Dev Log #10
Wrapped up the final cinematic! Did a full walkthrough inside the cave and added camera shake to bring more weight and realism to the moment.
Spent time fine-tuning the camera movementπ₯β¨
#DevLog #UnrealEngine #GameDev #CinematicDesign #StudentDev
15.03.2025 03:21 β π 13 π 5 π¬ 0 π 0
Dev Log #9
Built a brand new level for the cinematic door from Dev 7! Wanted to give it a proper space to live in still a work in progress, but itβs taking shape. Let me know what you think!
#GameDev #UnrealEngine #DevLog #StudentDev #EnvironmentDesign
15.03.2025 03:08 β π 7 π 4 π¬ 0 π 0
Dev Log #8
Hey everyone! Next up, Iβm building an environment for the cinematic door from Dev Log 7. Thinking rocky mountains or a canyon but open to ideas!
Got any cool suggestions? Drop em below π
#DevLog #GameDev #UnrealEngine
15.03.2025 03:00 β π 4 π 1 π¬ 0 π 0
Dev Log #7
Took the door animation a step further added some cinematic using Level Sequencer in Unreal! π¬
Still learning as I go, but itβs been super fun bringing the moment to life.
Slowly getting the hang of this!
#GameDev #UnrealEngine #LevelSequencer #Cinematics #DevLog
15.03.2025 02:57 β π 7 π 4 π¬ 0 π 0
Dev Log #6
Finally got the door animation working in Unreal with the Level Sequencer!
Itβs super satisfying to see it actually open after all the effort that went into modeling and texturing π
On to the next!
#GameDev #UnrealEngine #DevLog #StudentDev
15.03.2025 02:49 β π 5 π 1 π¬ 0 π 0
Dev Log #5 EpicDoor_Model
Just brought my door into Unreal and itβs finally starting to feel real! π
This one took a bit of trial and error, but Iβm super happy with how it turned out. Slowly piecing things togetherβone step at a time.
#GameDev #UnrealEngine #LearningByDoing #DevLog
15.03.2025 02:42 β π 6 π 3 π¬ 1 π 0
Dev Log #4 EpicDoor
Working on a 3d model door for my project. Built the model in maya and gave it some texture in substance painter. This is just a reference render to get the feel right before taking it further. Really excited to see how it turns out.
#GameDev #DevLog #WIP #Maya #SubstancePainter
15.03.2025 02:38 β π 8 π 2 π¬ 0 π 0
Dev Log #3 β Interactive_Assets
This is my second assignment, diving into interactive assets in Unreal Engine. Still a lot to learn, but itβs been super fun getting things moving and reacting!
Feels good to see small stuff come to life.
#UnrealEngine #DevLog #GameDevStudent #UE5
15.03.2025 02:34 β π 1 π 0 π¬ 0 π 0
Dev Log #1 β UE5 SetDressing
Just started my first project in Unreal Engine! Playing around with layout and landscape to get a feel for the space.
Pretty excited (and a bit nervous π
) to see where it goes!
#UnrealEngine #GameDevJourney #StudentDev #BlockoutStage #DevLog
15.03.2025 02:32 β π 4 π 0 π¬ 0 π 0