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Adrien Louineau

@zial.bsky.social

Technical Lighting Artist @TactyStudio A simple guy who put lights on some cool environments https://www.artstation.com/zeroidea

274 Followers  |  173 Following  |  30 Posts  |  Joined: 20.10.2023
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Posts by Adrien Louineau (@zial.bsky.social)

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BALL x PIT is going MOBILE! ๐Ÿ“ฑ๐Ÿ

๐Ÿ—“๏ธ Launching on iOS & Android March 12

๐Ÿ’ธ Try-before-you-buy: try it for free, no ads! Love it? Unlock the full game with a single in-app purchase and keep BALLing forever!

Pre-order now on the App Store and Google Play!

23.02.2026 17:11 โ€” ๐Ÿ‘ 59    ๐Ÿ” 16    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 4
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Sunset stroll.

#MadeWithUnity #LostInDreams #gamedev #indiedev

18.02.2026 12:16 โ€” ๐Ÿ‘ 678    ๐Ÿ” 115    ๐Ÿ’ฌ 17    ๐Ÿ“Œ 3

speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh

06.02.2026 05:23 โ€” ๐Ÿ‘ 613    ๐Ÿ” 107    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 6

Merci infiniment pour lโ€™accueil du dernier findings. Il sโ€™agit du plus grand score de vue sur ma chaine en 24h depuis la crรฉation de ma chaรฎne et pour un temps oรน les gens regardent youtube un peu moins quโ€™avant cโ€™est absolument incroyable ! Merci beaucoup :)

26.01.2026 13:34 โ€” ๐Ÿ‘ 1083    ๐Ÿ” 67    ๐Ÿ’ฌ 51    ๐Ÿ“Œ 1
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

26.01.2026 17:43 โ€” ๐Ÿ‘ 1351    ๐Ÿ” 377    ๐Ÿ’ฌ 28    ๐Ÿ“Œ 50
background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

BG elements for our fly through of Treasure Town (scene 1 cut 6), painted by the great Shinji Kimura, and "perspective mapped" (ใ€Œใƒ‘ใƒผใ‚นใƒปใƒžใƒƒใƒ—ใ€) onto riverside 3D geo.

Staff names in the signage: Michael (me), Nishimi, Uratani, Ando, Kubo...

#Tekkon #้‰„ใ‚ณใƒณ #ๆœจๆ‘็œŸไบŒ #anime #ใ‚ขใƒ‹ใƒก #่ƒŒๆ™ฏ็พŽ่ก“

25.01.2026 23:56 โ€” ๐Ÿ‘ 363    ๐Ÿ” 64    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
Marathon Standard and Deluxe Edition

Marathon Standard and Deluxe Edition

Pre-order Marathon now. Marathon releases March 5, 2026.

Details: bung.ie/4rl5QfF

19.01.2026 16:00 โ€” ๐Ÿ‘ 120    ๐Ÿ” 12    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 19
Marathon Collector's edition

Marathon Collector's edition

The Marathon Collector's Edition takes you through Sekiguchi Genetics' shell-weaving process, revealing a Thief shell deployed to Dire Marsh. Unboxing video:

๐ŸŽฅ youtu.be/JPwr3JClpuQ

Pre-order Marathon on the Bungie Store with the Marathon Collectorโ€™s Edition:

๐Ÿ› bung.ie/4536xkT

19.01.2026 16:00 โ€” ๐Ÿ‘ 105    ๐Ÿ” 14    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 14
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godot 4.6 new theme pic for release page

15.01.2026 18:18 โ€” ๐Ÿ‘ 508    ๐Ÿ” 28    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 1

for the past few weeks I've been helping to iron out the new UI theme and together with Yeldham we managed to get it to a pretty good state! Pls give it a test and lmk what you think!

14.01.2026 17:19 โ€” ๐Ÿ‘ 198    ๐Ÿ” 14    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 0
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Good morning~๐Ÿ˜‰ ๆœใ‹ใ‚‰ใ‚‰ใใŒใ

29.12.2025 00:28 โ€” ๐Ÿ‘ 2332    ๐Ÿ” 432    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 2

you're not gonna believe it ๐Ÿคฏ

31.12.2025 23:52 โ€” ๐Ÿ‘ 144    ๐Ÿ” 11    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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hello :D going to start posting here too, say hello!

28.12.2025 11:52 โ€” ๐Ÿ‘ 952    ๐Ÿ” 184    ๐Ÿ’ฌ 38    ๐Ÿ“Œ 2
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another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls

if the active face is not a rectangle just make it into one by running Unwrap on it first

26.12.2025 10:35 โ€” ๐Ÿ‘ 420    ๐Ÿ” 65    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 3
Marathon key art

Marathon key art

A Rook shell standing over a defeated Assassin shell

A Rook shell standing over a defeated Assassin shell

A defeated Vandal shell

A defeated Vandal shell

Marathon releases March 2026 targeting a price of $39.99/โ‚ฌ39.99/ยฃ34.99.

โžก๏ธ New info in today's ViDoc: youtu.be/fjzmhROTv28

โ–ช๏ธDarker sci-fi world
โ–ช๏ธRook, aka scavenger mode
โ–ช๏ธDead Runners drop as corpses that decay over time
โ–ช๏ธSolo play
โ–ช๏ธProx chat
โ–ช๏ธImproved visuals, deeper environmental storytelling

15.12.2025 20:43 โ€” ๐Ÿ‘ 176    ๐Ÿ” 29    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 10
Runners at AI Uplink

Runners at AI Uplink

Assassin running past graffiti

Assassin running past graffiti

Runners in a wooded area

Runners in a wooded area

A runner facing down UESC enemies

A runner facing down UESC enemies

Marathon releases March 2026, and everyone will have a chance to play in an open preview weekend before launch.

15.12.2025 23:41 โ€” ๐Ÿ‘ 184    ๐Ÿ” 31    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 7
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escapism through channeling a medieval manuscript illustrator

27.11.2025 15:47 โ€” ๐Ÿ‘ 6016    ๐Ÿ” 1633    ๐Ÿ’ฌ 54    ๐Ÿ“Œ 2

Congrats for the third time !! Ahha

10.11.2025 07:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Save 25% on Hypogea on Steam Escape from a mysterious underground megastructure in this short atmospheric 3d-platformer.

THE GAME IS OUT, I REPEAT, THE GAME IS OUT

Hopefully I squashed all the bugs, hope everyone enjoys it!

store.steampowered.com/app/2980260/...

09.11.2025 23:28 โ€” ๐Ÿ‘ 493    ๐Ÿ” 196    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 22

Wow they really let anyone in these days

10.11.2025 05:17 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Creating Yellow Submarine - ARS Devilfish by Romain Defรฉlix - Discover his profile on IAMAG community : https://itsartm.ag/46oKhSb

28.10.2025 12:00 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Otherskin - Technical Lighting, Adrien Louineau Hey, After nearly 4 years of work at Game Atelier, here we come the Technical Lighting Breakdown of Otherskin. It was intense to create this kind of tools from scratch, but an amazing social experienc...

And for Tech Peeps, here we go for a little breakdown !

www.artstation.com/artwork/8BGnrG

09.09.2025 20:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks Charlie, you did an amazing job too on Otherksin !

09.09.2025 20:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Pics from Otherskin game, Alex looks to the horizon of Overgrown Planetoids

Pics from Otherskin game, Alex looks to the horizon of Overgrown Planetoids

Pics from Otherskin game, levels Floating Isles

Pics from Otherskin game, levels Floating Isles

Pics from Otherskin game, Alex looks to a Reactor from Derelict Archives

Pics from Otherskin game, Alex looks to a Reactor from Derelict Archives

Pics from Otherskin game, a part of a level from Cave Of Silence

Pics from Otherskin game, a part of a level from Cave Of Silence

Hey Blusky, I publish my first pro Lighting work ! I hope you will enjoy.
I was in charge of all lighting for this 16 levels ! Both Gameplay and Cinematics.

www.artstation.com/artwork/x3R4Br
www.artstation.com/artwork/3Ez4wB
www.artstation.com/artwork/oJYR9m
www.artstation.com/artwork/L4GVkw

09.09.2025 20:47 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Did you know that the Unreal Engine EULA does not mandate you to show the UE logo at the start of your game? If you want to use it, you actually need to ask us for permission to show it.

You only need to credit UE in your credits, per unrealengine.com/eula.

01.09.2025 13:58 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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It's 2am. You're hungry. WDYD

16.08.2025 09:08 โ€” ๐Ÿ‘ 554    ๐Ÿ” 124    ๐Ÿ’ฌ 18    ๐Ÿ“Œ 2
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โœจRelease Date Announcementโœจ

Henry Halfhead comes to Steam, EGS, PS5 and Switch on:

๐Ÿ‘๏ธSeptember 16, 2025 ๐Ÿ‘๏ธ
๐Ÿ‘ƒ

Tell your friends, family and help us share this post!

11.08.2025 13:00 โ€” ๐Ÿ‘ 550    ๐Ÿ” 158    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 11

That's fucking cool already ! If you need help on something ๐Ÿซก

18.07.2025 17:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Celestial Colonnade
MTG: Edge of Eternaties
AD: Sarah Wassell

09.07.2025 12:33 โ€” ๐Ÿ‘ 692    ๐Ÿ” 116    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 4