what I did here, you're cool too.

31.03.2025 19:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Happy Early birthday to the best Final Fantasy and one of the greatest games of all time.

31.03.2025 19:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I really feel like I cooked with the capstone light ability. Animations are pretty much done. Now to think of actual names for all of them, then moving on to world construction!

#Indiedev #RPG
#IndieRPG

31.03.2025 19:09 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Most skill animations are almost done...I can't wait to move on to the next phase. Even once I finish this batch of animations I know I'll have more to make for special enemies later on, but for now, I'm nearly done with animations.

31.03.2025 17:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This isn't even related to Crystal Camellia but I'm having a blast with Rift of the Necrodancer. Indie games are amazing.

27.03.2025 20:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(i forgot to add some tags oopsie daisy)

#indiedev #JRPG #IndieRPG

27.03.2025 18:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Here's a peek at the music of Crystal Camellia! With a quick snippet of the normal battle theme, boss theme, and a cutscene theme.

Composer: Ittsu
Β©Gotcha Gotcha Games Inc.

27.03.2025 18:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

80% of my free time has gone towards working on the game lately. I know I should take a break so I don't burn myself out but I'm too motivated right now.

Not a bad problem to have, all things considered!

27.03.2025 14:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(Obviously the spell names, damage numbers, and all other things you see here are subject to change. I won't have an enemy named "Big stupid test guy" in the final game...most likely.)

27.03.2025 03:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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When casting a spell you'll be shown a series of buttons on a wheel. Once you press the first button, it'll spin. The closer you get to pressing those buttons on time, the more damage you can deal.

#Indiedev #indieRPG #JRPG

27.03.2025 03:50 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

This style makes me happy.

27.03.2025 02:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I got a lot done in the animation department today. I'd say animations for all of the attacks are basically 90% complete. (It only took me almost a year)

27.03.2025 02:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah! I think these came out really well.

27.03.2025 00:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

forg

26.03.2025 19:38 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I am so glad to have seen this, holy moly.

26.03.2025 19:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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RPG Critters.

25.03.2025 18:37 β€” πŸ‘ 71    πŸ” 18    πŸ’¬ 2    πŸ“Œ 0

Heart eyes.

26.03.2025 18:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

For me it usually depends on the length, what kind of wood, etc.

26.03.2025 18:26 β€” πŸ‘ 12    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Is this what they mean when they say "Compensating for something"?

26.03.2025 18:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

bunny spotted

26.03.2025 18:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
THESE BITCHES GAY
YouTube video by Gianni Matragrano THESE BITCHES GAY

www.youtube.com/watch?v=rtCQ...

26.03.2025 17:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

SHEEEEEEEESH

26.03.2025 17:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What in the god damn

26.03.2025 17:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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