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Fronkon Games

@fronkongames.bsky.social

Indie game developer and asset store publisher https://fronkongames.github.io/

478 Followers  |  6 Following  |  3,225 Posts  |  Joined: 09.02.2024
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Posts by Fronkon Games (@fronkongames.bsky.social)

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Decision Trees An introduction to the Decision Trees, Entropy, and Information Gain.

Decision Trees or the unreasonable power of nested decision rules

#gamedev #gamedevelopment #indiedev

01.03.2026 12:08 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
What makes a game tick? Part 9 - Data Driven Multi-Threading Scheduler Β· Mathieu Ropert Let’s talk about game simulations. Now that we have described he basics of data driven multi-threaded ticks, we look at how to build a thread safe scheduler for our tasks.

What makes a game tick? Part 9 - Data Driven Multi-Threading Scheduler

#gamedev #gamedevelopment #indiedev

27.02.2026 20:11 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Rabona - Official Reveal Trailer
Wishlist on Steam: https://store.steampowered.com/app/3810050Rabona is an online multiplayer soccer game with physics-based gameplay. Take total ball control... Rabona - Official Reveal Trailer

Rabona - Official Reveal Trailer

#gamedevelopment #gamedev #indiedev

27.02.2026 13:11 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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An interactive intro to quadtrees growingswe.com/blog/quadtrees

#gamedev #gamedevelopment #indiedev

27.02.2026 11:21 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Artistic: Comic | Fullscreen & Camera Effects | Unity Asset Store Add depth to your project with Artistic: Comic asset from Fronkon Games. Find this & more VFX options on the Unity Asset Store.

Get a unique comic book look for only $9.99!

#gameart #unity3d #gamedev #indiedev #unity #gamedevelopment

26.02.2026 18:11 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Is This C++ Code Actually Safe?
Try Code Rabbit today and cut code review time & bugs in half instantly β–Ί https://coderabbit.link/chernoPatreon β–Ί https://patreon.com/thechernoInstagram β–Ί ht... Is This C++ Code Actually Safe?

Is This C++ Code Actually Safe?

#gamedev #gamedevelopment #indiedev

26.02.2026 13:11 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Developing an MCP Server with C#: A Complete Guide - NDepend Blog February 26, 2026 9 minutes read At NDepend, we’ve built an MCP Server in C# and open-sourced it here: https://github.com/ndepend/NDepend.MCP.Server It leverages both the NDepend.A

Developing an MCP Server with C#: A Complete Guide

#indiedev #gamedevelopment #gamedev

26.02.2026 12:12 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Privacy Policy For ARDraw Cars, Bikes & Jets - VionixStudio Vinod Ravishankar built the AR Drawing Cars, Bikes & Jets app as a free app. This Service is provided by Vinod Ravisankar at no cost and is intended for use as is. This page is use

Privacy Policy For ARDraw Cars, Bikes & Jets

#gamedev #indiedev #gamedevelopment

26.02.2026 11:12 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Living Human Brain Cells Play DOOM on a CL1
YouTube video by Cortical Labs Living Human Brain Cells Play DOOM on a CL1

Living human brain cells in a dish can play Doom 🀯

#gamedev #gamedevelopment #indiedev #doom

26.02.2026 10:35 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
How to get your Blender Material Nodes into a Game Engine
YouTube video by Nebulaoblivion How to get your Blender Material Nodes into a Game Engine

How to get your Blender Material Nodes into Unity

#gamedev #gamedevelopment #indiedev #blender #unity #untiy3d

26.02.2026 10:26 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Texel Splatting | True 3D Pixel Art
https://discord.gg/eEY75Nqk3C Texel Splatting | True 3D Pixel Art

Texel Splatting | True 3D Pixel Art

#indiedev #gamedev #gamedevelopment

25.02.2026 13:11 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Build a highly customizable mobile friendly HTML5 level selection screen controllable by tap, swipe

Build a highly customizable mobile friendly HTML5 level selection screen controllable by tap, swipe and mouse wheel, written in TypeScript and powered by Phaser

#indiedev #gamedevelopment #gamedev

25.02.2026 12:11 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Cross-engine tool for lossless compression of sprites with identical regions github.com/elringus/spr...

#gamedev #gamedevelopment #indiedev

25.02.2026 11:43 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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A lightweight, easy-to-use physics-based behaviors for Unity: rope, cloth, soft bodies github.com/JohannHotzel...

#gamedev #gamedevelopment #indiedev #unity #unity3d

25.02.2026 11:41 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A framework for implementing status effects github.com/maraudical/S...

#gamedev #gamedevelopment #indiedev #unity #unity3d

25.02.2026 11:37 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Behaviour Trees versus State Machines queenofsquiggles.codeberg.page/guides/fsm-v...

#gamedev #gamedevelopment #indiedev

25.02.2026 11:27 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Reducing Tiled Maps to Optimized Collision Rectangles with Greedy Merging emanueleferonato.com/2026/01/31/r...

#gamedev #gamedevelopment #indiedev

25.02.2026 11:26 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Render Pipelines strategy for 2026 We want to share where our focus is when it comes to Unity’s render pipelines. This is a topic we know is on a lot of your minds, and one we discussed extensively with many of you, including at Unite ...

HDRP is dead (official): Render Pipelines strategy for 2026

#gamedev #gamedevelopment #indiedev #unity #unity3d

25.02.2026 10:53 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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WebGPU fundamentals webgpufundamentals.org

#gamedev #gamedevelopment #indiedev #webgpu

25.02.2026 10:52 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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LUTs: Colors | Fullscreen & Camera Effects | Unity Asset Store Add depth to your project with LUTs: Colors asset from Fronkon Games. Find this & more VFX options on the Unity Asset Store.

A rainbow of colors for your games (only $7.99!)

#indiedev #gamedev #unity3d #gamedevelopment #unity #gameart

24.02.2026 18:11 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
AI Assisted Coding I recently had an AI implement a brand new lighting algorithm from a 2025 white paper, one-shot, producing visible soft-shadows and constant-time global illumination on the first t

AI Assisted Coding

#indiedev #gamedevelopment #gamedev

24.02.2026 17:11 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
How I made a shooter game in 64 KB
YouTube video by daivuk How I made a shooter game in 64 KB

A shooter in 64KB

#gamedev #gamedevelopment #indiedev

24.02.2026 15:30 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Creating a DirectX12 3D Engine When You Know Nothing About 3D Programming So, here is the goal I’ve set out for myself: create a 3D engine that is able to display a moderately complex scene with decent lighting.

Creating a DirectX12 3D Engine when you know Nothing about 3D programming

#gamedev #gamedevlopment #indiedev #directx

24.02.2026 15:26 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Vulnerability as a Service OpenClaw being dumb

Vulnerability as a Service

#gamedev #gamedevelopment #indiedev

24.02.2026 14:11 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
This ONE Change Made Me 50% Faster at Game Dev
In this video, I will show you how I updated my game development workflow and increased my productivity by 50%!Robotic Arm Video: https://youtu.be/Oqy1k2TWYr... This ONE Change Made Me 50% Faster at Game Dev

This ONE Change Made Me 50% Faster at Game Dev

#gamedevelopment #gamedev #indiedev

24.02.2026 13:11 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Not Acceptable!

Testing Unity AI Beta

#gamedev #indiedev #gamedevelopment

24.02.2026 12:11 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Dopplr colours | James' Coffee Blog Last year I was introduced to the idea of β€œDopplr colours” in the IndieWeb community. This refers to an accent colour assigned to cities on the now-defunct travel website Dopplr.

Dopplr colours

#gamedev #indiedev #gamedevelopment

24.02.2026 11:11 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Top game engines on Steam (2026-02-23)

Unity dominates (60k+) with +162 games. Unreal (+46) and Godot (+24) show steady gains. PyGame dipped slightly (-8), while legacy engines like XNA and Cocos remained flat.

#gamedevelopment #unrealengine #unity #gamedev #indiedev

23.02.2026 11:21 β€” πŸ‘ 11    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0
Texel Splatting | True 3D Pixel Art
YouTube video by IndividualKex Texel Splatting | True 3D Pixel Art

True 3D pixel art

#gamedev #gamedevelopment #indiedev #pixelart

23.02.2026 15:15 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Pockets of Humanity Where do we go when the internet dies?

Pockets of Humanity

#gamedevelopment #indiedev #gamedev

23.02.2026 14:12 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0