Reuploading my reel for reasons. Hi I'm Ashley and I voice act!
10.11.2025 02:22 β π 2013 π 422 π¬ 36 π 1@coffeedyce.newgrounds.com
23, He/They. Pansexual. I'm an SFM Artist. Professional Goofy Goober. Source Enthusiast. Will like & (probably) repost 18+
Reuploading my reel for reasons. Hi I'm Ashley and I voice act!
10.11.2025 02:22 β π 2013 π 422 π¬ 36 π 1He only had enough room for two brain cells π
09.11.2025 21:56 β π 4 π 0 π¬ 0 π 0#SaveSpeech
starting Nov 1st we're entering the holiday season, which is a big stress point for big businesses like Mastercard and Visa. These Paypros havent stopped cracking down on Adult Content, so we need to jump back into calling them in full force again!
stop-paypros.neocities.org
oh sorry, my mistake, lemi just...
09.11.2025 18:33 β π 887 π 245 π¬ 20 π 9It's Bunlith: The Witch Upstairs
π
EPISODE 1 NOW AVAILABLE TO WATCH ON KICKSTARTER!
Watch Now!! πΊ
www.kickstarter.com/projects/bun...
[WIP ART]
My progress of my "final" art of SMG4 so far. Slowly getting there!
Which characters should I include?
#WIP #SMG4 #UnknownArtistML
Bodyslam your cat
05.11.2025 22:40 β π 3 π 0 π¬ 1 π 0fr tho
05.11.2025 16:27 β π 0 π 0 π¬ 0 π 0Wanted to take a moment to express my thanks to @smg4.com , the team and the #smg4 community.
Thank you so much for having me be part of the team and I'm happy to see it through to the end ^^
60s-70s propaganda poster inspired by 80s elements 1 showing all the greatness of BLU bonk beverage in comparison to "weak opponents' beverage" like RED bonk and Jarate. The huge, tall can of BLU Bonk is standing amongst 2Fort, replacing its bridge, the blue, sweet, fuzzing liquid is leaking from the can, forming the bubbles and reaching the ground while making a river out of Bonk. Two BLU soldiers are rocket-jumping before the can seeming tiny in comparison to it, a single RED Engie is standing near the corner of picture and staring at it. Two doves are flying close to viewer. The title at the bottom proudly says "The Great Taste of Real Radiation. Quadrupled.", in a purpose to give more effect to all the beauty to the taste of a definitely radioactive, overly-sweet blueish soda drink. (The concept of poster was inspired by 90s Jolly Rancher ads visuals)
Finally feeling free to post it - my submission for #UBERFEST25 propaganda art-contest, hosted by @kritzkast.com on a side of BLU Bonk brand. This was a biggest of fun to make this, as well as participating along w/ others, not without a life-saving feedback from my pals it would look this way
#TF2
holy shet
01.11.2025 23:03 β π 0 π 0 π¬ 0 π 0It's time
01.11.2025 22:37 β π 15 π 4 π¬ 3 π 0Judge rules George R.R. Martin and other authors can sue OpenAI for copyright infringement
β’ Said ChatGPT generated 'Game of Thrones' content similar enough to infringe copyright
β’ OpenAIβs motion to dismiss was denied
"Ya got any Virginia Slims?"
| #legendsofavantris #uprooted #fanart #frogwizard #frog #dnd |
you are now required to do this to ur posters u may have gotten from the merch store (shoutout yeag.gay)
29.10.2025 18:49 β π 843 π 111 π¬ 9 π 4π¨ THE BUNLITH ANIME IS REAL π¨
πIntroducing BUNLITH: THE WITCH UP STAIRS ππ
π
EPISODE 1 is premiering on November 3rd (thats in 5 days!!)
π KICKSTARTER CAMPAIGN FOR SEASON 1 launching at the same time!!!
SUBSCRIBE SO YOU DON'T MISS THE LAUNCH: youtube.com/@b0tster
I wanna draw more
29.10.2025 16:27 β π 0 π 0 π¬ 0 π 0Brooklyn, 1980. A kind young man from Japan offers Mario to adapt his life's story into video games. The old man's only request is that his wife gets to be a Princess, as she should be.
28.07.2024 20:33 β π 5708 π 2041 π¬ 41 π 14same, honestly
28.10.2025 02:51 β π 1 π 0 π¬ 0 π 0The White House twitter account is on some bullshit, so I made this.
27.10.2025 18:26 β π 157 π 48 π¬ 13 π 0Pac-Chase
i liked how this one turned out :)
#2D #Art #Pac-man
Some doodles in class. Theyβre not really good as I havenβt drawn in a very long time. I like Castle Crashers if you couldnβt tell
27.10.2025 17:59 β π 2 π 1 π¬ 0 π 0"Sionis"
bit of a remake to an older poster I made awhile back
#TF2 #SFM #SourceFilmmaker
20 years ago today, Club Penguin launched
Happy 20th to my favorite game ever made π π§
Iβm not gonna delete the account that I have been using as Iβm gonna keep that around due to specific games that I play like the progress I made on Deep Rock or my world in Valheim or just as a fallback in case something were to happen. Anyhoo, thatβs all! :)
22.10.2025 22:25 β π 0 π 0 π¬ 0 π 0Fellow Bluesky moots: I am currently rebuilding an old Steam account that I made in the ancient year of August 2014. That does include re-adding my friends so hereβs the Steam friend code so that I can add all of you back as I do plan on using this old account more.
22.10.2025 22:25 β π 0 π 0 π¬ 1 π 0Arena_afterlife was working on community servers flawlessly, even with 100 players! Iβve spent weeks making sure the tech is stable, but the discrepancies between Community and Casual, something I had no way to test for, caused things to break. Same was with VSH. If Casual is here to stay, I wish the community creators had access to testing things in advance under the Casual ecosystem. Sure, the community is taking notes on how Casual probably works post-mortem, but if weβd be able to test and debug things as theyβll run in Casual before the update goes live, things would be much more stable! Perhaps, maybe Valve could give the update participants access to a test build of the game before the update goes live, so that we could ensure everything is good to go. On an adjacent topic, modern TF2 maps are made using community-made tools, which Valve, for understandable security reasons, canβt use. We could, hypothetically, bypass many of the engine limits using those tools while remaining compatible with the game, but since Valve insist on compiling TF2 maps on their end, we have to keep our maps compatible with the outdated tools Valve havenβt touched for over a decade. Thereβs also a handful of engine bugs that could be bypassed if a map could be compiled using community-made tools, but alas. This means that if the community mappers could send Valve the compiled result after testing it on the Casual infrastructure, rather than Valve having to compile the map out of the source files on their end, weβd have higher quality, more optimised, and more stable maps. In fact, this is how it was handled for CS:GO. And itβd also avoid the bummers like missing textures, missing payload carts, or mp3 audio cache getting corrupted. You have no idea how vigorously mappers polish and double check their work after being selected but before the update goes live. In addition to that, Casual sv_pure settings introduce asset loading related bugs on community servers they do not happen.
To chime in on #TeamFortress2 malfunctions conversation:
Most community-made maps and gamemodes go through extensive testing during development... using the community server infrastructure, and with the creators having full control over the compiled result
Yes, TF2 breaks and here's how to fix it