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KevKev

@derkevin.bsky.social

once made some cool shit.

868 Followers  |  19 Following  |  66 Posts  |  Joined: 14.09.2023
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Posts by KevKev (@derkevin.bsky.social)

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hoenstly. this sucks. bought some particles 2016 and cant even download them anymore. i dont expect updates or anything but let me just download the stuff i payed for!

13.02.2026 10:57 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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added manuals #gamedev

05.02.2026 12:13 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

and there are also 2 types of posts:
- one that can spell the word "types" right (this)
- and wrong (the above)

27.01.2026 11:39 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

there are 3 tpes of #gamedev comments
- hype
- critique
- reminds me of xyz

27.01.2026 11:37 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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after all the setbacks i am trying to get back and create something that is truely mine, goofy and silly

23.01.2026 18:50 β€” πŸ‘ 36    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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working on a horror game that is actually relatable (sound on) #gamedev #madewithunity

12.12.2025 18:41 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

nr1 was a flop, nr 2... lets not talk about it. Three times a charm or whats it called?

09.12.2025 12:35 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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There are now 3 games out with my sticker on it:
β€’ Backyard Beans
β€’ Pigeon Simulator
β€’ Last Man Sitting

09.12.2025 12:33 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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EMPLOYEES, you've heard of bullethell but what about BulletHeaven?
Check out our Open Beta from now until Sunday as part of BulletHeaven Fest & wishlist Last Man Sitting now! πŸ”₯
store.steampowered.com/news/app/774...

05.12.2025 12:00 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

its made with unreal ;)

05.12.2025 09:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

also big shoutout to double moose/raw fury for keeping me in the loop all the time and crediting me as the original creator. You think thats normal? ha... looking at you pigeon simulator...

05.12.2025 07:56 β€” πŸ‘ 13    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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So I can finally talk about it! Last Man Sitting is happening! #gamedev #notmadewithunity

05.12.2025 07:43 β€” πŸ‘ 97    πŸ” 13    πŸ’¬ 6    πŸ“Œ 0
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Employee Onboarding Checklist:
βœ…Watch new trailer
βœ…Join Discord
βœ…Join PvE Open Beta Weekend
???
πŸ€‘Promotion

04.12.2025 21:19 β€” πŸ‘ 14    πŸ” 7    πŸ’¬ 2    πŸ“Œ 3

big anouncement today. i think its today? damn, i am so bad at this. anyway, i think i can announce something today

04.12.2025 15:10 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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RE: Regarding the latest developments

28.11.2025 15:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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mildly infuriating: setting the editor ui scale to 125% and unity be like: nope, 124% and i add some black borders around everything

28.11.2025 08:23 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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thanks valve for reminding me every quarter that noone bought my game ❀️

27.11.2025 17:36 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

What ide do you use?

21.11.2025 18:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

a bit late but i just stumbled over Microsofts agentic os bullshit plans and i think i puked a little bit into my mouth 🀏🏼 and now my question: how is unity doing on linux? All stable or is it unusable?

21.11.2025 16:43 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Tomorrow i need to check if all the steam shit is working. So the joy of Setting up the project on multiple machines with multiple keyboards and not knowing which is plugged in where.… honestly, just fuck online games. Play alone

20.11.2025 19:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Down to zero now. Updating all Plugins was pretty much the only thing i had to do. Getting the Networking up and running again was a bit more work (updating β€žmirrorβ€œ from 3 mayor releases at once caused a lot of problems) buuut thats also fine now

20.11.2025 19:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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F

19.11.2025 08:32 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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lets see how this turns out

19.11.2025 08:13 β€” πŸ‘ 12    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

The players got a santy meter that will drive them insane(flipped inputs, random sounds etc) the Ghost can lower that by sneakinh behind them and punch them. Or throw objects at them

14.11.2025 21:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So the idea is roughly on each round a random player becomes the ghost and the others need to find and catch him. the ghost can only be seen in the flashlight and the ghost got a brighter environment then the players. So he can see more. Thats it so far

14.11.2025 21:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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boo can do it!

14.11.2025 20:48 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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worked a bit on the visual identity (yes, look at me! using smart words!) for "boo can do it". The whole thing should go into the kids chasing ghosts direction - a bit stranger things inspired

07.11.2025 19:34 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Aaaaanyway. Time to move on. This shit kept dragging me down for way to long… oh, I just had an idea for a slapstic horror came. calling it β€žboo can do itβ€œ

06.11.2025 17:31 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

❀️ Those where the good days! Miss it a bit, ngl

06.11.2025 17:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

seeing the announcement opens up old wounds. the empty promises, the letdown, the uncertainty... it pisses me off to no end.

05.11.2025 14:08 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0